I dont know who holds game code. S2 or fans. Not sure if worth posting game update suggestions.
a) Magnet armor. Cost 3 000. Exist since stronghold 2.
Player can hold absolutely NONE other items ( teleport, demolith, mines, etc ... ).
He also cant take guns. Only hunterbow or crossbow.
He also cant get super buffs.
Players with 'magnet armor', receives 50% less damage. Ranged and meele.
( i.e. Legionaire to die - requires 3x meele predator unblocked hits ( no medic kits used ). With magnetic armor, it requires 6 predator unblocked hits to kill. )
( i.e. To kill nomad, now requires 3 tempest hit ( no medic kits used ). )
Purpose. This magnet armor will allow - new/slow players to live longer, atleast few seconds.
It is also amazing alternative for people who are not 'F keys switching master'.
Possibility to avoid flux, repeater spam, when +40 players on server.
Better way to train combat skills, without requiring to join&wait players in duel garden. While participating in dynamic team game.
In a result.
This armor should not cause imbalances. Because that 'double HP player' CANT demolithing buildings or use electric meele on buildings.
Also it is much easier to escape/bypass this player for beasts, as he uses only bow.
This player can damage buildings with swings, beasts horde will have much more time to respond - compared to siege/demolith/electric treats.
b) 'Electro shock' passive effect.
If tier 1, 2, 3 warrior is getting damaged by electro weapon ( discharger, flux, plasma ).
He reiceives stamina by following formula:
Stamina = Stamina + Dmg/2.
Purpose. This may motivates to attack beasts with other weapons, also it serves realism.
Like beating horse with a whip. He may move, or more likely jump for once. But his health suffers.
c) Making shroom buff exist for unlimited period. Vanishes if beast performs attack or a leap.
( Shroom buff is not being used as intended to be. It was supposed to be for sneeking. But as it last few seconds - now its used only for, confusing victim, where swings going. )
Purpose. It will make this buff atleast somehow useful. Because sensors already display beast position, and often humans see beast before buff.
So 'a small change' will allow to hide in unexplored areas. Beasts and animals have trait to hide in nature.