I wonder if for the the next patch you could work on removing the ability for behespawners to protect sub-lairs and spawn flags.
It is way too often that when Human try to push the sub it is easily coutnered by one behe spawner that can clear the whole push and allow beast to counterpush. This happens almost everytime that you go for a demo run. It is REALLY annoying to play against as Human and it's just an dirty gimmick that ruins the sportmanship of the game. It also happens that behe spawners block ballista shots on the sub from far away.
It would be nice if you could offer some improvements in that area since it would make games much better and less dirty.
My suggestions are:
1. Create an small Area of Effect around the Sub-Lair in which behes aren't allowed to attack, this will allow hums to hug the sub lair with the demo without being interfered by the behe. If they try to attack it will not work and you will display a message in red text "Shame on you you dirty behe spawner, not so funny now aren't ya, you little cunt"
2. Refs should be more strict in this case and kick behe spawners for atleast 2 hours. This will make people think twice about behe spawning at the sub.
3. The demo explosion effect that was implemented before was a great idea. I know it was abused but it should learn them to not behe spawn when the team turn against them.
EDIT: It would also be great if you could add a new Helmet for the Savage Unit, or give the option to disable helmets for Units.
Would be happy to see if some content regarding this was released
Thanks for working hard on this game, good work!