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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
190005 Posts in 11003 Topics by 18517 Members
Latest Member: Hammadslv
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31  Savage XR / Bug Reports / Re: Commander lag spikes? on: October 11, 2017, 08:49:59 pm
I've observed that sometimes whatever im in comm or on field, ping rizes to high values, eventually reconnecting by itself. And for me it started after some recent update.
32  Announcements / Patch Notes / Re: XR 1.3 Patch (2-4-2017) on: April 17, 2017, 07:00:54 pm
Monkits have no texture on their left hand and Oshore running animation is glitchy.
33  Off Topic / Chat / Re: Music on: November 23, 2015, 11:00:06 am
Thats some of my creations, maybe someone will like it:
34  Savage XR / General Savage XR Discussion / The ultimate Savage resurrection topic! on: October 30, 2015, 12:37:13 pm
What I can do to bring Savage Battle for Newerth back to life?!

-Grab your pait and spray NEWERTH.com on bus stop or any other strategic point.
-Send an e-mail to game blogger or youtubber saying, that Savage Battle for Newerth is better than Savage 2.
-Talk to a friend or randomly encountered ppl that Savage XR is a great 12yo game.
-Name yourself "newerth.com" or "savageXR.com" in any most populated game you play.

More will come, yes I'm drunk.
35  Savage XR / Support Forum / Re: Savage not newbie friendly on: October 08, 2015, 11:46:06 am
Sorry but I must dissagre, I have chosen folder with existing Savage and it completly deleted that folder and then installed in to it. Lost my demos, screenshots and everything else. I have windows 7.

And about that lag, demo shows that it's not always there and it's not internet connection related:
Lag is there when i look at SH/Lair and newest gfx drivers didnt help.

Also when I turn Optimizations in System menu I see squares on world textures, like teir3 textures are being disabled or something, weird.
36  Savage XR / Support Forum / Savage not newbie friendly on: October 07, 2015, 06:21:53 pm
I remember long time ago i had to set gfx_allVBO to 1 manually to get all the shiny graphic features (seems to be fine now with new install tho). Now after fresh install i'm having weird game lag spikes (not net) hitting performance overlook (my friend said to me that this game is not for his PC due to this, and he have good machine). The semi solution to this is host_maxfps 1000 (default is 130) but the lag is still there sometimes. Also there should be warning that new install in existing Savage XR folder will delete ALL Savage XR files, configs, maps, overhead templates and everything.  Sad

FIXED: Weird but this gfx lag was caused by enabled sun. Even without any custom NVIDIA settings.
37  Savage XR / Mapping & Modding Forum / Re: Survival on: September 18, 2015, 05:17:10 pm
Me be not much of a coder, it's just an idea, inspiration for somone who can make mods.
38  Savage XR / Support Forum / Textures are blank and charracter stops moving on mouse input on: August 06, 2015, 09:41:53 pm
My friend wanted to play, but "in Savage does not display textures and when i move mouse, the charracter stops." He is using Linux.
39  Savage XR / General Savage XR Discussion / Re: STOP EXPLOITS! on: July 30, 2015, 02:11:23 pm

Agreed with the OP, the exploits are making me quit savage , stop it !
40  Savage XR / Mapping & Modding Forum / Survival on: July 30, 2015, 01:56:41 pm
Double the human HP and give them minor regeneration. Double beasts stamina (inspired by noobs4boobs server, it was human survival) and there is counter, the longer humans can survive, the more glory at the end.

Humans could have missions that would result in gaining +1 small sawmill, unreachable for beasts. Beasts on the other hand should have atleast 3 RS mines really near lair. Or maybe better - humans have limited resources and beasts got slow, infinite RS income.

Dedicated maps should have such missions for humans and spawn flags closer to sh for beasts. Another important thing is that human team should be twice as smaller than beasts team.  Sensor
41  Off Topic / Other Games / Warframe on: July 30, 2015, 12:38:39 pm
Weird that noone posted this yet. Was fun in early beta, it have been changed drasticly but it's still a very good game. Offering large variety of melee weapons and good combat system. There's alot of blood guts and overall gore, and i'ts awesome :D-

Complete equipment after collecting parts/buying/building stuff is - Warframe, your very own cosmic ninja suit, Primary weapon, riffles, shotguns and so on; Melee weapon, katanas alike, large swords, dual hatchets, fists and so on, and Secondary weapon, pistols and stuff.

It's 3rd person RPG with some PvP system. Max 4 players in one map.

http://warframe.wikia.com/wiki/File:Warframe_First_Look_Trailer (my fav. video, it shows everything.)

Awesome dedicated engine btw.
42  Off Topic / Chat / Re: Music on: July 29, 2015, 11:29:22 pm
http://www.screamer-radio.com/ - light and solid internet radio player with builtin libary refearing to all streaming networks (I do highly recommend SOMA.FM !). Software is very old and discontinued but it does'nt needs anything more.
43  Savage XR / Mapping & Modding Forum / Re: SUPPORT: Ask for mapping help here! on: July 15, 2015, 04:31:15 pm
Use commad: devworld xr_xxx
44  Savage XR / Mapping & Modding Forum / Re: Quests maps on: July 14, 2015, 10:36:24 pm

45  Savage XR / 2nd generation changes / Re: Discuss: Healers on: July 10, 2015, 04:03:03 pm
Give chaps +1/2 stamina and let him carry teir 1 and 2 weapons, only excludding archery instead of really usseles (except repairing shields) healing beam. Maybe also potions could be replaced by some eyecandy fancy healing marks on ground with better potency of group healing, that could have upgradeable range.
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