Finally got a chance to play after a crunchy work week. Holy shit, I'm so impressed guys. When I saw this was a thing I got super excited and purchased it immediately (and I'm basically the stingiest gamer ever these days). Reading about how the development was a bit like HoN where it was "make savage 1 and then iterate" I got even more excited. Then when I actually played it... omg. Nostalgia goggles are in full effect lol
Feel like I've made a huge mistake not playing XR all these past years instead of other games
Anyway of course the game is in EA and has bugs, crashes etc. I'm not sure if there's some public bug tracking or anything, I've been working with UE4 for the past couple years and I'd gladly offer any QA services I can to the project if so. (also please, please Epic, get hot on mod tools so the community can actually make maps etc for your games... -_-)
Aside that just, wow. Great job S2!
I guess as far as first impressions go my only real nitpick so far is some of the building/environment prop collision is kind of bad when trying to shoot precision guns through gaps lol
Also I was a bit disheartened by the 12v12 thing as well, but in practice it seems totally fine