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Healer/support unit. Costs 1500. Starts with 250 hp.

Has a melee attack, that can be used for repairing, mining and hitting enemies. His melee is the only attack he has. The second item is for healing allies. Shoot at wounded units, damaged siege units or damaged buildings to restore some of their health. The third item is the resurrect. You can only resurect main units and other shamans. You can only resurrect people if they didn't go to the load screen yet. These people are marked with a skull on the map and have a red cross hovering above them. The third item is the shield ray. Use it on allied units or buildings that are under attack. It decreases the damage received by 60%. Only one ray can have effect on each individual target at any time. The shield effect does not stack.

Note: The shaman cannot change his item configuration. He can have up to 3 items/tools. If the commander has researched them, the shaman spawns with them. He cannot choose which ones to equip or unequip. If you are a shaman and the research for a new shaman item is completed, you have to go to loadout and sell and buy the shaman to have the new item.