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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: INFO: Welcome to the Developers Blog!  (Read 54588 times)
Sheeproth
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« Reply #15 on: November 14, 2007, 05:56:24 pm »

How about adding a 'cooking' ability to disrupters, so perhaps they'll be used for more than just killing flame spires?

i normally carry disruptors and use them on the field like a secondary weapon ... they are very useful in situations if you can use them right
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Takz
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« Reply #16 on: November 14, 2007, 07:01:51 pm »

that would be one scary idea beb, noobs who can time when to throw the disrupter Tongue

it's hard to count to 6
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SirEdb
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« Reply #17 on: November 14, 2007, 07:20:33 pm »

Well some people can only count to 5.


 Grin
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Satan
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« Reply #18 on: November 15, 2007, 01:13:28 pm »

Well some people can only count to 5.


 Grin
Easy, 0,1,2,3,4,5 .... (programmers perspective)  Afro
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SirEdb
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« Reply #19 on: November 15, 2007, 03:50:47 pm »

Yes but what comes after 5... 7, 8? The eternal destruction of mankind?

Therefore I recommend we add an EASY TO IMPLEMENT DISUPTER COOKING DEVICE.  Cool
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Mascher
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« Reply #20 on: November 16, 2007, 03:30:50 am »

Nice! Thanks! Are we looking forward to XR!
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Eclipse
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« Reply #21 on: November 16, 2007, 04:16:12 pm »

Right. Due to amazing problems we're having with the Max model importer, I'm begging for anyone that knows Max OR Maya script. I've spent the day working with Jaguar trying to get a model ingame, and we're getting nowhere. The problem is that max 4 has so few features of the newer modellers that data is getting lost in transit. Our current workflow involves three versions of max, aswell as occasional Maya. Each conversion loses data or changes it, resulting in more and more time needed. So I'm putting out a desperate plea for anyone to help


(edit:admin) I will assume that's what you meant Eclipse hope it helps find you someone to help you two mooks!
« Last Edit: November 17, 2007, 03:10:09 am by Loki » Logged
Eclipse
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« Reply #22 on: November 17, 2007, 11:26:47 pm »

I didn't post that? You got exactly what I meant... Last few days have been amazingly stressful. Got to find new house, get solicitor involved on this one, go thru loads of hassle...
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jaguar
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« Reply #23 on: November 18, 2007, 10:23:18 am »

also a changelog for bug fixes would be nice Wink
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Eclipse
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« Reply #24 on: November 18, 2007, 12:06:51 pm »

Yeh, F1 to that!


Anyone interested in the shield tower death animation... I've finally managed to get it hosted and linked to, with a BIG thanks to Groentjuh for hosting and teaching me the HTML...

http://eclipse.groentjuh.eu/death_anim_link.html

Small for now cos I'm on laptop with no access to main setup.

« Last Edit: November 18, 2007, 02:35:29 pm by Eclipse » Logged
cutter
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Easy as 123


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« Reply #25 on: November 18, 2007, 04:05:06 pm »

Thats AWESOME eclipse
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SirEdb
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« Reply #26 on: November 18, 2007, 04:10:50 pm »

looks neat dude, nice one!
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MrEvilDr
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« Reply #27 on: November 18, 2007, 08:42:54 pm »

You can cook disruptors can't you?
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Sheeproth
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« Reply #28 on: November 21, 2007, 03:29:41 pm »

Yeh, F1 to that!

Anyone interested in the shield tower death animation... I've finally managed to get it hosted and linked to, with a BIG thanks to Groentjuh for hosting and teaching me the HTML...

http://eclipse.groentjuh.eu/death_anim_link.html

Small for now cos I'm on laptop with no access to main setup.

cant see it  Cry
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Eclipse
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« Reply #29 on: November 21, 2007, 04:06:17 pm »

It's a .mov file on an html link... if your browser can't do that... be worried.
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