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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: INFO: How to create a Savage XR video  (Read 64381 times)
Nanaa
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« Reply #30 on: July 21, 2012, 11:19:07 pm »

What graphic card's settings do you recommend when I'm going to record full hd video (1920x1080) so that I don't have to scale the video afterwards? If I put everything 4x like you told, I can only record 80 fps at highest Savage graphics quality. I'm trying out that 1000 fps motion blur technique so I need 120 fps
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H3027
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« Reply #31 on: July 21, 2012, 11:33:06 pm »

What graphic card's settings do you recommend when I'm going to record full hd video (1920x1080) so that I don't have to scale the video afterwards? If I put everything 4x like you told, I can only record 80 fps at highest Savage graphics quality. I'm trying out that 1000 fps motion blur technique so I need 120 fps

is fine
works
not recommended

1. Reduce anisotrope filter to 2x
2. Reduce AA to 2x
3. Reduce texture quality (makes a big difference in FPS, the textures will be a bit lower quality in far distance which isn't necessarily bad for the eye anyway - and for the youtube video quality.)
4. Decrease grass foliage falloff (improves youtube video quality a lot)
5. Disable cloud shadows
6. Record without (hideall) or reduced HUD (improves youtube video quality)
7. Decrease video recording resolution from 1920 x 1080 to 1600 x 900, then scale it up later to 1920 x 1080 (AA should be 4x).
8. Decrease video recording resolution to 1280 x 720 (and keep it that way).
9. Enable LODs (low poly models for far distance)
10. Limit particles/edit effects

11. Record with reduced FOV (makes quite a big difference but is less viewer friendly, unless you show FPS combat/commanding view only)
12. Disable shaders (doesn't make a difference on all systems)
« Last Edit: July 22, 2012, 12:00:00 am by H3027 » Logged



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Second Witch: When the hurlyburly's done, / When the battle's lost and won.
Nanaa
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« Reply #32 on: July 21, 2012, 11:59:00 pm »

Okay thanks! I figured that installing Savage XR on my normal HDD and then saving fraps material to SSD might be the biggest help. (I ran everything from SSD before)
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H3027
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« Reply #33 on: July 22, 2012, 12:06:51 am »

Okay thanks! I figured that installing Savage XR on my normal HDD and then saving fraps material to SSD might be the biggest help. (I ran everything from SSD before)

Yeah, that has a big impact. A few torrents generating only little traffic to your SDD (but constantly) can already completely fuck up the performance. When exporting video, always save the exported video on a different harddisk than where your FRAPS files are located. When you cut video with multiple layers it also greatly improves the performance if you load the files from two separate harddisks.
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First Witch: When shall we three meet again / In thunder, lightning, or in rain?
Second Witch: When the hurlyburly's done, / When the battle's lost and won.
Nanaa
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« Reply #34 on: July 22, 2012, 12:30:33 pm »

With your recommendations I managed to reach 100 fps in full hd recording. So I decided make 500 fps motion blur test instead.


But I got a problem in editing:

In your video tutorial you tell to "shorten the clips to their original lenght". Now it's a bit tricky for me because Fraps cut the video in 4,1 GB parts and they all have different lenght ranging from 0:49 to 0:57. How do I accurately resize them? In you video you seemed to resize every clip to 6 seconds which hints me that they were all 50 seconds long.

EDIT: Nevermind, I got it! I check every clip individually to see what is the last frame, and then resize the clips by frames and not seconds like you did  Smiley
« Last Edit: July 22, 2012, 12:39:59 pm by Nanaa » Logged
H3027
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« Reply #35 on: July 22, 2012, 12:49:59 pm »

I would rather record with 1600 x 900 or 1280 x 720 than using 500 FPS motion blur tbh (I made my motion blur tests on 1280 x 720 because my PC is too slow for full HD @ 120 fps as well). Also 60 fps without motion blur looks great. To make it enjoyable on youtube you could use slow motion for fast moments.

In Sony Vegas there's some little triangle indicating where the clip ends/starts repeating. It should also snap automatically.
« Last Edit: July 22, 2012, 12:53:24 pm by H3027 » Logged



First Witch: When shall we three meet again / In thunder, lightning, or in rain?
Second Witch: When the hurlyburly's done, / When the battle's lost and won.
Nanaa
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« Reply #36 on: July 22, 2012, 01:47:05 pm »

Btw, putting 4x speed from clip properties and then adjusting velocity curve to 210% doesn't make the clip normal speed. I tried with 300% too but it's still too slow. The max slow down in Savage xR 1.0's demo replay must more than 833%

This means I cannot sync the real audio and I must add just music to it

EDIT: I checked that normal speed video for the clip is 35 secs long and the max slowed down clips are together 522 seconds long. That's means the it's slowed down by 1491%

This is probably why Shag's wartest video was slowmotion although he followed your guide
« Last Edit: July 22, 2012, 01:51:58 pm by Nanaa » Logged
H3027
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« Reply #37 on: July 22, 2012, 02:02:39 pm »

I didn't expect the max slow down time to be different on different systems. I thought it's dependent on the max fps cap (which is 1000), since I could slow down the demo less when I ran the game at lower fps.
I got the 833% value from putting the 30 fps file on a second transparent layer and trying to find out what speed matches best. A solution could be using lower host_maxfps to record the video.
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First Witch: When shall we three meet again / In thunder, lightning, or in rain?
Second Witch: When the hurlyburly's done, / When the battle's lost and won.
Nanaa
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« Reply #38 on: October 19, 2012, 06:09:52 pm »

Oh wow, the demo slowdown is truly dependent on fps and will become slower during demo playback if fps starts to drop i.e. when there is more action on screen or you start recording with fraps.

This leads to inconstant playback speeds. What a headache for moviemakers...  Angry

Edit1: Fuck this shit! I will focus on Warsow or Quake Live after I get this video done

Edit2: Forget that! This going to be epic nevertheless!
« Last Edit: October 19, 2012, 07:48:08 pm by Nanaa » Logged
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« Reply #39 on: October 23, 2012, 02:02:39 am »

 Grin  Afro
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Nanaa
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« Reply #40 on: December 07, 2012, 08:57:02 pm »

Concerning this bug I found: http://www.newerth.com/smf/index.php/topic,15826.msg178584.html#msg178584

I need to know what is the panel called which has lair/sh hp, team resources and buffs. That isn't on your list, Tirza.

Typing "list panel" gives you a huge list and I found 3teamresources_panel, 4teamresources_panel and 5teamresources_panel but hiding them doesn't work
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Nanaa
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« Reply #41 on: December 08, 2012, 12:18:17 pm »

That panel is called "team_status_panel". Thanks to Daemon, I can continue working on my movie  Smiley

You could add that to the list Tirza!
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Nanaa
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« Reply #42 on: December 14, 2012, 08:00:13 pm »

I was going to suggest a poll to see what music genres people prefer for Savage videos. But turned out there already was one in the past. I wonder what people dig at the moment though. Could update the genre options too.


* musicgenres.PNG (38.32 KB, 565x419 - viewed 462 times.)
« Last Edit: December 14, 2012, 08:04:07 pm by Nanaa » Logged
H3027
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« Reply #43 on: January 01, 2013, 09:48:01 pm »

Using Greenscreen in Savage XR



Download the windows server version of Savage XR
http://www.newerth.com/?id=downloads&op=displayDownloads&category=2
Copy the greenscreen map with black dot into the world directory of the server.

Then delete the map url in xr_admin.cfg (otherwise it will crash each time you load greenscreen because it can't find the greenscreen map online in the newerth map section). Then start the dedicated server on your PC.

Load the first greenscreen map with the black dot, so you can position your units.

Open 2 Savage clients, both in window mode, one with like 640 x 480 and one with 1280 x 720.
The smaller one will be the demo record client where you can preview your action in real-time.
The bigger screen you'll use to perform your action.

Now login as administrator and set the TOD (time of day) to a value that makes the unit look good.
You can set the admin and server password in xr_admin.cfg
/cl_adminpassword xyz
/svcmd sv_todspeed 0
/svcmd sv_todstart 500 (early morning)

If I wanted to do it perfectly, I would have to disable the behe dust effect and the blaze/behe shake in the blaze/behe object config file.

Record your demos, then FRAPS it.
Then in Sony Vegas you add a chroma key video effect to the track and set it to greenscreen.

That's it!


Attachement:
- Greenscreen map with black dot
- Greenscreen map without dot
- Greenscreen example demos (Behe, Scav, Chiprel)

* greenscreen_maps.rar (8.89 KB - downloaded 187 times.)
* greenscreen_demos.rar (407.69 KB - downloaded 184 times.)
« Last Edit: January 01, 2013, 09:58:24 pm by H3027 » Logged



First Witch: When shall we three meet again / In thunder, lightning, or in rain?
Second Witch: When the hurlyburly's done, / When the battle's lost and won.
eXZeth
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« Reply #44 on: July 06, 2013, 12:47:33 am »

Tirza.. I recorded 1 minute of HD clip.. not full HD.. the 1 minute file was in avi format and the size was 1GB.
any way I can make that smaller and keep it HD?
« Last Edit: July 06, 2013, 01:13:15 am by eXZeth » Logged

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