Hey every1,
i figured out how the skill templates work and i actually implemented it for the Conjurer, ShapeShifter and Summoner.
I made 3 templates so far: MeleeSkill, ManaWeaponSkill and ManaSkill. I think i have to make AmmoWeaponSkill when we got to humans

If you want to make a new skilltemplate (for a skill that doesn't have one yet) simply type
http://www.newerth.com/wiki/index.php/Main_Page/Template:New_Skill_Name_Here.
Then according what type skill it is copy/paste and alter the following info:
MeleeSkill:
{{MeleeSkill {{{1|}}}
| name = Conjurer Melee
| race = Beast
| character = Conjurer
| image = noimageavailable
| normaldamage = 62-70
| normalspeed = 765
| interruptdamage = 25-25
| interruptspeed = 600
| description = Though Conjurers are gentle creatures when tending to nature, they are equipped with sharp claws capable of rending human flesh at the least provocation.
}}
ManaWeaponSkill
{{ManaWeaponSkill {{{1|}}}
| name = Venomous Spore
| race = Beast
| character = Conjurer
| image = imagename
| mana = 15
| speed = 1400
| damage = 50-61
| description = Demonstrating that they are as much flora as fauna, Conjurers can eject Venomous Spores from their arms to poison enemies from a distance.
}}
AmmoWeaponSkill
{{AmmoWeaponSkill {{{1|}}}
| name = Some Ammo Weapon
| race = Human
| character = Human Person
| image = imagename
| ammo = 15
| speed = 1400
| damage = 50-61
| description = Boom! Headshot!
}}
ManaSkill
{{ManaSkill {{{1|}}}
| name = Entangle Trap
| race = Beast
| character = Conjurer
| image = Sa_conjurer_a5
| mana = 90
| cooldown = 45
| description = With the right seeds, Conjurers can plant creeping vines that grow into an Entangle Trap that will ensnare enemies who stumble into its grasp.
}}
Then if you want to add a skill to a page simply type {{skillname}}

Or {{skillname|Article}} if it's a seperate article and requires to have Categories on the bottom of the page.
gr. OzzO