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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: Hi, my name is.... stupid  (Read 8145 times)
Satan
Bacalhau ŕ Zé do Pipo
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Posts: 251


yes, i have a moustache


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« on: May 15, 2006, 06:44:55 pm »

Hello everybody! Cheesy

Just joined the forums.
My info:
- Im a agnostic ninfomaniac portuguese who uses Savage to de-stress
- Im old  Sad

My skills:
- siege camper
- coil camper
- noob camper (thanks Bass for pointing that out, never thought it even existed)
- VC++, C# expert (if you need some help with SEP)

Other interests:
- Astronomy (got 2 scopes)
- Music (got a well equiped home studio)
- Furniture making and other wood works(call me Bob the Builder)
- Warhammer 40k painting
- Photography



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xzor
The Phalanx
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« Reply #1 on: May 15, 2006, 07:08:18 pm »

yay a programmer! what do you work as if i may ask?
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KOPOBKA
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« Reply #2 on: May 15, 2006, 07:22:06 pm »

welcome  Smiley
nice moustache  Grin
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Django
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« Reply #3 on: May 15, 2006, 07:43:01 pm »

Hey mate welcome Smiley
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MrEvilDr
I hate you, give me one!
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Posts: 408

t('-'t) <--- Kirby


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« Reply #4 on: May 15, 2006, 08:04:08 pm »

Very cool mate welcome!

Can never have too many old people!  Tongue
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Mefix
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« Reply #5 on: May 15, 2006, 08:57:04 pm »

This may sound weird...






...but can I see your moustache?  Grin






...please?



Oh and " Warhammer 40k painting" Can you show what you have i love warhammer art <3
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Satan
Bacalhau ŕ Zé do Pipo
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yes, i have a moustache


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« Reply #6 on: May 15, 2006, 09:29:13 pm »

I have a small company (5 engineers) devoted to the development of hardware and software for big industries. Currently im fininshing a managment suite for a wine-controlling system. We have 270 cylinders (3 to 10 meters high) of wine to control, wireless. we made all the hardware, radio transceivers and software.
Also im finishing a software for the textile industrie, which allows to graphically create sweaters and stuff, just like photoshop, and them link them with the production schema. I read output patterns from a set of knitting machines (large ones!), then its possible to create clothe's patterns, shapes, etc, and them issue production orders and controls.

I've worked with a lot of different programming cases, including developing plug-ins for AutoCAD, developing Adobe Acrobat solutions, MS Office development, Project Server, video streaming .... u name it, ive done it.

To Mefix:

- No. Well, maybe ill post a pic someday  Tongue But y do u wanna see it?
- hummm, i have all my Warhammer 40k in my parent's house, never took any pictures. I might take some of Fabious Bile or a cool Night Lord over a Juggernaut i have....
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Mefix
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« Reply #7 on: May 15, 2006, 09:33:18 pm »



? Grin
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Sheeproth
EvO's Mapper!
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« Reply #8 on: May 15, 2006, 10:07:27 pm »

wow mefix thats some likeness you have to the guys avatar  Cheesy Cheesy Cheesy  ..... oh and hi satan hope you can enjoy your time here
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Barricade
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« Reply #9 on: May 15, 2006, 10:32:58 pm »

Dragonball Z ftw  Grin
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OW YEAH BABY LETS SHAKE THAT THING CMON !!!
Django
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« Reply #10 on: May 15, 2006, 11:22:50 pm »

Very nice to have a software engineer with us and i wouldnt mind seeing those 40k models used to paint them myself Smiley
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KOPOBKA
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« Reply #11 on: May 16, 2006, 12:19:30 am »

? Grin
crying under teh plinth  Cheesy
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Sheeproth
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« Reply #12 on: May 16, 2006, 12:31:15 am »

so do you think you can hax the sep and improve it ?  Wink
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OzzO
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« Reply #13 on: May 16, 2006, 02:44:17 pm »

ey m8

gr. OzzO
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Satan
Bacalhau ŕ Zé do Pipo
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yes, i have a moustache


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« Reply #14 on: May 16, 2006, 02:50:59 pm »

I've talked a lot with Uttar last month... Savage is programmed in VC++, which is a language/platform im very good at. Im not used to directx or opengl programming, but i know basics concepts (if the graphical engine needed some upgrades). For the game engine, i think i could get in to it, if i had some sort of guide.
The real issue is: Savage 2 is comming up, do we need to improve SEP in the future?

Also, instead of bug-fixing and network improvement (in which Uttar made a great job), i would like to make changes in the game, like new buildings or npc behavior. One new building or unit per race would change all gameplay! Imagine replaying all maps again, with old tactics not suiting any more. Maybe we could finda 3D guy?
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