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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: Savage Resurrection in EA  (Read 34115 times)
Precim
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« Reply #15 on: May 21, 2016, 07:39:38 pm »

Guys whats your opinion about savage 3 so far? Is it better/worse than savage xr ?
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"What is better? To be born good or to overcome your evil nature through great effort?" Paarthurnax, Elder Scrolls V: Skyrim
Trigardon
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« Reply #16 on: May 21, 2016, 07:42:03 pm »

Not at it's current stage.
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CarniWhore
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« Reply #17 on: May 21, 2016, 08:24:17 pm »

It had the raw elements there, it looks good, maybe a bit too bright. Melee feels like it needs work. They need to have a use the classic music option, that's one of the things I liked about Savage, makes it feel more epic.

Performance wise, well they need a fair amount of optimisation. I have a pretty decent i5 running @ 3.9ghz, GTX 970, 16GB RAM and it runs ok, CPU is quite high and the GPU is running quite high as well (all on top settings).
« Last Edit: May 21, 2016, 08:27:08 pm by CarniWhore » Logged

Nightmare
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« Reply #18 on: May 21, 2016, 09:42:24 pm »

I've only played a few hours, but there is potential here so long as they listen to feedback (do they even have a place to provide feedback?).

I've only got a few hours in so far so some quick things I've noticed:

- Human siege seems very strong, but maybe not enough beast players know to blaze things down
- Summoner projectile arc seems a bit off, might just be me though
- Block range seems big, I get blocked by people that are a good distance away from me.
- Flux is still OP, as is tradition
- Tempest is still OP, as is tradition
- Melee feels just a bit off, like it wants to be right but something isn't fluid enough about it
- Hits just don't feel 'heavy' enough. No satisfying 'thup' when you land a hit anymore.
- The terrain being uneven in places looks much more realistic, but inhibits beast leap at times.

Will probably play more later.
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Grasshopper
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« Reply #19 on: May 21, 2016, 10:51:24 pm »

Anyone know how well it runs at the minimum requirements? I got i5 2500k, Radeon HD 6870 (exactly the minimum) and 8gb ram.

also, will my honed-in-decades savage 1 skills let me destroy noobs?  Evil

System Requirements

    MINIMUM:
        OS: Windows 7 64-bit
        Processor: Core i5 2.5 GHz
        Memory: 4 GB RAM
        Graphics: Nvidia GeForce GTX 460 or AMD Radeon HD 6870 equivalent with 1GB VRAM
        DirectX: Version 11
        Network: Broadband Internet connection
        Storage: 15 GB available space
        Sound Card: DirectX compatible soundcard or onboard chipset

    RECOMMENDED:
        OS: Windows 7 64-bit
        Processor: Core i5 2.8 GHz
        Memory: 8 GB RAM
        Graphics: Nvidia GTX 660 or AMD Radeon HD 7870 equivalent with 2GB VRAM
        DirectX: Version 11
        Network: Broadband Internet connection
        Storage: 15 GB available space
        Sound Card: DirectX compatible soundcard or onboard chipset

http://store.steampowered.com/app/366440/
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Helios
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« Reply #20 on: May 21, 2016, 11:08:10 pm »

I've only played a few hours, but there is potential here so long as they listen to feedback (do they even have a place to provide feedback?).

I've only got a few hours in so far so some quick things I've noticed:

- Human siege seems very strong, but maybe not enough beast players know to blaze things down
- Summoner projectile arc seems a bit off, might just be me though
- Block range seems big, I get blocked by people that are a good distance away from me.
- Flux is still OP, as is tradition
- Tempest is still OP, as is tradition
- Melee feels just a bit off, like it wants to be right but something isn't fluid enough about it
- Hits just don't feel 'heavy' enough. No satisfying 'thup' when you land a hit anymore.
- The terrain being uneven in places looks much more realistic, but inhibits beast leap at times.

Will probably play more later.

Probably best to post feedback on the Steam discussion forum for the game.
http://steamcommunity.com/app/366440/discussions/

They have a "Suggestions" subforum of that which only people who have bought the game can post to.
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Daemon
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« Reply #21 on: May 22, 2016, 07:09:22 pm »

Bad timing tho. It's already screwing up NSL nights :/.
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Trigardon
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« Reply #22 on: May 22, 2016, 07:52:27 pm »

Bad timing tho. It's already screwing up NSL nights :/.

Yeah.
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Moxy
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« Reply #23 on: May 22, 2016, 08:05:57 pm »

its kinda alright, because everyone is on steam, so all my members i just simple have to open the steam overlay and shout at them to come to cw Tongue
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MasterJoaoPedro
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« Reply #24 on: May 22, 2016, 08:22:17 pm »

Congrats for the successful launch!
Can't wait to play it! <3


PS:
A famous streamer just started playing the game.
https://www.twitch.tv/lirik
30k watching.
« Last Edit: May 22, 2016, 09:22:13 pm by MasterJoaoPedro » Logged
deathrevenge
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« Reply #25 on: May 22, 2016, 09:25:34 pm »

Yeah i was watching him,
and then he start playing savage and i was like omg!!
And then i find out that there is this new game:)
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Nanaa
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« Reply #26 on: May 22, 2016, 09:48:49 pm »

Oh shit, lirik streaming. I follow him too  Grin
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biggeruniverse
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« Reply #27 on: May 23, 2016, 07:52:27 pm »

So, S2 made a fan game of their own game?  Derp
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https://twitter.com/SavageRebirth
Quote from: Helios
You mean an already 7 yr old game is going to die eventually?  G
Grasshopper
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« Reply #28 on: May 24, 2016, 10:59:48 pm »

Bad timing tho. It's already screwing up NSL nights :/.

Agreed. We only had 5 show up to last week's NSL match. =\
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Alistair
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« Reply #29 on: May 25, 2016, 02:25:31 am »

Can we please get some Australian servers. S2 has a huge fan base in Australia and many are holding back due to the lag.
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