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Savage XR Maps
grimm
Submitted by kLLik on 14.07.2017
EditorkLLik & Tjens
DescriptionkLLik's genius remake of xr_gim, featuring a huge wall of castle that holds the horde out of the legion's backyard. But for how long?

The map features an underground passage where people can get close and personal. But even with multiple doors teleporting you to several rooms, action won't be confined to the lower reaches.

On top of the tower our hero Phoenix-Scout spotted a crack in the legion's defenses and can be exploited to rain down sacrefices onto the legion's inner confines. Will the horde prevail? Of will the legion's bullwark expand into nature itself......
CategoryNormal Savage
Derived Fromxr_gim
Derivates(none)
Map Statusonline
Rotation Information
BestPChanceMinPMaxP
54100048
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size64x64
Teams2
Flags0
R. Mines0
G. Mines0
NPCs28
Chiprels12

Rating: 5 stars (1 vote)[You have to log in to rate!]
Comments
Tjens
06.07.2017, 23:22
Hey kLLik, I added some scenery and arranged the hills a little bit. If you think it's gameplay breaking you could maybe look into the human base. I think it's good to go. If only I had those goddamn keys :p
Tjens
14.07.2017, 20:26
what did you change klikk? :D
kLLik
14.07.2017, 21:25
Minimap :D need some grass texture in human's side
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In-Game Statistics
Game plays4
Game draws1
Human wins3
Beast wins0
Avg. minutes27

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Shout Out Loud
Posted by Tjens
*cough* IZI *coughcough*
Posted by kLLik
maybe you should make new 64x64 maps, with a new style, is 2017... just make maps with a little grapthics
Posted by Attila
I have a lot old 32x32 maps... :)
Posted by Tjens
Attila make 64x64 maps but with smaller playing fields!
Posted by Trigardon
remove*
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