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havoc
Submitted by ZealoTT on 04.06.2007
AuthorZealoTT
DescriptionMy first map using...i dont know what to call it...but you make the map in photoshop :D. A tad like crossroads with a bit of anvale in there

Monday, June 24: Death Hole :p fixed, and props added in various parts of map!
CategoryNormal Savage
Derived From(not derived)
Derivateshavoc2
Map Statusoffline - old, redundant version
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size96x96
Teams2
Flags0
R. Mines6
G. Mines0
NPCs31
Chiprels0

Rating: 4 stars (2 votes)[You have to log in to rate!]
Comments
Epoks
31.05.2007, 01:00
This i gotta see :D
Epoks
31.05.2007, 01:07
Not bad. Lots of bare open spaces (passageways?), perhaps put some huts in there. Maybe widen a few paths, make them irregular and wobbly, make the walls in main base less uniform, as in not just straight lines of cliffs, have wonky cliffs, dipping in and out.
Maybe add different levels of terrain?
ZealoTT
31.05.2007, 07:11
will do. do you know what the technique im using is called? advancedterrain or something?
Notausgang
31.05.2007, 11:17
nope, advanced or high-definition terrain is sth else; you are basically just using a heightmap :-)
Epoks
02.06.2007, 03:22
Bases lookin better. You need to fix the numerous dips in the terrain at the edge of the mountains. And maybe.. i dunno, have a clearing in mid, make it a little less enclosed in some areas (high mountains = enclosed). One of hte side paths to main base(s) is really open, no cover walking in there, maybe puta biggish rock and a hut or a tower there.
Notausgang
04.06.2007, 10:08
SKOPE! Don't forget this map!!
Epoks
04.06.2007, 11:27
Those are some pretty skinny entrances to the stonemines in mid, i reckon you should make them at least 2 flat ground squares wide, with maybe some ramp on the side. it looks like a hell of a choke point at the moment :) And fix that dip! lol
ZealoTT
05.06.2007, 10:56
anything to add to before i give to GA, skope?
Epoks
06.06.2007, 13:48
Dunno, was gonna say ad a flag, but we'll see how it goes ingame :)
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In-Game Statistics
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Game draws3
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Avg. minutes29

In-Game Reviews
Angelique
08.03.2013, 23:42
GARBAGE fucking map - cant build anyfucking place on human base
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06.05.2012, 16:45
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