Welcome, Guest. Please login or register.
Did you miss your activation email?
April 07, 2020, 09:12:59 am

Login with username, password and session length
Search:     Advanced search
Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
189971 Posts in 10997 Topics by 18478 Members
Latest Member: CharlesErons
* Home Forum Wiki Help Search Login Register
+  Newerth Forums
|-+  Savage XR
| |-+  Mapping & Modding Forum
| | |-+  problem with new npc's and sawmills...
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: problem with new npc's and sawmills...  (Read 1835 times)
Killuah
Newbie
*
Posts: 5


View Profile
« on: December 19, 2006, 12:51:10 pm »

hi all...
i wanted to make my own map without using any mines... so i used some sawmills and the new npc's to make this map looks much better... after i finished most things (just forgot about occuluders) i tested the map...
Well.... there was no Sawmill or even an Npc... only the "normal" Savage things where in...

Maybe someone can help me fix this? ^^

MFG Killuah

edit: Could it be that i forgot the "ts_" infront of the name??? I'll just try it out...
edit: Yep, its fixed now... maybe this will help some others now got same probs...
« Last Edit: December 19, 2006, 12:59:38 pm by Killuah » Logged
Notausgang
Map Admin
Super Hero Member
******
Posts: 1947


Gnagsuaton


View Profile
« Reply #1 on: December 19, 2006, 01:19:00 pm »

edit: Could it be that i forgot the "ts_" infront of the name??? I'll just try it out...
This is just the problem Wink
Logged
hell'
#*~"[?|
Super Hero Member
******
Posts: 1672


God is an urban myth.


View Profile WWW
« Reply #2 on: December 19, 2006, 01:47:53 pm »

edit: Could it be that i forgot the "ts_" infront of the name??? I'll just try it out...
This is just the problem Wink

know issue

and: maps with just sawmills and no mines are pro-beast. humans can't get enough stone to get a shield up in a short time. so one mine per base (or at least on mine at humas is the way to go) my 2 cents
Logged



Faith means not wanting to know what is true. Friedrich Nietzsche
Belief in the supernatural reflects a failure of the imagination. Edward Abbey
Killuah
Newbie
*
Posts: 5


View Profile
« Reply #3 on: December 19, 2006, 01:58:40 pm »

well... i fixed it a bit... (less sawmills)
a starting mine for both is a good idea... i'll put them in...
Logged
Pages: [1] Go Up Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2007, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.029 seconds with 19 queries.