Bug Tracker
Viewing Bug #97: No blood | |||||
---|---|---|---|---|---|
Category | Savage Client | Posted By | Senthryl | Last Updated | Mar 29, 2009 |
Assigned to | Mohican | Status | Confirmed | Priority | Low |
Affected Products | SFE Windows, SFE Linux, XR Windows, XR Linux | ||||
Description | When you hit an enemy, blood squirts out. When you hit a dead enemy on the ground that hasn't gone to loadout, no blood squirts out. When you hit a dead enemy on the ground that has abandoned their body, blood squirts out. The second situation needs to be fixed to squirt blood. |
Pages: [1] |
Comments |
on 2008-09-09 22:47:35
Is this bug also present in sfe?
|
on 2008-09-12 17:39:25
yes
|
on 2008-09-12 17:39:44
I think so :s
|
on 2008-09-23 00:46:36
It is.
|
on 2008-09-23 15:44:54
The status for this bug has been changed from Open - Unconfirmed to Open - Confirmed.
|
on 2009-01-31 13:22:58
What about letting blood splat out when the user did not return to loadout yet but remove the blood splatters when the body is not "occupied"?
|
on 2009-02-17 02:42:10
Automated Messages:
The priority for this bug has been changed from Normal to Low. |
on 2009-03-29 23:34:57
Automated Messages:
The assignee of this bug has been changed to Mohican (Fr). Admin Comment: I think I can handle this ^_^ |
on 2009-11-16 14:04:46
I think that this can be slightly useful to see if a player has gone to loadout or not, if another player actually bothers to hit them that is. I sometimes do it randomly to see if they have gone to loadout
This can be useful in sneak garr/sub situations as they can see of the player is still watching them or not, so they won't show where they are going, but hardly anyone will do this as they will probably be in a hurry. |
Pages: [1] |
Post Comment |
---|
