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Viewing Bug #214: Scattergun GFX
Category Savage Client Posted By Gobbler Last Updated Mar 4, 2009
Assigned to Mohican Status Fixed Priority Very Low
Affected Products XR Windows
Description The Scattergun has way to much GFX burst effect to it, When you have a ton of people in one area its almost impossible to see anything.



Pages: [1]
Comments
Django
Administrator

on 2008-11-07 15:10:02

Automated Messages:
The priority for this bug has been changed from Normal to Very Low.

Admin Comment:
I agree that maybe the partials from the scatter gun trail are excessive. Its quiet a simple fix and should only take a few mins to edit the effects file thus have moved it to very low priority.
H3027
Newerth PR Manager

on 2008-11-18 06:18:55

The alpha function doesn't work for all bow trails as well. Guess, SFE had that impemented and needs to be added to XR as well.
Mohican
Order of the Stick
Former XR Dev

on 2008-12-07 16:02:41

Automated Messages:
The assignee of this bug has been changed to Tirza.
The status for this bug has been changed from Unconfirmed to Confirmed.

Admin Comment:
Tirza, do you fancy playing around with the scattergun effect file until you have got it right.
Then simply me send me a copy by PM and I will post it on the AU.
Django
Administrator

on 2009-02-27 12:55:38

Suspect uttar broke effects alpha support when he gave me the SFE code base (Hence why the problem is in sfe* as well as xr) because he was working on that at the time for tombstones new effect engine.
Django
Administrator

on 2009-03-03 13:07:08

Automated Messages:
The status for this bug has been changed from Confirmed to Duplicate.

Admin Comment:
http://www.newerth.com/?id=bugs&action=view&bid=285
Mohican
Order of the Stick
Former XR Dev

on 2009-03-04 02:55:27

Automated Messages:
The assignee of this bug has been changed from Tirza to Mohican (Fr).
The status for this bug has been changed from Duplicate to Fixed.

Admin Comment:
This bug was solved when I fixed bug #285. Oh Happy day!
Pages: [1]
 
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