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Savage XR Maps
xr_walkers
Submitted by mopok on 16.09.2013
AuthorMopok
Descriptioni have finished it now.. and checked for floating props
CategoryNormal Savage
Derived From(not derived)
Derivates(none)
Map Statusonline
Rotation Information[this map is not in the rotation]
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size96x96
Teams2
Flags0
R. Mines7
G. Mines0
NPCs94
Chiprels58

Rating: 4 stars (2 votes)[You have to log in to rate!]

Pages: [1] [2]

Comments
mopok
18.11.2010, 05:29
map is ready to be checked
salty_dog
30.11.2010, 04:41
This is a nice looking map. Some things you need to do...
Bring the fog near in closer, its to far away and makes the map look like it has no fog. Also your occluders need more work. you have at least 2 hills I noticed that have no ccluders in them. When ever you can try to put 2 occluders in each hill. in either an "x" shape or a "t" shape. Third your minimap should reflect that it is a snow map. I know you were having trouble with the mini making process so give me 2 weeks and I'll make one for you.
salty_dog
30.11.2010, 05:59
On a second look at your fog settings its your fog far thats out to far, so bring that in a bit.
salty_dog
30.11.2010, 06:04
Also use the flatten tool on the beast base where the beast lair sits, it's sunken into the ground
mopok
23.12.2010, 04:22
okay thanks for the tips
mopok
24.12.2010, 21:41
i did all that you asked... i am not 100% sure about the occluders.. if you could check them again it would be great.
Musicvilla
28.12.2010, 05:54
Add this map Salty_dog before savage die. Take a look at mine too
mopok
13.03.2011, 00:21
wow who made new overhead? it is sick, sorry i cant make good ones gimp is not the best :P
salty_dog
23.03.2011, 23:19
lol I made it and i used gimp :p
mopok
09.09.2011, 01:05
well i am a newbie with gimp :P

Pages: [1] [2]

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