Tombstonehuman
From Newerth: Savage Wiki
The Human Team:
Displaced by the growing tide of the dead that has swollen across the frontier, the human team is comprised of a powerful band of gunslingers, mercenaries and sheriffs that have laid aside their differences for the sake of survival.
Although their technology is improvised from the now ruined remnants of mining settlements and boom towns, the human team wields an impressive arsenal of weaponry, utilizing both conventional weapons and artillery as well as experimental chemical and electrical devices.
Foot Soldiers: Gunslinger | Mercenary | Enforcer | Medic | Guard
Mounted Units: Cavalry
Artillery: Mobile Gattling | Heavy Cannon
![]() | Cavalry: A horse mounted fighter available once a stable has been constructed.
Default Weapon: Saber | Hoof Trample | Colt 45 Self Buff:Cavalary Charge |
![]() | Gattling: Although relatively small, the hand-cranked mobile Gattling fires quickly and is designed to mow down both enemy units and structures.
Default Weapon: High Caliber Artillery Rounds |
[edit] The Human TechLine
BASIC TECH LINE
Gunsmith Weapons:
- Tier 1: Units unique Ranged Weapons (see above)
- Tier 2: Automatic Rifle
- Tier 3: Sniper Rifle
Mercantile Items:
Tier 1: Wishkey Bottle (Heals 1/3 health, but blurs vision for 2-3s).
Tier 2: Ammo Belt (+40% ammo).
Tier 3: Ammo Satchel (+100% ammo).
STEAM TECH LINE
Buildings: Steamworks Company Steam Tower (Attacks with steam jets)
Weapons:
- Tier 1: Steam Thrower (similar to incinirator, just with hot steam).
- Tier 2: Stun Gun (Huge pressure gun throwing large metallic tubes, unfolding into a large cross that stuns ennemies).
- Tier 3: Steam Grenade Launcher (see Item 1)
Items:
- Tier 1: Steam Grenade - Creates a cloud that will either deal damage to enemy units and/or reduce sight to a minimum.
- Tier 2: Steam Pack - Propulsion system allowing player to hover a few meters above the ground.
- Tier 3: Daisy Cutter - Small turret that automatically fires at nearby ennemy when deployed on the ground.
Buff: Steam Cloud: Player immune to all attacks, but also unable to deal damage himself.
EXPLOSIVES TECH LINE:
Buildings: Aetna Explosives Company Exploding Tower (Tower is rigged with explosives, comm can detonate it to cause huge radius damage)
Weapons:
- Tier 1: TNT Charge Launcher (spring loaded: the longer you press, the further it is thrown. Very Innacurate, like mortar).
- Tier 2: Exploding Bullets Carbine (single round, slow reload) (bullet is slower than normal bullets, and leaves a trail).
- Tier 3: Exploding Bullets Sniper Rifle (single round, slow reload) (bullet is slower than normal bullets, and leaves a trail).
Items:
- Tier 1: Nitro Flask (hand-held grenade).
Tier 2: Dynamite Charge (similar to explosives in savage).
Tier 3: Remote Detonator (player plants one or more dynamite charges, then detonates them remotely).
Buff: Suicide Bomber - Player explodes when is Health reaches 0 (Special Noob Buff! ^^).
FAITH TECH LINE:
Buildings: Church Holy Tower (Cross on top, heals nearby Buildings and Units)
Weapons:
- Tier 1: Absolution Staff (beam that slows down the targetted ennemy).
- Tier 2: Protection Staff (acts like the shaman's shield staff).
- Tier 3: Essence Staff (similar to gravity gun in HL2).
Items:
- Tier 1: Life Shrine (can be dropped on the field, heals nearby units).
- Tier 2: Vision Shrine (can be dropped on the field, acts as sensor).
- Tier 3: Gate Shrine (spawn point that can be dropped anywhere on the field... expensive, slow to deploy, easy to destroy).
Buff: Angel Ride - Commander can Teleport the player next to another friendly unit.
The Tech Line Might be legible to change