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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: fps/turning problem  (Read 4647 times)
BREEEWSKY
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« on: May 26, 2013, 07:34:44 am »

gradually more and more there has been an issue w/ my fps sticking at 32 and 64 (weird how there is a similairity between the numbers) on most maps it seems to just be right after the map loads, but tonight after this latest update, it is constantly throughout the whole damn game  Cry i cannot turn my pred or lego, only way i seem to be able to free up the pred/lego, is toggling my dpi switch on my mouse off and on. If this can't be fixed i say we revert back to SEP because this is totally ruining the game for me and many others.....
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Daemon
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« Reply #1 on: May 26, 2013, 08:22:29 am »

http://www.newerth.com/smf/index.php/topic,16171.0.html

The last update didn't touch anything but custom items. And a new Apache based server is in the works.
« Last Edit: May 26, 2013, 08:24:14 am by Daemon » Logged

Nanaa
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« Reply #2 on: May 26, 2013, 10:11:50 pm »

situations where I experience mouse freezing:

a. client is connecting to the authentication server but it's down/busy

b. fps is capped to certain value such as 125
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biggeruniverse
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« Reply #3 on: May 27, 2013, 01:58:56 am »

The problem isn't Apache, it's use of python to handle authentication without properly threading out the resolution of name and downloading of data from the server. Sopro.

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BREEEWSKY
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« Reply #4 on: May 27, 2013, 06:52:33 am »


most times it seem to be in the middle of serveral fights/battles going on around me at the same time, but last night there was plenty of 1v1 fights i got and and couldnt turn at all, both pred and lego. If i re-installed sep, would it work on xr servers lol?
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Rigoletto
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« Reply #5 on: May 27, 2013, 08:45:30 am »

The problem isn't Apache, it's use of python to handle authentication without properly threading out the resolution of name and downloading of data from the server. Sopro.



It is an easy and quick workaround if auth only start running in loadout screen.
Code:
t = CvarGetValue('cl_guiStatus')
if t != 4:
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Rigoletto
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« Reply #6 on: May 29, 2013, 06:42:04 pm »

Maybe it slove or minimize the fps/turning problem, maybe it makes problems Smiley

Drop it in ../python and check it out.

* savage9.zip (2.42 KB - downloaded 185 times.)
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biggeruniverse
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« Reply #7 on: June 03, 2013, 10:58:25 pm »

You're creating a thread every time update() is called...
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Rigoletto
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« Reply #8 on: June 04, 2013, 08:39:17 am »

You're creating a thread every time update() is called...

Nope, i just filter the call by cl_guiStatus != 4 (not on field).
So if a lag occurs it should only start in loadout.

Does it help?
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Rigoletto
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« Reply #9 on: June 11, 2013, 06:16:37 pm »

9 downloads without response...

If nobody do that thing wont go to change.
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