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|Map Jam 2015
March 15, 2015, 09:10:15 pm by Daemon
Are you tired of the same old maps? Do you constantly find yourself playing 3 team puchi or kinixxx over and over? We know the feels...
Fear not, for we came up with a solution!
Starting tomorrow, we are hosting a Map Jam Marathon!
For 2 Whole weeks starting Monday 16th Newerth will be hosting a Map Jam Marathon!
Every participating map maker will make one map per day, for 2 whole weeks! 14 whole new gorgeous delicious and perfectly balanced worlds to be played for decades!
Want to make a 4 team kinixx? No problem!
The floor is lava frency map filled with kongors?! Cant have too many of those!
A 8 vs 8 team momentum_2015?! We have absolutely no idea if it would even work, but lets make it anyway!
Check the mapping section for detailed info as well as loads of tutorials and how-to guides! Sign up to participate HERE
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|Savage XR Video: Shed No Tiers
March 05, 2015, 07:34:22 pm by H3027
After two weeks of playing with the same unit, jazzking proudly presents an all-scavenger, all-rabid video. More info and download link are available here.
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November 19, 2014, 10:59:27 pm by Daemon
Decades come and go, games come and go, but you can always count on someone stepping up to the plate to push Savage that extra mile. Last time around, TNaismith had a stellar performance as NSL Manager. He could never be equaled in patience, dedication and thoroughness. Sometime I wonder if there can be life after TN at all... That challenge has been accepted by valli, the newest member of the Newerth team, maker of auths, leader of packs, bringer of rain. As such:
valli, NSL6 Manager, and Newerth, home of Savage XR, proudly present
Newerth Savage League
A few things have changed since NSL5. Savage XR 1.1 was released, bringing a host of fixes and improvements and for the first time in many years, gameplay changes based on Community suggestions. Make sure you familiarize yourself with those, or if you haven't been around in a while, head on to the Download Area and get this uniquely awesome game that will always be totally free!
@Clan Representatives: Do not forget to check Clans Quorum . Important info awaits and you don't want your clan to be caught off-guard. Also, make sure your CQ Reps list of 3 names is up to date.
As for the other important resources - make sure that you check them out. Every competitions has rules and regulations designed to protect cheaters ehm... fair players and provide a reliable competition environment. Darkbread, our resident ruthless judge will be presiding the dispute committee comprised of himself.
As usual, the winning clan will be rewarded an unique item to be worn ingame. No more poor wildlife pelts tho, mkay?
I know I am forgetting something... oh, yeah. The "when". Right after New Year's, since any serious undertaking before Christmas is a fail like everything else in the world.
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|Open Season for Invites
November 10, 2014, 09:40:22 pm by Daemon
Clan Management Re-enabled
As the title says, 6 weeks after the ingame accounts security incident, we're re-enabling the clan commands. We've given responsible clan admins plenty time to request password changes for their clan founder accounts, so if any of them still gets haxed, it's because their owners couldn't be arsed to follow a simple password change procedure. Although work on the new auth is not over, it will be in time for NSL6. We're already testing the new auth system and Newerth's own masterserver on populated public servers, so rest assured there's no password breaking and no admin script abuse this time around.
We've also re-opened the Maps section. Map authors can now submit and update their works. In order to prevent any unwanted use of map trigger scripts, like the one causing this map system hiatus, we've put a map checking script in place that does the work for the XR Mappers (formerly known as Map Admins). It makes sure maps are clean as far as scripts are concerned, and maps will not be used as Trojan horses for purposes they were not meant to serve.
That is not the only credentials change there's been made. We've carried out an extensive Admin clean up and we've tightened Newerth security. There are numerous layers of protection in place, using a grid to assign to various contributors the access rights they require to function and nothing more, like, say... a free pass to everything! To explain how this works: For instance, not knowing when i might go mad like some people we know, i've given up the uber-powerful Administrator position in favor of more specialized roles. I now have XR Main Dev, Forum Administrator and XR Gameplay Manager rights - so haters, watch out, new gameplay content gonna hit the game soon!
Referee assigning system is also being reworked, mainly by none other than your friendly neighborhood server owner and one of the 2 top-tier Newerth Admins, Groentjuh. When that's done, recent logs will be a nice place to pick exploiters to ban kk.
All that stuff and a staggering amount of other security, netcode and exploit fixes, most of which we got Clemens to thank for, will be bundled into a patch that's going to be released soon enough. Again, we have to see those in place before NSL6 begins. Valli is still working on finishing the new auth that totally rewrites and removes the C++ portion that was still left operational and abusable. We even have the NSL6 trophy ready before the kick-off, unlike previous seasons :P.
Over and out.
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|Clan Management Status
October 25, 2014, 08:59:07 pm by Hakugei
Clan Management Status
I've been asked about Clan Management too often already, so here's the current state of affairs.
Said Clan Management is still disabled because too many major clan founder and leader account details were spread around during the recent "account hacking" incident.
Until these major clans have all their founder and leader accounts either replaced or their passwords changed, it would be nonsensical to enable Clan Management and risk having all these clans get broken down and deleted.
A few clans have already taken care of this, but evidently certain other clans need clear directions to even realize.
Clan leaders are to send in their new passwords to have them manually changed and thus secure their clan's survival for re-enabling.
Ideally, the Clan Leaders themselves should gather up the passwords of their Founders/Leaders/Admins and send them all at once to ensure reliability and completion. Do not send password change requests to just anyone; you are to send your password change requests (REMEMBER: Major clans only!) to Groentjuh. To save him some effort and time, please add some kind of proof that you are indeed who you say you are. In case Groentjuh has a too big backlog, I'll be another Admin you can request password changes from. (Not yet! Wait for him to say so.)
To make it easy to change your password, send Groentjuh a private message in which you mention:
Since this is all taking way too long, DEADLINE is in 2 weeks (~November 9th).
Any clans that couldn't be bothered to take care of this by then will have to handle any consequences that may arise by themselves.
So, Savage clan members, please contact your clan leaders to make sure they know.
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