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Savage XR is Freeware

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| Website Downtime for Maintenance (02/10/2010) September 01, 2010, 11:52:16 am by Django |
| Our ISP is performing critical maintenance to its power systems at the end of the month and as such this website and the services it provides will be off-line. Further details of the downtime can be found bellow: Maintenance Type: Infrastructure Expected effect on your service: Power Loss Expected downtime duration: <8 hours This will occur between 00:00 and 08:00 on 02/10/2010 (UK Time) We apologise in advance. |
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| The New Dawn of Apple June 24, 2010, 02:20:25 am by biggeruniverse |
The time has finally come! A new sun has arisen and it is fruity. After epic hardwork and much toil, a natively compiled version of Savage XR RC3 is finally available for OS X. This is a univeral version that will work on any MacOS system running Tiger 10.4 or above, on either an Intel or PPC processor. This version does not include an auto-updater, but following versions should. Thanks to cutter, Rostner, and flimflam for testing. Special thanks to Crawford from the whole devteam for stepping in and keeping Savage XR alive on Mac until we could get our act together. |
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| Savage Heroes - a new Savage XR mod June 06, 2010, 10:00:56 pm by Daemon |
| Savage Heroes is an official Newerth.com Savage XR game mod, filling the gap between the eras of "Savage: Battle for Newerth" and "Heroes of Newerth", combining the best features of both worlds: DotA-style unique hero abilities in a well known, fully 3D, FPS environment. The mod has been under continued development since February, benefiting from Savage XR's new features, and in return, improving its gamescript and trigger engine tremendously. Biggeruniverse's recoding and optimizing alongside the new scripting capabilities made possible by SH's new additions will turn Savage XR into a lean, mean modding machine. Savage Heroes will allow players already familiarized with Savage, HoN, or both, to experience a mix of squad based DotA-like gameplay and true melee combat. A starting line-up of at least 20 heroes will provide unique new abilities and spells, through new models, graphics and effects. An item collection with more than 110 droppable items capable of item merging offers great flexibility when fitting your character, according to its own skill set, hero type (Str/Agi/Int) or preferences. The stunning surroundings of a brand new, though familiar, HoN-style map, with lots of new nature props, brand new NPC's and creeps will make sure Savage Heroes meets the quality standards the players will be demanding from the award-winning Silverback engine. Savage Heroes will be following the release of Savage XR so stay tuned for the release of the closed test alpha version, running on Savage XR Testing, we'll be sending out invitations. SH Dev Team: Hakugei: scripting, coding, balancing Daemon: 3D modeling, 2D graphics Aneurysm: map extraordinaire Mohican (Fr): code front support Additional help and support: Biggeruniverse (coding and debugging), Mchief (3D modeling - are those exams finished yet, damnit?), Mefix (3D modeling and walking/talking 3ds Max encyclopedia), BEARD! (trailer production), Trigardon (bouncing ideas and additional support), $hacar (textures and being a hardcore fan). |
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| Savage Videos June 02, 2010, 08:57:44 pm by biggeruniverse |
| There's been a recent resurgence of interest in Savage XR and a lot of this has been due to the demos and machinima popping up on youtube and elsewhere. I'd like to direct your attention to the Unofficial Savage XR Channel on YouTube run by Maria (HurlyBurly3027), in case you hadn't already seen it: Subscribe, watch the videos, rate them up, and generally help promote this channel with the power of your mouse clicks! |
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| The Fall of Shagroth May 29, 2010, 07:06:04 pm by Shagroth |
![]() After 6 months of hard work Sasuke, Tjens, and BEARD! are pleased to finally announce the release of their epic Savage Movie, The Fall of Shagroth! Prepare to enter the realm of Newerth for an adventure of unprecedented scale. After weeks of editing gigabytes of footage, recording original voice acting and mountains of preparatory work, their labour is now complete and its fruits are now ready to be made public. ONE FALL IS GREATER THAN THEM ALL Subtitles are available for your convenience - turn them on or off in the bottom right corner. Be sure to download and watch the higher quality versions: Part 1, Part2. Their thanks go to their fans, supporters and movie contributers, including Groentjuh, Trigardon and Biggeruniverse. Stay tuned for more updates (and content!) from the movie team. |
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| Heroes of Newerth: Open Beta Closing, Going Retail! May 01, 2010, 03:49:01 am by SpearWolf |
![]() The official release date for Heroes of Newerth Retail is, May the 12th, 2010! If you haven't gotten your golden shield from pre-purchasing in closed beta, it's a tad late for you but you can still gain the ability to taunt! Oh, and you can save your name from being stolen. Quote from: S2Maliken Hello everyone, The retail release of HoN is approaching. With that in mind, we will be opening up all NON PRE PURCHASED nicknames to anyone willing to purchase or who has already pre purchased the game. You will simply visit a form, check the availability of a nickname, if the nickname is not taken or taken by a non pre purchased account, you will have the opportunity to KS it. That means if you are not pre purchased and want your nickname, I strongly suggest you buy HoN now to secure your it before this begins on: Wednesday, May 5th @ 4:00pm EST (with retail following a week later Wed, May 12th @ 4:00pm EST) That being said, get your pre-purchased copy of Heroes of Newerth, if you haven't already, by Wednesday May the 5th for gloating rights along the lines of "I bought this game before you did!". Even if you don't pre-purchase you will still pay the same price when it is released but will not be able to taunt. Quote from: S2Maliken The page to steal nicknames is at: https://www.heroesofnewerth.com/ksNickname You can pre purchase HoN at: https://www.heroesofnewerth.com/purchase_account.php We will email all our users with a Q&A style email regarding retail release and other things next week as well as post that information here. This is just an early early warning to give people the heads up! Buy now! If you have a creative or popular name and you want to make sure it stays yours, you will gain the ability to "kill steal" nick names this Wednesday. That is if you just want to be a jerk or if you simply want to make sure you will have your nick name when the game comes out, pre-purchase on Wednesday and you can steal a non-pre-purchased account's nick name. Watch out, Chu`! HoN Retail FAQ: 1.) What happens when HoN goes retail? When HoN goes retail it will require a paid account to play. If you have not purchased your account you may do so by visiting this link 2.) Will HoN be free? How much will it cost? Are there any recurring fees? HoN will not be free, it will cost a ONE TIME $30.00 USD payment with ZERO recurring fees. 3.) What will happen with stats, replays, PSR, and SMR after retail? All stats will be reset upon release. Also all historical data of previous matches, including replays, will be purged. SMR and PSR (the ratings used for match making and public games) will be compressed, bringing all accounts closer to 1500 as we feel this will positively impact gameplay and team balances post release. 4.) Will HoN still be updated and new content added after retail? We plan to consistently update HoN with lots of new heroes, items, features, and other goodies throughout the product life cycle for free. 5.) If I Pre-Purchased can my name be taken? How do I stop my name from being taken? If you pre-purchased your account your nickname can not be taken and that is the only way to secure it. 6.) If I Pre-Purchase before May 5th, can I take a non Pre-Purchased accounts name? Absolutely, and on top of that we will make sure that all pre-purchased accounts have one nickname change credit to use for May 5. 7.) Are Golden Shields, Golden Names, and Taunt available anymore? Will they ever be available again? Unfortunately those pre-purchase incentives ended with closed beta a month ago. We will not sell Golden Shields or Golden Names again but accounts will be able to acquire Taunt and other cool account features post release. 8.) I'm from South East Asia and I can't Pre-Purchase, why? How will I play after retail? |
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| Newerth.com Downtime April 23, 2010, 03:14:31 pm by biggeruniverse |
| As most of you are aware we had an extended outage for Newerth.com, and subsequently all the services we provide including stats tracking, icons, and maps. The issue turned out to be a bug in our main server's newly-upgraded kernel, put online after a hard-disk/raid array failure caused a kernel panic after 264 days of uptime! Django has back-ported the kernel and all seems to be running smoothly again. We're sorry for any inconvenience this may have caused. |
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| Началась открытая бета Heroes of Newerth (April Fool) April 02, 2010, 10:51:15 am by Mefix |
![]() Первого апреля началась открытая бета Heroes of Newerth. Теперь любой желающий может бесплатно зарегистрировать свой аккаунт. Инвайты для регистрации больше не нужны. Со слов Маликена открытая бета будет короткой и продлится всего несколько недель. Чтобы зарегистрировать свой аккаунт, проследуйте по ссылке: http://www.heroesofnewerth.com/ Тем временем было принято решение, что сайт www.newerth.com перейдёт в российский сегмент поддержки игры, в следствии чего, все новости от ныне будет исключительно на русском языке. Для первых двух игр savage, поддержка будет по прежнему оказыватся на английском языке. |
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