I wouldn't call this a re-balancing feature per se, but it's something that is a bit weird and will be a good thing to change IMO.1.
I'd like to suggest removing the sac state when you enter a building. Right now, when you enter a building and spawn again, you will have all your states removed from you except the sac state.
The re-balancing suggestion:2.
The current situation allows for people to wait 9 seconds at their lair, then spawn at a crowded sub and sac the crap out of everyone. Also, when you enable sac too soon because you're being a playersac nib for a match or two, you can't undo the effect and you're doomed.
Both of these things are a bit of a downside at times.3.
The effect will be that the above scenarios won't occur anymore. Can't make more of it
The impact on the game:4.
It will become impossible to enable sac and blow up in one second after spawning. It will also be impossible Some like to take Behemoth and explode with that unit at a crowded sub, one second after spawning.5.
It would possibly make the system of entering buildings more logical because all the states get removed when you enter a building instead of having a special system for the sac state.7.
I'm open to suggestions, modifications and/or constructive criticism