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Savage XR Maps
xr_spooky_x
Submitted by Aneurysm on 17.09.2009
EditorAneurysm
DescriptionIn a continuation of my _x "revamp" series, I have done over spookyfinal with some fairly major aesthetic changes. I have used XR textures this time around, and considering it's the first time I have used them, I am pretty happy with the result.

- New mini is up
- Textures completely redone, also using new xr textures
- Bridge props changed spanning mid
- Some normal savage props swapped out for Aztec props
- A whole lot more cover added to the map
- Worker pathing improved significantly
- Large wall ruins with collision surfaces now fixed
- TOD completely modified


Decided to avoid using physics probs in this map. Maybe down the track.

Map is ready to go I think.

As always, feedback is most welcome. A shout out to skope too for his amazing mini map tutorial, it has made minimapping a whole new game.
CategoryNormal Savage
Derived Fromspookyfinal
Derivates(none)
Map Statusonline
Rotation Information[this map is not in the rotation]
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size64x64
Teams2
Flags0
R. Mines6
G. Mines0
NPCs14
Chiprels0

Rating: 2.8 stars (5 votes)[You have to log in to rate!]
Comments
NamedNubcake
15.09.2009, 07:31
I agree with all the changes you've made, EXCEPT for the TOD settings. It didn't feel very spooky at all, it just felt like eden TOD all over again. Maybe it was the use of the stormy skybox of the old one, which, admittedly, doesn't work very well when a object beyond the gfx_fog_far limit contrasts against the sky. It feels like you just changed the sky and a couple of other things. But to compensate use less saturated fog and sky settings and it will feel much better in my opinion.

oh and the fence between main and natural was cool :(

I can't wait to be playing it on GA though
Aneurysm
15.09.2009, 11:19
Hmm, I didn't change the skybox, just fiddled with the tones at different points of the day. I wonder if the editor is defaulting to another skybox?

I will have another look over the environment and make it "more spooky"

Cheers nub
NamedNubcake
15.09.2009, 11:46
i actually get that problem sometimes too, kinda annoying
Aneurysm
17.09.2009, 13:39
Ok, I properly arranged the environment settings, I think you will agree, it is a load better now.

P.S I put the fence props back in. Truthfully I just forgot to the first time around.

I think the maps ready for an admin check.
NamedNubcake
17.09.2009, 13:46
This is much better i love you (no homo)

22.09.2009, 18:17
very nice Aneurysm...Added to our N4B server !!!

: )
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In-Game Reviews
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19.05.2016, 22:10
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17.01.2015, 06:53
gg
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28.12.2014, 06:20
no
XR_FirstTimePlayer
20.11.2014, 04:21
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20.10.2014, 01:44
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16.09.2014, 16:38
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12.10.2013, 17:40
AD SA D ASD SA D ASD SA D ASD
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04.08.2013, 20:27
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yello hbfesdjkxghxfnhksgfhjvgsdgfjkhasegfhjegaj
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03.02.2013, 22:20
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05.12.2012, 01:57
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11.11.2012, 22:05
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Pikdura
23.09.2012, 18:38
nice

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