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Savage XR Maps
opal
Submitted by AngelHeart on 31.08.2009
AuthorAngelHeart
DescriptionVersion 1.4 of Opal!

Version 1.3 - 1.4
- Fixed both river exploits
- Fixed beast wall riding exploits
- Removed maps dependance upon XR

Version 1.2 - 1.3
- Added trees & stuff for cover (clumped in corners)
- Added small villiage in middle
- Fixed 2 exploits (thx Tjens)
- Lowered amount of monkits at bases from 6 to 4
- Threw in some more occulders. Max FPS FTW!!

Version 1.1 - 1.2
- Rearanged base layout, expanded humans build space
- Added second ramps to the base cliffs
- Raised rivers and gave them XR props to make them bootiful
- Removed redstone mines in both corners of the map
- Added some XR effects in the middle
- Added XR dynamic props on the base cliffs.
- Updated Minimap, now shows terrain height

Version 1.0 - 1.1:
- Gave pretty trees pretty shadows
- Added more ambient sounds
- Minor Terrain fixes (easier to build around beast base)
- Updated minimap
- Added a few more props on hills to make them look less bland
CategoryNormal Savage
Derived From(not derived)
Derivates(none)
Map Statusonline
Rotation Information[this map is not in the rotation]
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Map Statistics
Size64x64
Teams2
Flags0
R. Mines4
G. Mines0
NPCs51
Chiprels15

Rating: 4 stars (2 votes)

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Comments
Aneurysm
31.08.2009, 08:38
Much better ^^
Tjens
07.09.2009, 07:17
Great map, it's noticeble you've put some efford into it to make it play well. The terrain could still use some tweaking in my opinion, mainly becouse I'm not a fan of huge slopes and the mountains are a bit to steep from the floor up, resulting in mountain "walls" where you'll get gangbanged in a corner. That doesen't stop this map from having an interesting layout and having me play this map on our next clanwar ;)
AngelHeart
07.09.2009, 09:05
Thx, this is the final version and its no longer being developed anymore :P The flat mountain walls are placed to aid commanders building stuff but yea, I see ur point.
Be sure to post me a demo on ur clan war! :D
Riochet
23.09.2009, 09:30
man this map is awesome, dont stop. :D
Overon
28.09.2009, 21:42
Looks good. Nice work Angel.

On future maps, double check that all minimap elements line up. This is pretty darn good, but a couple of redstone mines were off for me.

Onlined.
Overon
28.09.2009, 21:45
Oh, and also make sure in the future that any occluders that can overlap, do. These ones work even with a little gap because of your layout, but it's a good habit to get into.
AngelHeart
01.10.2009, 03:29
Thx for that, any chance of getting it up on Game Arena 1?
Lueshi
27.10.2009, 07:38
That's not a Newerth server. Talk to Skope.
AngelHeart
06.11.2009, 03:08
fail.
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