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Bug Tracker
Viewing Bug #93: relocators, firewards, landmines
Category Savage Server Posted By Zyxoma Last Updated Sep 10, 2008
Assigned to Mohican Status Fixed Priority Ultra High
Affected Products Not Specified
Description if i deploy a relocator it instantly disappears from inventory and field

if i deploy firewards/landmines the number on the inventory doesnt decrease and i can deploy infinite firewards/landmines



Pages: [1]
Comments
darkbread
Newerth Council

on 2008-09-07 15:51:03

yep
darkbread
Newerth Council

on 2008-09-07 15:51:14

The status for this bug has been changed from Open - Unconfirmed to Open - Confirmed.
The severity for this bug has been changed from 4 - Low to 1 - Critical.
Senthryl
Code Poet
Full Member

on 2008-09-10 05:43:18

I've tracked down the bug to a recent change to the physics code.  The problem is:

sv_events.cpp:1117 - SV_Attack(client->obj, client->phys_out.doAttack);

This is called twice when the button is pressed, causing both of the above issues.  As to why, well, that's beyond the scope of my limited knowledge Tongue
Django
Administrator

on 2008-09-10 11:34:57

I'll assume this is related to Mohican's recent additions and assign it to him.
Django
Administrator

on 2008-09-10 11:35:10

The assignee of this bug has been changed to Mohican (Fr)
Mohican
Order of the Stick
Former XR Dev

on 2008-09-10 14:31:54

Thanks for the tip Senth, I will find out what is the matter
Mohican
Order of the Stick
Former XR Dev

on 2008-09-10 14:49:17

Bloody Hell! Just one simple line of code was causing such a big ripple of problems.
Anyway, it's fixed now ^_^
Mohican
Order of the Stick
Former XR Dev

on 2008-09-10 14:49:53

The status for this bug has been changed from Open - Confirmed to Closed (Fixed).
Pages: [1]
 
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