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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
190016 Posts in 11005 Topics by 18524 Members
Latest Member: h1ppy
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1  Savage XR / Mapping & Modding Forum / Re: How to obtain the savage C++ code? (Aiming for an AI duel mod) on: March 03, 2012, 11:02:13 pm
Thread necromancy ftw  Afro (sorry)

The source of so much suffering. Why is this commented out...
phys_player_combat.c / line 555: //ps->attackFlags |= PS_ATK_QUEUE_FLURRY;

Also, shamans should not look downward when reviving ^^
2  Newerth Hosted Competitions / Team Threads 2012 (Locked) / Re: PL,RO,SLO and HUN on: February 27, 2012, 08:53:08 pm
I decided to fight for the AUT+SUI team.
GL and have fun!
See you ingame.
3  Newerth Hosted Competitions / Team Threads 2012 (Locked) / Re: AUT + SUI on: February 23, 2012, 08:17:36 am
So, may I join this team then?
4  Newerth Hosted Competitions / Savage World Cup (SWC) / Re: SWC Teams 2012 on: February 22, 2012, 08:40:47 am
As being from Hungary, I'd like to join team AUT+SUI if they wish to take me. Honestly I'm not sure I'll be able to play a lot of matches since normally I can only play after 20h GMT, we'll see (the kids just won't go to sleep earlier Smiley). When I can play I'm an expert pminer and builder, an ok gold farmer Wink. Also, ich spreche nix Deutsch, I hope that's not a big problem.
5  Newerth Hosted Competitions / Team Threads 2012 (Locked) / Re: PL,RO,SLO and UA on: February 17, 2012, 12:25:35 pm
+1

I can understand that PL would like to form a stand alone team, though it's not very nice of them - because we are only 7 without them.

 Also, what is "UA" supposed to mean? Hungary's sign is "HUN".
6  Newerth Hosted Competitions / Savage World Cup (SWC) / Re: SWC Teams 2012 on: February 15, 2012, 06:43:52 pm
I think ours is one of the most ad-hoc teams. We will definitely need to do some "warmup" matches before the SWC begins.
7  Newerth Hosted Competitions / Savage World Cup (SWC) / Re: Savage World Cup 2012 (SWC) on: January 29, 2012, 12:54:08 am
Daendil
Hungary
(can only play in the night, 21h+ GMT)
8  Announcements / Main Page News / Re: Heroes of Newerth on: September 07, 2009, 04:04:17 pm
I'm curious about Savage players' impressions... So, post them!
9  Archive / Server Forum / Re: Problems with exploiters on MPUK servers on: May 12, 2009, 12:15:44 am
sent the link (only downloadable 10 times so that's why the privacy)
Can you not take screenshots from a demo? (tried but failed)
10  Archive / Server Forum / Re: Problems with exploiters on MPUK servers on: May 06, 2009, 10:02:29 am
Yesterday I ran across a new (at least for me) type of cheating: double fire.
The guy, H O R A D E S if I remember well, shot two crossbow bolts with one firing. His ammo decremented by 2 and he dealt double damage. Sometimes even the two trails of the bolts could be seen. He was able to pull this trick with the scattergun and the coil gun as well. Several people recorded the incident - I also have the demo at home. (I wonder how he did it.)
11  Newerth Hosted Competitions / Season Three (Locked) / Re: WW+AA on: April 24, 2009, 11:45:42 am
name: Daendil, Daendil_XR
http://www.newerth.com/?id=stats&action=view&uid=1019592
12  Archive / Modding Forum / Re: bullet on: April 21, 2009, 10:51:38 am
This is a very good tutorial, Mohican. Thx!
13  Archive / Modding Forum / Re: Chocolate Savage Gameplay! on: April 21, 2009, 10:18:48 am
Yesterday I finally had a chance to try these settings out. Unfortunately we didn't manage to play with balanced teams and we were a bit few. Some really creative ideas are there which give the game a fresh taste Afro.
But... Game balance has to be #1 priority. Beasts won nearly all the matches and quite easily. I blame mainly the new leaping (uphill leap + fast bouncing) which is super fun but makes beasts severely overpowered IMO.

I hope you guys are giving chaos bolt a super buff! CHAOS BOLT!
I like the new chaos bolt quite much.

?? : 6th sense: slight stamina regen buff Huh?
?? : Gates undetectable Huh?
?? : heal spire: weapon disabled, healing spires will heal each other Huh?

flux: stamina drain removed + 6th sense: slight stamina regen buff + rabid = disaster IMO
He makes some epic points.
6th sense thing is stupid, at least make the buff make sense to the item.
How about letting people with sixth sense hover their mouse over players for X seconds until they can see what items the enemy is holding. Now THAT makes sense, and would also be interesting and useful.

Healspire thing is just plain stupid *makes 12 heal spires in a pile behind lair*.
My opinion has changed a bit since then.
- 6th sense + stamina: actually this hasn't changed. I agree with Skope, this makes no sense.
- gates undetectable: I still find this problematic. However I got to check it again, when behes can no longer pass through.
- heal spire: heal spires can no longer fire so are rather defenseless. Moreover they don't stack so having 12 heal spires in a pile doesn't really worth it (as they won't heal faster than a single one, and won't heal each other better than two).
What is a very good idea is that heal spires now heal allied units! Smiley
- wind spire: acts as a sensor (didn't see it in action but I like the idea)
- healers (chaplain and shaman) can now buy a 5th item: this doesn't have that big of an effect but it's fun IMO (however I didn't try the chaplain demo rush with the healing potion yet Smiley). I like ideas like this one. This opens up new possibilities in strategy and maybe brings back healer units to the game while doesn't ruin balance.
- didn't have the chance to try the reduced ballista window (I hope that the bali still can defend itself against a single melee unit)
- rocket launcher got considerably better
14  Savage XR / General Savage XR Discussion / Re: Can anyone help?? on: April 20, 2009, 06:13:39 pm
It's best to kill preds with ranged weapons (or mines Smiley) as nomad.

As for the ballista. Did you know that you can shoot to the side with it? Afro
15  Archive / Modding Forum / Re: Chocolate Savage Gameplay! on: April 20, 2009, 12:32:48 pm
I didn't have the chance to try this out yet, though I have an opinion. First it's great that you are experimenting with the settings Afro but pls try really hard not to overbuff the beasts...

disruptor: increased speed, trigger on impact  Afro
ballista: decreased turn speed, nerfed attack "window", blockable by storm shield. Huh

healers: heal speed inc, revive hp inc, can buy 5th item  Afro (affirm me that chaplains no longer heal enemy units - that was insane)

?? : 6th sense: slight stamina regen buff Huh?
?? : Gates undetectable Huh?
?? : heal spire: weapon disabled, healing spires will heal each other Huh?

flux: stamina drain removed + 6th sense: slight stamina regen buff + rabid = disaster IMO
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