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Author Topic: a map for Tjens  (Read 10047 times)
kLLik
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« on: February 19, 2016, 12:01:17 pm »

you can name it Tjens , if you want  Smiley
* 1 flag ( must create 2 ways... ) ;
* 2 autominers , 4 mini rs mine ( 1 mini rs mine in each base , 2 mini rs mine near to flag ) ;
* no gold mines , enough nps ;
* commander can see in castle ;

i just wanna say , was fking hard to create that castle  Smiley

after you name it , and i make mini map , i put it online for tests on G&K , i am 100% sure coz i will find a lot of bugs Sad


* Winter_Background.jpg (524.3 KB, 1280x1024 - viewed 337 times.)

* shot00038.png (1949.52 KB, 1280x1024 - viewed 323 times.)

* shot00039.png (2026.76 KB, 1280x1024 - viewed 346 times.)

* shot00040.png (1789.38 KB, 1280x1024 - viewed 346 times.)
« Last Edit: February 19, 2016, 12:04:25 pm by kLLik » Logged

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Tjens
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« Reply #1 on: February 19, 2016, 12:56:12 pm »

Haha!!! Yeeeeh boyyyyyyyy

You mind if i make a couple changes and tweaks and add some stuff???

We'll make it the grand kLLik and Tjens collab map

We need to think of a name

What about kLLens

or maybe Tjikk

no damnit we need an eazy name

think of somerhting klikk!!
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kLLik
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« Reply #2 on: February 19, 2016, 01:01:53 pm »

do what you want Smiley
we will think about name later

but care , don't add too many objects Smiley , now is enough laggy  Grin

and forgot to say ,try to don't change castle structure , don't wanna align it again  Sad

* 223.s2z (26.63 KB - downloaded 156 times.)
« Last Edit: February 19, 2016, 01:09:33 pm by kLLik » Logged

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kLLik
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« Reply #3 on: February 22, 2016, 02:01:11 pm »

until you make your changes Tjens , i called it mini_castle and i made one minimap , wanna play this  Rolleyes..


* mini_castle_overhead.jpg (264.49 KB, 512x512 - viewed 347 times.)
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kLLik
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« Reply #4 on: February 23, 2016, 03:04:31 pm »

tested it on G&K and no bugs found... can't belive  Cheesy
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Tjens
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« Reply #5 on: February 23, 2016, 03:35:10 pm »

Klikk!!! I added some stuff and made some changes in the playing field!

The flag might be a bad idea for it will overpower a sac rush to a point where the castle won't even be used..! The big hill in the beginning of the human base will be realllly hard to defend with the short walking distance to the flag, so i removed it and placed a goldminer instead so it will be pretty important to get it anyway.

Furthermore I made it a bit eazier for beasts to defend from thew goldminer by adding some cover and defencable hills. Also I changed thew look of the mountains a bit making them more eazy on the eye!

WHAT DO YOU THINK!?!?!?!?!?!?!?!

* mini_castle.s2z (36.06 KB - downloaded 157 times.)
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kLLik
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« Reply #6 on: February 23, 2016, 04:00:06 pm »

I will take a look later , now i.m playing savage Smiley
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Tjens
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« Reply #7 on: February 23, 2016, 05:05:44 pm »

doot

* mini_castle.s2z (36.4 KB - downloaded 156 times.)
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kLLik
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« Reply #8 on: February 23, 2016, 05:23:50 pm »

look's good  Smiley , but there are too many trees... i will try to remove some trees and fix terrain deformities  Tongue
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Tjens
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« Reply #9 on: February 24, 2016, 10:00:38 am »

noooo keep the trees

they are really low poly man you can spam them as much as you want and still have good performance!!

and what are you talking about terrain deformalities!!! !?!?!?!?!?!?!!! whaaat
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kLLik
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« Reply #10 on: February 24, 2016, 12:17:49 pm »

you will see  Grin
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kLLik
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« Reply #11 on: February 24, 2016, 02:25:44 pm »

so Tjens what are we doing now? Grin after you made your things , map is bugged and can't open it in game  Smiley
mehh you uploaded your buggy version  Huh so for that i can't call for it on G&K  Tongue
« Last Edit: February 24, 2016, 02:54:48 pm by kLLik » Logged

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Tjens
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« Reply #12 on: February 24, 2016, 03:42:38 pm »

whoops!

goddamnit there is no single map that doest bug out for me i must have some kind of curse

ill reupload your old version!
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kLLik
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« Reply #13 on: February 24, 2016, 04:02:34 pm »

i reuploaded it .. all work now , Tjens , look here if you wanna help me , I NEEEED A LOOT of your help here:-)

my idea was to create "monkits island" to can use teleport to go there , and where you see those rocks in air ,i wanna use an gravity trigger Cheesy , you can build the other side like you want  Tongue

i started this 2 weeks ago... but i don't have so many fancy ideas  Embarrassed

* xr_fancy.s2z (12.64 KB - downloaded 157 times.)
« Last Edit: February 24, 2016, 04:08:46 pm by kLLik » Logged

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Tjens
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« Reply #14 on: February 26, 2016, 12:49:24 pm »

ok whaaaaaaaaaaaaaat

I have no idea what you mean!

Questions!

1. What's the theme of your map? Need to know your style and direction before I can think of something that suits that theme!
2. That side do you want me to build? The island mirrored by the monkit island?
3. Whats the function of the Monkit islands? Gold income? Do they need to be snowy?
4. We can look at xr_realm for some inspiration on how to make the islands float!
5. The gravity and teleport triggers will be eazy!
6. These are no questions damnit!!



Oh btw could you try something for me?

Load up this map in your editor and save it again under the same name if you will? I think my save function might be bugged and maybe it'll work fine when you save it!


* castlemini2.s2z (36.7 KB - downloaded 158 times.)
« Last Edit: February 26, 2016, 12:53:09 pm by Tjens » Logged

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