Welcome, Guest. Please login or register.
Did you miss your activation email?
July 06, 2020, 02:18:26 am

Login with username, password and session length
Search:     Advanced search
Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
190005 Posts in 11003 Topics by 18517 Members
Latest Member: Hammadslv
* Home Forum Wiki Help Search Login Register
+  Newerth Forums
|-+  Announcements
| |-+  Main Page News
| | |-+  Savage: Rebirth
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] 2 3 ... 5 Go Down Print
Author Topic: Savage: Rebirth  (Read 87815 times)
biggeruniverse
Disrespectful Newerth Coder and Occasional Admin
Hero Member
*****
Posts: 930


Savage Days


View Profile
« on: April 01, 2011, 03:28:59 pm »

Well, I think the April Fool's post has out-lived its shock value. I had hoped for a full 24 hours, but almost 12 hours is pretty good considering. Phoenix-Scout, don't take it personal. Imitation is the sincerest form of flattery, and your name happens to tie in with our whole theme.


Yes, Savage: Rebirth is an actual project. No, it's not a hoax or a joke. It's been in heavy development for about 7 months now, and though incomplete has most of the major features that were planned. I hadn't aimed for a full front-page announcement of the project, but I was contacted by a lot of excited people so I think it would be unfair not to make this post.

The goal of SR is not only to modernize a great game, and increase the playerbase, but also to go "back to the roots" with streamlined, smoother game-play. We aim to make Savage more approachable for new players, but still have the same fun-factor for vets.

We've trimmed off all the excess- there's no TS or Samurai support, and the unfinished or "un-Savagey" (submarine conning tower?) XR props have been removed or will be removed as they are found. We've removed gamescript completely in favor of python-based scripting. We've continued work on Yeti, the new editor that was originally slated for XR release. SR is not compatible with any previous versions of Savage, that means clients and servers.

Of course, there are new unit models and new prop models that are all amazing, and slaid and Epoks have been doing a great job and a huge amount of work to get those out the door. You can check out slaid's art dump here, and all the 2D (and some 3D) concept art is the work of Epoks. BEARD and DieOrFail have been scripting up an entirely new GUI in python and creating Yeti, which are almost entirely python-driven. Although you can't see it, Mefix has subtly directed the art style from shadows and Tirza keeps us in line, and makes sure SR is exactly what the vets expect.

So, that's a little summary of the project, and I hope it answers a lot of the questions that I have been asked. Please go sign up and support the project, and expect more in the coming weeks.


PS. They told me to put in a comparison shot of the old lego so here you go:



(yes, this part is an April Fools joke)
« Last Edit: April 04, 2011, 12:54:24 pm by Django » Logged


https://twitter.com/SavageRebirth
Quote from: Helios
You mean an already 7 yr old game is going to die eventually?  G
$hacaR
"The Mod Machine"
Newerth Donator
Hero Member
****
Posts: 582


Warr!or 4 EVER


View Profile WWW
« Reply #1 on: April 01, 2011, 03:54:44 pm »

i would be mad if this was a joke...
Logged

KQ
Full Member
***
Posts: 109


View Profile
« Reply #2 on: April 01, 2011, 03:56:12 pm »

you guys rly need an award for this Work! <3 DevTeam Savage!
Logged
Mooseeeeey
NUBS
Jr. Member
**
Posts: 88


is Moose


View Profile
« Reply #3 on: April 01, 2011, 04:19:38 pm »

This looks great.  Hope it gets out quickly, but still done right.  PM me if you need any help with little things.
Logged
impulse
Newerth Donator
Jr. Member
****
Posts: 56


View Profile
« Reply #4 on: April 01, 2011, 04:20:47 pm »

Now I'm definitely not expecting XR to ever be finished.
Logged
APE
Newbie
*
Posts: 24


View Profile
« Reply #5 on: April 01, 2011, 04:43:32 pm »

Good job Bigger, and ty for the Mac Os X work too  Afro
Logged
biggeruniverse
Disrespectful Newerth Coder and Occasional Admin
Hero Member
*****
Posts: 930


Savage Days


View Profile
« Reply #6 on: April 01, 2011, 04:49:29 pm »

Some didn't see the original post, so I'm linking a screenshot:

http://img859.imageshack.us/img859/2835/newver.jpg

I certainly don't want to take all the credit for SR, it's been a lot of work by the whole team. I'm really proud of the work that's been done, and I'm really excited to see it completed.
Logged


https://twitter.com/SavageRebirth
Quote from: Helios
You mean an already 7 yr old game is going to die eventually?  G
Overon
Some random guy
Sr. Member
****
Posts: 337


Hi.


View Profile
« Reply #7 on: April 01, 2011, 05:08:41 pm »

Love the style on the models.  Mad props to the 3D work.

Let me know when you get the map editor into testing, I'd love to help test.
Logged
drk
Community Serveradmin
XR Coder
Hero Member
***
Posts: 550



View Profile
« Reply #8 on: April 01, 2011, 06:01:18 pm »

i would be mad if this was a joke...
It is not a joke.
Looking forward for this mod to be released  Afro It has to be very very nice  Afro
Logged

$hacaR
"The Mod Machine"
Newerth Donator
Hero Member
****
Posts: 582


Warr!or 4 EVER


View Profile WWW
« Reply #9 on: April 01, 2011, 06:26:41 pm »

yeah it really looks epic !!! great job so far ! =)
Logged

Moxy
Newerth Donator
Super Hero Member
****
Posts: 1934



View Profile WWW
« Reply #10 on: April 01, 2011, 06:27:50 pm »

looks good. but this will definitly kill savage off. because some will prefer XR and some will prefer Rebirth, and it will split an already small comunity, lets just hope, if reirth is as good as it can be, that everyone just moves to that. Tongue
Logged

Graal
Jr. Member
**
Posts: 83


View Profile
« Reply #11 on: April 01, 2011, 07:12:55 pm »

i know ill dragg my freinds onto it if its as good as its standing up to be.
good work guys, and keep going. you need a donation account xP
Logged
MR_EVIL
Newbie
*
Posts: 21



View Profile
« Reply #12 on: April 01, 2011, 07:35:50 pm »

its a nice idea but some questions how you will get the community to play it? i mean more to really rebirth it ?

will be the release this year?

and is maybe a trailer out their or is the game like "when its done"
Logged

Robbo
Newbie
*
Posts: 33


View Profile
« Reply #13 on: April 01, 2011, 10:38:26 pm »

This is just the announcement. There will be much more showcased when we want the rest of the world to know about it. We aren't worried about getting the current community into SR. The game will do that for us.

We will be marketing the game with various websites and other indie developers where possible. You should see us on wolfire.com some time soon. We will basically be re-releasing savage.

Logged
CarniWhore
Newerth Donator
Hero Member
****
Posts: 930


chown


View Profile WWW
« Reply #14 on: April 01, 2011, 11:24:28 pm »

Yay, basically FU newerth devs then  Cheesy

I guess S2Games are happy with this?

Rename to Savage : The Battle for DRAAAAAAAAAAMA!!!
Logged

Pages: [1] 2 3 ... 5 Go Up Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2007, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.048 seconds with 19 queries.