Are you tired of playing the same maps over and over again?
Now is your chance to get involved!
I found 25 almost ready to go maps, i.e. overhead and heightmap is done.
How to import these maps in the savage map editor?
- more maps linked to the maps.zip attached to this thread
Place the black and white file (*.png) in the Savage/graveyard directory.
In map editor open console and type:
le_terrain_mergestrength determines max height. Colors on heightmap correspond to elevation, i.e. white means high and black low elevation.Are you interested in creating a map?
If you start from one of the maps linked to this thread, what is left to do is texturing and placing objects.
If you are new to mapping, check out Aneurysm's mapping guide: https://www.newerth.com/Mapping/Aneurysm's%20Mapping%20Guide.pdf