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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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1  Savage XR / General Savage XR Discussion / Savage XR game suggestions on: March 22, 2020, 07:53:03 pm
I dont know who holds game code. S2 or fans. Not sure if worth posting game update suggestions.

Humans updates:

a) Magnet armor. Cost 3 000. Exist since stronghold 2.

Player can hold absolutely NONE other items ( teleport, demolith, mines, etc ... ).
He also cant take guns. Only hunterbow or crossbow.
He also cant get super buffs.
Players with 'magnet armor', receives 50% less damage. Ranged and meele.

( i.e. Legionaire to die - requires 3x meele predator unblocked hits ( no medic kits used ). With magnetic armor, it requires 6 predator unblocked hits to kill. )
( i.e. To kill nomad, now requires 3 tempest hit ( no medic kits used ). )

Purpose. This magnet armor will allow - new/slow players to live longer, atleast few seconds.
It is also amazing alternative for people who are not 'F keys switching master'.
Possibility to avoid flux, repeater spam, when +40 players on server.
Better way to train combat skills, without requiring to join&wait players in duel garden. While participating in dynamic team game.

In a result.
This armor should not cause imbalances. Because that 'double HP player' CANT demolithing buildings or use electric meele on buildings.
Also it is much easier to escape/bypass this player for beasts, as he uses only bow.
This player can damage buildings with swings, beasts horde will have much more time to respond - compared to siege/demolith/electric treats.

Beasts updates:

b) 'Electro shock' passive effect.

If  tier 1, 2, 3 warrior is getting damaged by electro weapon ( discharger, flux, plasma ).
He reiceives stamina by following formula:

Stamina = Stamina + Dmg/2.

Purpose. This may motivates to attack beasts with other weapons, also it serves realism.
Like beating horse with a whip. He may move, or more likely jump for once. But his health suffers.

c) Making shroom buff exist for unlimited period. Vanishes if beast performs attack or a leap.
( Shroom buff is not being used as intended to be. It was supposed to be for sneeking. But as it last few seconds - now its used only for, confusing victim, where swings going. )

Purpose. It will make this buff atleast somehow useful. Because sensors already display beast position, and often humans see beast before buff.
So 'a small change' will allow to hide in unexplored areas. Beasts and animals have trait to hide in nature.
2  Savage XR / General Savage XR Discussion / Re: Nerf humans on: March 19, 2020, 06:57:24 pm
How to destroy human building if they are all shielded? Beghemot cannot get even close to do atleast 1 hit.
3  Savage XR / General Savage XR Discussion / Re: Nerf humans on: March 19, 2020, 04:58:41 pm
If humans would be that overpowered that they need dozens of nerfs, then why do stats not show that they win most of the time?

I have returned after few years pause. ( On populated server, + 30 people ) With beasts my K/D 0.2, with humans 0.5.

I suspect, that beasts horde attract advanced and skillful players.
Humans legion, attract mostly campers and unskillful players.

Because this trait applies in EVERY game in the world.

I played Day of Defeat source, counter strike source. The 'sniper class' is always very attractive to most players. It is that attractive, that server admins have decided to limit 1-3 snipers per team.
It is just a fact, that 'sniper-camper class' somehow attract loosers, and not very skillfull player, or mostly likely that have asshole behaviour.
In DoDs to play for objectives, most flexible, is assault&support class. So snipers pissing off alot players, have best K/D.
Even they are useless, they are overpowered.

Same goes to pirates vikings and knights 2.
Pirates team is noobs, scums and other bad words they deserve. And they also on very demand.
Vikings team is not popular for years. Still they win most of the games, very easy to join that team - because nobody wants to join that team.
Vikings team consist of average and experienced players.
Knights team levy.
Pirates team noobs and assholes. Yet I think they have something too much and should be nerfed.

Same goes for runescape PvP.
Pures is something you want to avoid negotiate at all costs. Yet + 15 years pures is very popular. All they do, camping near bank, spec and teleport, they cant fight, they safing.
Pures actually getting a kills, because misuse combat calculation.
Yet normal account not afraid to go to deep wilderness.

4  Savage XR / General Savage XR Discussion / Re: Nerf humans on: March 19, 2020, 02:22:11 pm
Humans siege units is much better.

Catapult is better then beghemot.
Because beghemot is always instant noticed, very easy to hit even at larger distances. And he usually falls before first swing - killed by mortal towers or flux already.
While catapult do shots at distance. It is really easier to shoot 1-3 shoots to building, compared to 1-3 beghemot swings to building.

Ballista is also better then summoner. Larger hp, more accurate shots. Even can turn into nomad and keep fighting.
5  Savage XR / General Savage XR Discussion / Nerf humans on: March 19, 2020, 02:06:16 pm
1. Shield tower is overpowered.
And as long as shield tower is not destroyed, there is no way to damage buildings. You can damage, but i.e. sacrifice doing only as much damage as legionnaire 1 swing. So resulting: damaging buildings is very not rewarding, getting only 60 coins, while humans get 300 per damage.
Only summoner "can" attack shield tower, while other units cant. While summoner ( he cant leap ), I do considering as worst siege unit. His very inaccurate shoot cant self defend against other units ( ballista shots is much better, and hp better ). And it is no mattter that ballista have limited shots. If you manage to shoot 3 damages to enemy buildings, before death - you are lucky.

2. Repeater and flux. It is disaster. It is extremely annoying. Demands no skill, but still does best DPS and very large range.
"You can dodge" - no you cant. You do 2-3 leaps and you are out of stamina. Rabit hp regenration is nothing compared to flux DPS.
Also most map, especially flat 'android design like' maps ( omega, kinix, izi, ... ) , provide absolutely no boulders, trees and other terrain objects where beasts could take a cover from ranged weapons.
Althought you waste 2-3 leaps on dodge, no left stamina for attack, - if you approach human, hp in the speed of light goes down, due flux&repeater.

3. Teleport. I am not switching master( F keys or action bar ) in every game. But those who use it - never die = beasts dont get gold for kills. While humans dont loose gold, apart for med kits & teleport.

4. Buffs. This is not very big. But again, I think humans buffs is better. Magnetic is best buff. Gaining invulnerability - shoot everyone with flux, or destroy siege building without getting killed. Even beghemot cant kill magneted unit, and humans still complain about siege camping. While humans is ones themselves who camping: they repair every building, because beasts doing very small damage to magneted buildings. Beasts is nearly incapable to repair buildings, or takes ages - due detonation dealt.

Something humans have too much. Even at the start of match, humans have ranged weapon and beasts do not. Even if they have leap = they wont use running, humans WILL use running.

I have released, beasts are competent to fight humans only at the start of the game, and have some advantage ( poison, ember, capturing flags & generators & scouting ).
But in mid and later game ( once shield tower is established or flux released ). Beasts just loosing. Even if humans have no extra garrisons.

There is enought for 1 leggionaire or 1 ballista to pass unnoticed, and he can fuck up beasts base alot = beasts loose most items.
While there is needed +4 beast synergyzed sacrifices to tear down only 1 tower ( shielded, they are always shielded ).

No matter if they have fenzy - speed wont help destroy buildings, it helps to avoid flux a bit.  Beasts 'super buffs' is inefficient to attack builds. They are more like as 'support, secondary buffs'.
While humans 'super buffs' is just dedicated to destroy sublairs. Healing spire is nothing, compared to shield tower.

I suggest:
Ban shield tower - replace it with:  humans buildings + 100% increased HP.
Repeater & flux deals 50% less damage, or discard it at all. ( Discharger (tier1) is already strong weapon, even matches tempest (tier2) )

6  Savage XR / General Savage XR Discussion / Game questions on: March 18, 2020, 01:43:39 pm
1. How to 'self-buff' or at least demand commander for 'super buff' ? ?Chat command?yes?no?

2. How many damage does tempest, enthropia surge? How many I need to hit nomad/legionaire with tempest to die?

3. Poisonous leaf - how much damage it deals?

4. Why humans insta concede if shield tower is down?
7  Savage XR / Support Forum / Re: Red screen ( during combat ) on: March 17, 2020, 11:24:19 pm
8  Savage XR / Support Forum / Red screen ( during combat ) on: March 17, 2020, 09:35:12 pm
If I get damaged, my screen gets red for 100-1000 milli-seconds.
If I get attacked by repeater or by flux - my eyes hurt. The game gets unplayable.

Any way to discard this "red screen" effect?
9  Savage XR / General Savage XR Discussion / Re: Redownloaded on: March 05, 2020, 08:18:50 pm
Expected simpler.
I noticed that ??Tree NPC?? is added for beasts.
There is also like a leader unit, I meant not commander.
10  Savage XR / General Savage XR Discussion / Redownloaded on: March 05, 2020, 09:54:06 am
I have left the game since SFE servers was closed, somewhere when was big layout remake and was named as 10th release ( +- 2014 ).

What changes happen since then?

Yesterday downloaded a game. Seems that humans is still yet overpowered. Repeater and flux makes game unplayable.
11  Off Topic / Chat / cable modem on: September 05, 2016, 08:11:58 pm
Previously one room used to be a place, where ISP installed internet. It was cable modem, and TV.
Later it was moved on.
So my questions is:

1.Im not sure, but possibly that socket have mounted cable wire inside.
Do cable modem can be connected to every socket? and deliver internet for iphone?

2. What wires must have cable modem connected, in order to deliver internet for iphone?

3. Is TV modem somehow neccesary to provide internet?
12  Off Topic / Other Games / Games I like, but nobody play with me. on: August 11, 2016, 09:13:23 am
Moscow to berlin red siege.


Offroad: redneck racing

In fact, the newer games dont appeal for me at all. Facebook games is somehow unbearable.
I usually find a passion in 1999-2004 PC games. Due of their simplistic graphic ( no fantasy theme, and no blurr). Awesome layout, because new games have layout that drives me off.
13  Off Topic / Chat / Re: Static IP adress on: August 06, 2016, 06:28:10 pm
 if you have a few devices connected to your TP-Link, Connect them only via MAC address and rest will be disconnected as you will disabled the DHCP.

This is interesting. Wish I knew how to do.
14  Off Topic / Chat / Static IP adress on: August 01, 2016, 10:18:49 pm
In router management panel, I dont know where I can see Static IP users, only DHCP clients.
Any possible way to detect devices whos using static IP and how to block them?
Router: TP Link.
15  Off Topic / Other Games / Moscow to berlin red siege on: July 07, 2016, 10:15:04 pm
This is game made in 2005.
Its real time tactic game. Im looking for people to play it.
Its free, no micro transactions, nothing...

I have made subredit for it.

Also im explaining how to set up. Playerbase is non-existent. Im collecting people who would be interested.

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