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Savage XR Maps
infinity
Submitted by Maximal on 01.09.2008
AuthorMaximal
DescriptionA very small map with two redstone mines in the middle and grimms on sides. It was projected for quick matches, so there's not much place for buildings in base.
CategoryNormal Savage
Derived From(not derived)
Derivates(none)
Map Statusonline
Rotation Information[this map is not in the rotation]
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size64x64
Teams2
Flags0
R. Mines6
G. Mines2
NPCs29
Chiprels9

Rating: 5 stars (1 vote)[You have to log in to rate!]
Comments
Maximal
11.08.2008, 21:10
This is my first map. I'm a total newbie in mapmaking so feel free to post any suggestions what to add/fix/delete. ;)
Attila
13.08.2008, 08:15
This map & overhead ok, i did not find bugs in him, but you should place the occluders in more accurate one according to me.

Nice map at the first try. ;) Grat.
Maximal
01.09.2008, 17:48
Ok, I fixed NE grimms. It should be unpassable now.

It took so long because I was on holiday. =p
Jegenrapo
06.03.2016, 09:29
This map is perfect ;-)
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Posted by APirateHat
In its current state, no, it doesn't. But the devs have shown me that they want to a good game just as much as we do. As it's still early in development a lot of things can and will change. Put your feedback out there so they know what they can improve on. So far I've been pretty vocal and they've agreed to a lot of things I've said about the game.
Posted by SavageBeard
I think it's safe to say that if we want to play Savage, we stick to XR, SR doesnt show much promise
Posted by Telvek
Instead of 1 game with about 80-100 players, there are now 2 games with 20-40 players gg:P
Posted by Helios
xD
Posted by Ale
Savage Resurrection is killing Savage. What an irony...
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