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Archive => Server Forum => Topic started by: Django on January 13, 2006, 12:02:06 pm



Title: [OLD] Refs & Rules!
Post by: Django on January 13, 2006, 12:02:06 pm
Hey,

Since the server is coming a in a few days I'm writing this topic so that we can get the refs and server rule(s) sorted. Everything is open to the community for discussion and amendments. The ref lists are provisional and most likely will be changed but apply to all servers (duel etc).

Ref Rules:
The idea behind this is to stop ref abuse. If any1 uses ref to kick another ref they must post a reason for doing so after which both persons ref status will go under review and most likely one (maybe both) will revoked permanently. The idea of the ref though is to backup voting so don't use it unless a vote doesn't pass and the situation fits the ref rules.


Before the rules here is a definition of gliching:

Any player found to be using terrain or buildings to his advantage when killing anything of the other team's is to be considered a glicher.


Kicking:
I think its is fine to kick repeat offender of 'glichers', comm seat stealer's and for abusive language like racism as long as the ref has given at least 2 warnings. If this doesn't prevent the person then a perm ban will be enforced (trust me i know many ways to prevent people like this from connecting to savage so don't be a dickhead)

Muting:
Again repeat offenders of spam votes or  chat should be muted after being warned. If that person then disconnects and rejoins before a match has finished and have now become un-muted they should be kicked?

Instant Killing:
Used by God Refs to prevent 'gliching' at short notice. Refs should then give a warning.

Changing/Restarting maps:
Only if the current map is unsuitable in some way, maybe its too big or a noob comm has taken the seat and the game needs to be restarted/

Removing Noob Comms:
If they are noobs commanding give them a chance then call a vote if it doesn't pass impeach/elect a new comm by vote. If that doesn't work use your ref powers

Impeaching Behe Spawning Comms:
If a commander spawns behe to defend his sub and doesn't know that this is not aloud then that commander should be removed to spec or be kicked? If he is repeat offender.

Bans:

Permanent Bans (perm ban) will last for a week the first time a month the next and you've guessed it 3 strikes your out forever infinite ban. No matter who you are!

Souls:

You here by sign over your soul to DJ by agreeing to these rules  :evil:

####THE MOST IMPORTANT RULE####

If you are about to do something with your ref powers explain it first to every1 on the server, so that they know your reasoning. Otherwise people will start getting pissed off with if you don't. I have already seen happen already.  

Any more rules that should be added? POST AND TELL US!

God Refs
God Refs have been chosen who I think picking the most stable, adult players in the savage community if you think you have what it takes then ask (Give me a shout). God Refs will be:

Shagorth
Shamoke
Taggi
Mr_Matt
Ithkul
Hethrep (Hes admin anyway :mrgreen: )

Normal Refs
People contributing to the server will be 100% guaranteed ref status. I hope that at least one (hope 2) person from each clan will ask for ref status too (so post if you want to). I hope that refs will join Evo's irc channel too (ask if you dont know the server/channel). The current list is below although its very short since I can't remember half the people that would be good so don't be offended if your not on the list and would like to be!:

 Evo refs:
All EvO's in IRC (+ other trusted evo members)

Clan refs:
Takz / Manoah |SoV|
Exzore / Tanks |P|
Sykot / Moxterminator |Demo|
Baki / Badboy |Warrior|
(your name) / (your name) |your clan|

Again if I'm going over the top here with rules and stuff tell me as I have said before. Sorry for another long post too :P

Cheers DJ.


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: OzzO on January 13, 2006, 12:14:04 pm
i say all evo in our private channel plus the contributors for a normal ref status,
and trustees of DJ for god ref

just my 5 cents

gr. OzzO


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: Ime on January 13, 2006, 12:45:01 pm
I agree whit oz  8-)

that will cover the ref 24/7 on the server.... just my thoughts


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: Django on January 13, 2006, 12:47:12 pm
ok I'll change the post mate :)


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: Takz on January 13, 2006, 12:57:02 pm
Whats evo's irc channel? Also im very glad I was chosen as to be a ref was kinda surprised but thx mate is good to know you trust me :-)


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: Django on January 13, 2006, 01:00:05 pm
np :) 'Evo IRC' is the #|EvO| channel on irc.quakenet.org server. Its where we all talk as a group. It would be nice if refs joined it so if there are any problems they will be sorted in real time.

EDIT: If you want to join irc get goto www.xchat.org for a free client


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: hell' on January 13, 2006, 01:07:46 pm
not really a rule - just something to think about:

will there be a concede vote?

not that i am a fan of it - but it has become a annoying habit on linux that ppl start changemap votes at the end of game - and as we know some ppl don't read - just hit F1 - personally i had it three or four times that the vote passed and a good game was killed.  :x

is there a possibilty to "block" changemap votes when a game is running (only if there is no concede)?

and some other  thoughts:

-on exploiters and how to handle them:

- if a player sees someone exploiting a ref should check it out in spec mode and insta kill with a warning to him and all others not to exploit - no exeption if noob or experienced clan-player - no second chance that day / week / month - next exploit - ban for a week/month/lifetime
 -> with that - clear definition of exploit! (ofc - walking at places where u normaly shouldn't be)
- behe spawning comm?
- shooting cata over wall?
- walking through/over (grimms) walls?
- ....

- saccers:

we all know the frustration of ppl saccing one on one - and not by mistake but with full purpose and done repeatedly.
imo they ruin games and get ppl angry and frustrated.

- some noobs stop it after u tell them to - others think it's "fun" and part of the game.. (bla, bla, bla - u all know the position on this topic)
  -> my suggestion - warn once - stil saccing ppl - move to spec - rejoin and continue saccing - kick


well - just some thoughts

and btw DJ - i haven't said THX  :mrgreen:  yet for all the time and work u invest in this server


Title: Re: Refs & Rules on Evo's Commmunity Server!
Post by: Django on January 13, 2006, 01:11:26 pm
Nice ideas mate i'll change the rules a little to take account of your ideas. More post like hell's would be nice!


Title: Re: Refs & Rules
Post by: Mr_Matt on January 13, 2006, 03:06:36 pm
this isnt a rule but id like the server to have it so that if you do resign from comm the team cant get buffs or gold, like the good ol days :)


Title: Re: Refs & Rules
Post by: Deimos on January 13, 2006, 03:12:05 pm
Buffs fair enough Matt.... but no gold!?!?! :-o


Title: Re: Refs & Rules
Post by: Mr_Matt on January 13, 2006, 05:12:47 pm
it makes for better communication between field players and the comms


Title: Re: Refs & Rules
Post by: OzzO on January 13, 2006, 05:20:09 pm
i think  its only good for the private server, not the public one

gr. OzzO


Title: Re: Refs & Rules
Post by: Django on January 13, 2006, 05:45:30 pm
It would stop alot of money stealing but its hardcoded into sep  :cry: sry

BTW hell: concede vote won't be on, i cant block world votes for when a match has started its hard coded in and sacing units is just laim like bali whoring but we have to learn to cope mate.


Title: Re: Refs & Rules
Post by: Dr.Fish on January 14, 2006, 10:11:32 am
sacing is part of the game there are ways to avoid it, bail/summ whoreing is harder to avoid imo but still part of the game,


Title: Re: Refs & Rules
Post by: Mr_Matt on January 14, 2006, 12:14:15 pm
it just depends on what map your on, let someone try to sac people all game on a map like alpenglow, no gold = you gotta kill normally, smae with siege


Title: Re: Refs & Rules
Post by: hell' on January 14, 2006, 01:18:13 pm
well - i guess the whole topic of whoring (sac / siege / coil / etc.) is a thing for itself and there will allways be diffrent opinions about it. I was just having the idea of a "gentlemen-agreement" - a bit like not researching mmbow / lightning in most games... but anyways - that is a topic for itself and shouldn't be discussed here.

i just wanted to give ideas on what could be done / how things can be handled that aren't working that well on other servers with certain players.



Title: Re: Refs & Rules
Post by: Laughing scorpion on January 14, 2006, 02:36:27 pm
dont give tanks ref !


Title: Re: Refs & Rules
Post by: Django on January 14, 2006, 04:54:45 pm
Any1 got any thoughts on baning racists on site forever?


Title: Re: Refs & Rules
Post by: Laughing scorpion on January 14, 2006, 05:09:44 pm
Any1 got any thoughts on baning racists on site forever?

depends on the level of racism, a full frontal attack on a race deserves no leniency but a stray comment that has rubbed someone up the wrong way probably isnt as bad.


Title: Re: Refs & Rules
Post by: hell' on January 14, 2006, 06:21:19 pm
dont give tanks ref !

 :? - what about giving some reasons? just a little thought...

imo - when ppl start with racist coments / votes - the other ppl online mute or kick them (or have a ref do it). if they do it again later the dy / any other day  - then a ban for a while should teach them a lesson.


Title: Re: Refs & Rules
Post by: xzor on January 14, 2006, 08:19:04 pm
call me a wanker, but some of the anti french shit is darn funny  :lol:

neway i think they shouldnt be treated in another way than spammers / exploiters whatsoever, u give em a warning, if they dont obey u simply mute / kick


Title: Re: Refs & Rules
Post by: Django on January 14, 2006, 08:30:57 pm
yeh lets give them warnings then :)


Title: Re: Refs & Rules
Post by: tanks on January 14, 2006, 09:32:44 pm
People being racist on perpose is just attention seeking. Mute em imo. Btw the french arn't a race so it doesn't count as racism :)


Title: Re: Refs & Rules
Post by: Shamoke on January 15, 2006, 02:49:03 am
Yeah, we french aren't a race; we came from an other Super advanced Planet called Alpha Frog X100, centuries ago... We teached you, humans, how to hunt, fish, survive against predators, scavengers, King Kong & such. Whatever.

Some racists comments might be funnay and I don't mind jokz about us, Teh Uber Frenchy, for example. The problem is that some
people might actually take the jokes a little too far. When you get one guy who just says 'do you know how jewish are eating   :-D?' and an other who responds ' Jews are little fuckers and should be killed', you know there is something wrong.

You can joke about everything, but not with everyone; and if you pay attention, you will quickly see that some might be real racists undercover.

1 warning is enuff. Myself, I won't hesitate to kick people for (real) racists comments, or (real) obscens comments.


Title: Re: Refs & Rules
Post by: Deimos on January 15, 2006, 12:35:36 pm
lol reminds me of family guy:

'The gays are a very clean people ever since they came over here from France.'


Title: Re: Refs & Rules
Post by: Baki-PL on January 15, 2006, 01:09:31 pm
ehum mox isnt from warrior  :-P althought thx dj for making me ref & i think the other warrior should be mephala or badboy, & mox should have ref as well (his not from any clan right now i think)

about the bali & other stuff, this is my idea but i dont think it will work but always u can use it somehow   :mrgreen:

if u get bali hited u teleport to the loadout with all gold & stuff (& no death & no kill on the other sdie as well) this would be used to balista, elec, summ, sac instant death - IMO that would make the game more playable to more players who whine about it
i dont have a biger problem with that, but many players do have


Title: Re: Refs & Rules
Post by: Django on January 15, 2006, 04:25:58 pm
Ozzo is a noob i put mox in demo first time round :S. BTW mate i added badboy to the refs list. Thanks for your post baki cya when the server is up!

NOTES ON RACISM:

I think the best idea is to have no racist comments on this forum or in game even if they are friendly or a joke. As shamoke says some people go to far. Sorry but its the only way i can think of preventing it. I like the idea on one warning and then kick but we'll leave that up to the refs depending on what the comment is.


Title: Re: Refs & Rules
Post by: hell' on January 15, 2006, 05:32:12 pm
NOTES ON RACISM:

I think the best idea is to have no racist comments on this forum or in game even if they are friendly or a joke. As shamoke says some people go to far. Sorry but its the only way i can think of preventing it. I like the idea on one warning and then kick but we'll leave that up to the refs depending on what the comment is.

 :-) Amen  :mrgreen:


Title: Re: Refs & Rules
Post by: Takz on January 15, 2006, 06:57:14 pm


if u get bali hited u teleport to the loadout with all gold & stuff (& no death & no kill on the other sdie as well) this would be used to balista, elec, summ, sac instant death - IMO that would make the game more playable to more players who whine about it
i dont have a biger problem with that, but many players do have

then you should just ignore those kind of people.


Title: Re: Refs & Rules
Post by: Vinther on January 16, 2006, 07:46:34 pm
mmm I still think you should make a (if possible comm pass) know it's hard work etc, but Im so fking tired of nub comms who ruins games.. I say balli whorring should be kickable same for summ whorring (hint hint Undertaker ;)) and no, I dont talk bout 1 or 2 or 3 kills with siege, I talk about constantly siege whorring going after units alone..same goes for constantly 1 vs 1 sacccing..

tip: dont gimme ref, else 50 % of you would be kicked :)


Title: Re: Refs & Rules
Post by: Django on January 17, 2006, 05:17:29 am
I agree mate but the rest of the community arnt as nasty (I'm not allowing myself to be ref too! :P so we have to have some laim stuff otherwise they will complain about to many rules!. BUT and a big 'but', sep is getting fix so most of this stuff will not happen.


Title: Re: Refs & Rules
Post by: Shamoke on January 17, 2006, 09:59:22 pm
One point:

We should be allowed to show no mercy towards famous trolls, such as Flash, or Flash, or even Flash. I take him as example because he has a freedom of movment on Linux which he doesn't deserve at all.

I would like this server not be a dictature, but not a troll paradise neither.


Title: Re: Refs & Rules
Post by: Deimos on January 17, 2006, 10:31:22 pm
Flash, Razer, Ronin, Zhu Ling and worst of all >DiV< Moloch.


Title: Re: Refs & Rules
Post by: Shagroth on January 17, 2006, 11:09:12 pm
 /agree


Title: Re: Refs & Rules
Post by: Laughing scorpion on January 18, 2006, 01:29:51 am
dont give tanks ref !

 :? - what about giving some reasons? just a little thought...


heres my reason, tanks is nub !


Title: Re: Refs & Rules
Post by: |EvO| A-maX on January 18, 2006, 01:53:43 am
That'll do  :-D


Title: Re: Refs & Rules
Post by: Django on January 18, 2006, 08:33:43 am
Will be sorting refs out soon!


Title: Re: Refs & Rules
Post by: Barricade on January 20, 2006, 02:19:08 pm
hmm
i just figured out how to get here and post  :?
lots of refs tbh and some of them aren't always to be found on server ( not that im a lot on it coz school :-()
anyway let this be my '' Hi'' post on the new forums and cya all soon in the battlefield


Title: Re: Refs & Rules
Post by: Harlequin on January 20, 2006, 10:41:46 pm
DJ I think you should set-up some rules for refs to follow just so that they can have clear-cut instructions on how to deal with people making the server environment a nasty place. It'd go roughly like this:

If someone spams a same bind 3 times in a row in global chat --> Warrants a warning.
Just one repetition in the space of 1 minute --> Instant Mute.

See where I'm going with that? It'd be better so that there is no ref lienency, and these rules would apply to everyone on the server so that the refs can actually be more helpful while they are on the server. I suggest you make a new topic about that like "What's Acceptable and What isn't" if you have the time.

Thanks.


Title: Re: Refs & Rules
Post by: Django on January 21, 2006, 12:58:40 am
refs take note of good ideas!


Title: Re: Refs & Rules
Post by: Django on January 21, 2006, 01:17:28 am
ref passwords changed give me a shout if you had it before


Title: Re: Refs & Rules
Post by: Takz on January 21, 2006, 08:24:38 am
*shout*


Title: Re: Refs & Rules
Post by: No0oB on January 21, 2006, 04:04:48 pm
Since Shag gave me the pass you could add me to the list
 :mrgreen:


Title: Re: Refs & Rules
Post by: Barricade on January 22, 2006, 03:17:41 pm
i pwn all refs  :evil: 8-)


Title: Re: Refs & Rules
Post by: Django on January 22, 2006, 06:53:31 pm
ref pw has changed pm shag or me ingame to get it!


Title: Re: Refs & Rules
Post by: ithkul on January 23, 2006, 08:11:47 pm
I'll say yes thank you to the God ref. Sorry for delayed reply m8. My keyboard has been out of order and i just bought a new one. Just pm me the pass ingame next time we meet there.

To all the rest:
Quoting DJ : "(trust me i know many ways to prevent people like this from connecting to savage so don't be a dickhead)"

This includes me visiting your home and breaking your fingers!  :evil:


Title: Re: Refs & Rules
Post by: Django on January 23, 2006, 10:02:45 pm
agrees with ith!  :evil:


Title: Re: Refs & Rules
Post by: Django on January 28, 2006, 05:16:08 am
Added a new rule that should get rid of the problem I'v seen with refs not explaining their actions and then woundering why every starts flaming them.

TBH 90% of the refs already do this so don't be insulted plus I trust the god ref i have listed here enough to not bother doing this.


Title: Re: Refs & Rules
Post by: Taggi on January 28, 2006, 10:08:07 am
 
Quote
Added a new rule that should get rid of the problem I'v seen with refs not explaining their actions and then woundering why every starts flaming them.

TBH 90% of the refs already do this so don't be insulted plus I trust the god ref i have listed here enough to not bother doing this.


Example:

Taggi: I gonna instant kill you ze unnamed because i can, im leet
Unnamednewbie: I just started pls help, gold pls.
Unnamednewbie has just been slayed by Taggi the great
Taggi: HAHAHAHAHAHAHA
Unnamednewbie has left the server


Title: Re: Refs & Rules
Post by: Django on January 28, 2006, 10:16:53 am
new ref pass is only for the ex2 server only the old one applies to the others


Title: Re: Refs & Rules!
Post by: d00m on February 03, 2006, 01:37:00 pm
Dj dont forget the exploit rule thing only applys to me if i actually attack, you said i could exploit to test the maps out,

so basically im the only person allowed to actually exploit :lol:
(aslong as i dont attack/do anything) Oo


Title: Re: Refs & Rules!
Post by: Django on February 03, 2006, 04:21:22 pm
its not exploiting if you dont attack anything ;) so no your not aloud to exploit  :mrgreen:


Title: Re: Refs & Rules!
Post by: Django on February 07, 2006, 03:46:38 am
Since i have had complaints that there are to many refs on the server and we had our first ref abuse yesterday by some unkown person the ref password has been changed. I've PM'd the people that have this far proved that they can use ref as it was intended and that also login as ref everytime they connect.

Hope this wont cause to many problems.

Cheers DJ


Title: Re: Refs & Rules!
Post by: Sheeproth on February 09, 2006, 02:05:56 am
can we make a rule to kill someone who is obsessively using buffs ??  as i think it is lame !!!


Title: Re: Refs & Rules!
Post by: Django on February 09, 2006, 10:45:10 am
I dont think we can mate because its hard to quantify when some1 is using too many buffs  :|


Title: Re: Refs & Rules!
Post by: Baki-PL on February 10, 2006, 08:06:55 pm
this topic is too big for me to read :P
just 1 sugestion (i think u do it already but worth to say it if not) update the main refrules on the site


Title: Re: Refs & Rules!
Post by: GladiatoR on March 05, 2006, 08:38:20 am
I have 1 problem in ref commands.
When ill try to impeach by ref
/ref impeach
i try to write /ref impeach team1, /ref impeach team_1, /ref impeach teamrace1
But nothing happened  :|

How correctly impeach team 1 or team 2 commander?


Title: Re: Refs & Rules!
Post by: xzor on March 05, 2006, 10:23:48 am
/ref impeach 1

/ref impeach 2


Title: Re: Refs & Rules!
Post by: GladiatoR on March 05, 2006, 10:41:47 am
/ref impeach 1

/ref impeach 2

Thx   :-)


Title: Re: Refs & Rules!
Post by: BrownAle on March 08, 2006, 09:52:18 pm
Aehm Heya there!

Wanted to request Ref Status for eoN. Because of my History of refabusing on my own Server I dont want the Ref Pwd for my own, but for GreenLantern and RahXephon. Would that be possibel? Would be nice!

Thx, eoN


Title: Re: Refs & Rules!
Post by: Django on March 09, 2006, 12:36:05 pm
Hey mate unless some of the current refs become inactive, the general feeling is that we have to many refs/admins as it is. Dont take this bad mate and if a space comes up I'll ask  your mates.


Title: Re: Refs & Rules!
Post by: BrownAle on March 09, 2006, 02:25:07 pm
kk THX  :lol:


Title: Re: Refs & Rules!
Post by: Sheeproth on March 27, 2006, 09:46:39 pm
Ok i have two things for now that i would would be grateful for you to please consider for ref rules :-

     1 ) STACKING = Can refs have the power to move people out of the stack into spec please as i for one have had enough of lame-arse stacking it ruins the games.
     2 ) BEHE FLAG CAMPING = Can refs here have the ability to slay them please as its almost impossible for humans to get the flags with behe defenders.

         and on both occasions repeat offenders to be kicked ?


Title: Re: Refs & Rules!
Post by: KOPOBKA on March 27, 2006, 11:15:49 pm
Aehm Heya there!

Wanted to request Ref Status for eoN. Because of my History of refabusing on my own Server I dont want the Ref Pwd for my own, but for GreenLantern and RahXephon. Would that be possibel? Would be nice!

Thx, eoN
It's impossible. Only EvO members can have ref pass. And those who have it now.


Title: Re: Refs & Rules!
Post by: Django on March 28, 2006, 04:23:57 am
A few people outside of evo have ref on the server mate like fable and ex people we can trust.

I'll be changing the password since some1 said it in global chat so all the refs can expect to be pm'd tomorrow with the new password.


Title: Re: Refs & Rules!
Post by: hell' on March 28, 2006, 10:26:56 am
Ok i have two things for now that i would would be grateful for you to please consider for ref rules :-

     1 ) STACKING = Can refs have the power to move people out of the stack into spec please as i for one have had enough of lame-arse stacking it ruins the games.
     2 ) BEHE FLAG CAMPING = Can refs here have the ability to slay them please as its almost impossible for humans to get the flags with behe defenders.

         and on both occasions repeat offenders to be kicked ?

to 1) i know what u are aiming at with this rules, but consider some thoughts - if there is that "anti-stack-move-rule" it will encourage nicklaming - which will be even easier since more and more new players are on the server. the other thing is - personally there are commanders i realy like to play for and others that i don't trust to have a good game with - maybe this attitude leads to stacked games, as many players share this (i guess). other thing - u impeach the newbie comms like three times - then anoter newbie takes comm (especially on maps where it takes a while to find comms) - then i rather be in the "stacked" team and end this fast... me - and other players - give the new players the advice to train commanding on other servers and/or only take comm if the have experience with it - still they all take comm - so maybe there should be a rule about noob-comms? or rather a mod or some kind of server side thing that only allows ppl with some XP to take comm...

to 2) i absolutly agree with you on that - i mean it is ok if beast capture flagg and a behe spawns (well it sucks if you are human and getting smacked) - but there are maps (baki's new one for example) where one or two behe just camp the flagg and recapture it every single time a human even came trough. but what would you say - when does camping start?   

last: kick for repeated behe camping - hmm - maybe / kick for stacking? no way - as i said before - it will only lead to nicklaming imo


Title: Re: Refs & Rules!
Post by: Shamoke on March 28, 2006, 12:29:46 pm
Aehm Heya there!

Wanted to request Ref Status for eoN. Because of my History of refabusing on my own Server I dont want the Ref Pwd for my own, but for GreenLantern and RahXephon. Would that be possibel? Would be nice!

Thx, eoN

Just as a fresh reminder because brownAle seems to be a clown:

You can also add the fact that you read the refpwd accidently given by Moxterminator, and then telling me that you would not use it.
The day later, people report me that you were (randomly) kicking people on Evo Duel.

You didn't even bother to answer to me when I asked you to explain me, just a voice chat 'yes!' when I told you not to do it again.

So, let me use my own shortcut: Now you know the strength of the fucking big no.


Title: Re: Refs & Rules!
Post by: xzor on March 28, 2006, 01:18:35 pm
vive le france!  :mrgreen:


Title: Re: Refs & Rules!
Post by: Shagroth on March 28, 2006, 02:40:22 pm
gg


Title: Re: Refs & Rules!
Post by: Blados on March 28, 2006, 05:56:05 pm
Ok i have two things for now that i would would be grateful for you to please consider for ref rules :-

     1 ) STACKING = Can refs have the power to move people out of the stack into spec please as i for one have had enough of lame-arse stacking it ruins the games.
     2 ) BEHE FLAG CAMPING = Can refs here have the ability to slay them please as its almost impossible for humans to get the flags with behe defenders.

         and on both occasions repeat offenders to be kicked ?

Noes. neeveeer plx


Title: Re: Refs & Rules!
Post by: Baki-PL on March 28, 2006, 07:00:17 pm
if dj cant realy decide if behe campers should get a slay then kick, lets make a vote, i would vote F1!!!!  :lol:


Title: Re: Refs & Rules!
Post by: Mr_Matt on March 28, 2006, 07:03:05 pm
its the maps fault, too much gold in too convinient places


Title: Re: Refs & Rules!
Post by: Takz on March 28, 2006, 08:23:39 pm
When we get ter pm?
Me agrees with ex.


Title: Re: Refs & Rules!
Post by: Mats on March 28, 2006, 09:44:12 pm
Could we please get a rule that says u can't build a sheild on one side of a mountain and a gar on the other? This makes it virtually impossible to kill that garisson, and u can't reach the sheild since it's miles away(walking distance speaking) from the gar. Building a gar like that would never be allowed in clan wars anyways, would be nice if we could have a rule that it's not allowed on pubs either.


Title: Re: Refs & Rules!
Post by: Harlequin on March 28, 2006, 09:54:39 pm
its the maps fault, too much gold in too convinient places

Although I can see why you would like low gold maps, the game isn't easily playable for new players as it is; let alone lowering gold available. While alot of better players can do well with low gold items and units and not having ideal loadouts, newer players can't afford a further disadvantage. Well, what I'm trying to say is that I foresee a greater gap between skill and less skill causing distress for the newer players and simply hindering other better players. Have no problem with low gold PUGs or friendly CWs on new especially created CW maps for testing though, as it would be interesting.

I'm not really playing Savage 1 anymore, but if there's any competetive matches I can take part in, make it obvious so I can join in  :-P
I'll be active Savage 2 though. Just found Savage 1 a bit too boring and a waste of time in normal pub matches and the rarity of finding good duel partners :(

But the whole CAD thing and more people coming round to SEP-2 seems good, keep it up :)



Title: Re: Refs & Rules!
Post by: Sheeproth on March 28, 2006, 10:50:40 pm
ok behe flag spamming maybe all refs on server at that time can vote between them weather or not to slay them ?


Title: Re: Refs & Rules!
Post by: Django on March 29, 2006, 12:23:19 am
mats i like your idea on shields do a poll post to see what people think? as for behes maybe some1 who feels like flag behe spawning should be banned could do the same?



Title: Re: Refs & Rules!
Post by: Mr_Matt on March 29, 2006, 08:01:00 am
its the maps fault, too much gold in too convinient places
Although I can see why you would like low gold maps, the game isn't easily playable for new players as it is; let alone lowering gold available. While alot of better players can do well with low gold items and units and not having ideal loadouts, newer players can't afford a further disadvantage. Well, what I'm trying to say is that I foresee a greater gap between skill and less skill causing distress for the newer players and simply hindering other better players. Have no problem with low gold PUGs or friendly CWs on new especially created CW maps for testing though, as it would be interesting.

i mean a map like crossroads, snowblind, bunker etc has the amount of npcs needed, and they are at crucial points of the map which means you need to expand in order for your team to do well money wise, a lot of the new maps have all npcs at SH/lair and then its too easy for people to constantly take siege and waste gold.


Title: Re: Refs & Rules!
Post by: xzor on March 29, 2006, 01:24:29 pm
mm yay, add /ref slaybuilding  :evil:


Title: Re: Refs & Rules!
Post by: Blados on March 29, 2006, 01:59:45 pm
naw, I'd say it would be better if it is possible for uttar to make it impossible that the shieldeffect continues behind a wall in SEP2 and maybe even decrease damage of a behe to units when he's at a flag. :mrgreen: But really, either both or none to keep a bit of balance.  :wink:

And maybe shields behind walls should be banned but shield around corners certainly shouldn't.

When I build shields i build them with the thought 'summoners must not be able to hit them and saccers unable to sac them'.
And u won't ever see me building shields with as purpose that summoners can hit them.
Nowadays i also try to build spires behind other buildings so they cant be demorunned and even behind subs arround corners(like Losthills NE for team2) so they can't be sieged so easily from miles away.

Personally I dont think either should be banned as all it takes is more effort(most of the times more effort than a single player can deliver) and more teamwork to take these shielded towers and garr out w/o killing the shield.
Same as behes camping at the flag, you can't just walk up to the flag and hit it when there is a behe waiting for you but its still easily possible to capture the flag even though theres a behe.This all makes the game more interesting and more challenging to play and in the end these are only defensive ways of playing that don't ruin the game it just makes the matches last a few hours longer  :-P.

                                                                                                     


Title: Re: Refs & Rules!
Post by: Django on March 30, 2006, 01:27:28 am
so shall we get a vote going to add some new rules?


Title: Re: Refs & Rules!
Post by: Baki-PL on April 01, 2006, 07:56:16 pm
we dont need a vote, ur the boss around here DJ  :mrgreen: i think i would vote F1 for all anyway


Title: Re: Refs & Rules!
Post by: Sheeproth on April 09, 2006, 06:44:44 pm
your server your rules mate :-)


Title: Re: Refs & Rules!
Post by: Django on April 09, 2006, 10:07:37 pm
remeind me to sort some rules we can all agree on when i am in norway :)


Title: Re: Refs & Rules!
Post by: d00m on April 10, 2006, 07:44:36 am
I agree with everything blados said.Even though i aint paying much attention.

Dont add a rule for behemoths at flags...Its like saying no shooting predators with ballistas! behemoths are easier to aviod than ballistas.


Title: Re: Refs & Rules!
Post by: xzor on April 10, 2006, 09:56:29 am
u trying to say its easier to get a flag which is guarded by a ballista than a flag being guarded by a behe? not really...


Title: Re: Refs & Rules!
Post by: Mats on April 10, 2006, 12:10:18 pm
Behe at flag is only a problem on maps with excessive gold/bad flag positions imo. If the flag is in somewhat open position you can just kill the behemoth with pulse. It's only a problem if there's a big wall or something near the flag the behe can camp behind or if the map got way to easily acessed gold so u can get the gold required for one in notime.


Title: Re: Refs & Rules!
Post by: Dr.Fish on April 10, 2006, 09:12:48 pm
should be able to kick ppl for hopping out of comm ever fucking 5 seconds


Title: Re: Refs & Rules!
Post by: Baki-PL on April 10, 2006, 09:27:33 pm
new problem: if someone exploits a sensore & the other comm dosnt want to kill it what should we do?

i had this situation with vinther, ive asked shag to go to comm & kill it (since i was in a team & he was a spec) - he said he dosnt care, & uttar said its skill (agree - rotfl) so finaly i did it myself, changing team -> jumping into comm -> killing sensore -> going back, but i say we need to get some rule for ppl disobeying refs, not that i want to get some terror but u cant kill a comm u know, maby: killing/destroying exploit (sensore) & impeaching the comm for some time


Title: Re: Refs & Rules!
Post by: xzor on April 11, 2006, 09:23:24 am
new problem: if someone exploits a sensore & the other comm dosnt want to kill it what should we do?

i had this situation with vinther, ive asked shag to go to comm & kill it (since i was in a team & he was a spec) - he said he dosnt care, & uttar said its skill (agree - rotfl) so finaly i did it myself, changing team -> jumping into comm -> killing sensore -> going back, but i say we need to get some rule for ppl disobeying refs, not that i want to get some terror but u cant kill a comm u know, maby: killing/destroying exploit (sensore) & impeaching the comm for some time

exploited sensors happen nowadays like... once in a half year? if someone actually manages to put one then he deserves it :)


Title: Re: Refs & Rules!
Post by: Baki-PL on April 11, 2006, 01:21:15 pm
yea why not actualy :P but what about disobeying refs


Title: Re: Refs & Rules!
Post by: Sheeproth on April 11, 2006, 07:38:47 pm
every map has sensor exploits still its unstoppable but they should be killed by the comm ... DJ ... make a rule when a comm doesnot destroy the sensor a ref can take comm and destroy it.... after all a exploit is an exploit


Title: Re: Refs & Rules!
Post by: MrEvilDr on April 11, 2006, 09:07:16 pm
Someone please tell me why this has turned into a 7 page thread.. I can't be bothered to read.


Title: Re: Refs & Rules!
Post by: hell' on April 12, 2006, 10:38:20 am
...I can't be bothered to read.

well - i can't be bothered to tell you.  8-)


Title: Re: Refs & Rules!
Post by: MrEvilDr on April 12, 2006, 12:28:08 pm
RAWR!


Title: Re: Refs & Rules!
Post by: Sheeproth on April 12, 2006, 01:23:47 pm
This has turned into a 7 page topic cos alot of people have views they want to put on it
 MrEvilDr Likes ButtSecks Wiv Chiprels


Title: Re: Refs & Rules!
Post by: hell' on April 12, 2006, 02:27:12 pm
btw - there should be a rule like:
"No Chiprel molesting before 23:00 CET and not in front of the workers!"  :-D


Title: Re: Refs & Rules!
Post by: MrEvilDr on April 12, 2006, 04:17:26 pm
The worker take the pix


Title: Re: Refs & Rules!
Post by: Shamoke on April 13, 2006, 04:43:55 am
exploited sensors happen nowadays like... once in a half year? if someone actually manages to put one then he deserves it :)

Copy That, X-zor. New rule from now: If you manage to make a A++ exploit, you will be considered as a heroe  :-P


Title: Re: Refs & Rules!
Post by: Django on April 13, 2006, 07:44:57 pm
I will be updating the rules over the next few days to take account of your opinions on certain aspects of the game. Check back again soon :)


Title: Re: Refs & Rules!
Post by: Sheeproth on April 14, 2006, 06:12:27 pm
Thanks Mate ... hopefully we can stop some of the lameness happening


Title: Re: Refs & Rules!
Post by: Taggi on April 15, 2006, 01:02:26 pm
I want to be able to kick camping siege fuckers that has no other goal in game then to spawn/waste gold and instant kill some poor guy . Make it happen!   :mrgreen:


Title: Re: Refs & Rules!
Post by: d00m on April 15, 2006, 01:16:41 pm
Agreed, unless its someone with siege killing someone with siege because thats kinda fair :D


Title: Re: Refs & Rules!
Post by: Sheeproth on April 15, 2006, 07:00:37 pm
Agreed, unless its someone with siege killing someone with siege because thats kinda fair :D

So kick the behe flag spawners cos all flag maps are basically beast maps with people doing this


Title: Re: Refs & Rules!
Post by: Kei on May 08, 2006, 11:47:48 am
i was wondering that LC need a clan ref, to make it even, and since i've cleaned my slate and am ready to sign over all my human rights, what about it?


Title: Re: Refs & Rules!
Post by: Shagroth on May 08, 2006, 12:52:33 pm
ill just say .. Z O M G -  R O F L.


Title: Re: Refs & Rules!
Post by: Django on May 08, 2006, 11:10:46 pm
BTW sheepish I cant give the password out for the ftp because i'd prefer the maps be tested 100% before putting on the server so that it doesnt crash it, like we have had in the past. Also its good to have maps checked for fog and farclip and other bugs before they are tested on the server. So to be on the safe side its better in my opinion to let people post there maps here.

Edit: yay i posted this in the wrong section :/


Title: Re: Refs & Rules!
Post by: hell' on May 09, 2006, 01:08:57 am
ok - just to make this point clear - this might happen, when a ref pisses of a player too much...  :-o

-smack- (http://www.break.com/index/basketballknockout.html)


Title: Re: Refs & Rules!
Post by: Barricade on May 09, 2006, 03:03:55 am
OMFG ROFLMAO HELL
 :evil: :evil: :-D :-D :lol: :lol:

i guess that is just when the reff surpasses the limit of the player's patience  :lol:


Title: Re: Refs & Rules!
Post by: Sheeproth on May 10, 2006, 03:47:19 pm
one punch 3 hour knock out and nearly losss of sight along with a fractured jaw ????????? thats a good punch  :lol:


Title: Re: Refs & Rules!
Post by: Fable on May 15, 2006, 02:08:44 pm
Think we really need a rule against siegecampers because its not funny anymore.
I think the refs are smart enough to see if someone is camping or attacking buildings.
So they can decide to warn the nub so he can get bach to gar/sub to get another unit.
If he doesnt do that we can slay him and if he spawns with a siege again to camp i think we need to kick him. :evil:


Title: Re: Refs & Rules!
Post by: Django on May 15, 2006, 02:20:05 pm
Been thinking about a rule to stop siege camping long and hard. How about this

If you camp (stay and wait for some1 to attack you) at spawn locations (Strong hold, Liar, Gar, Sub-lair) with siege and kill 3 people you will be warned and ref slayed. If you do this again you get your second warning and again get ref slayed. Finaly if you camp a 3rd time you will be kicked. If you rejoin and camp again you will be banned for a week and if after that you camp you will be perm banned.

Warnings should indicate what will happen if some camps again.

What do people think? I think this is fair and should prevent people complaining about refs going to far with rules. If this rule is cool :P then i'll update the first post.


Title: Re: Refs & Rules!
Post by: Barricade on May 15, 2006, 02:34:08 pm
yea it's not a bad thing at all

but does that count for the same thing when a ballista does NOT stay in base to wait for beasts attacking himm but when a ballista is on offence and attacking all over the map ...
i mean i know i can get on people's nerves by killing them.. but 70% im going for buildings and on my way i won't get myself killed to lose 4000 gold so i kill and then they start to whine about what i am doing.. :|


Title: Re: Refs & Rules!
Post by: Django on May 15, 2006, 02:36:30 pm
defending yourself while you attack (move towards a building) is not seige camping that seems to be the main thing people were complaining about.


Title: Re: Refs & Rules!
Post by: KOPOBKA on May 15, 2006, 03:05:54 pm
its all about camping near SPAWNS so if u going to crash some buildings and kill few preds its ok


Title: Re: Refs & Rules!
Post by: Barricade on May 15, 2006, 03:06:41 pm
if u going to crash some buildings and kill few preds its ok
sure that's what i mainly do , so i guess this rule has to be ignored by me and it has to ignore me  :evil:


Title: Re: Refs & Rules!
Post by: Fable on May 15, 2006, 03:36:02 pm
Thats a nice 1 DJ and we all know the trained siegecampers so it wont be to hard to do.
PS we also know you Precious.
And if you really need to siegewhore goto SavageElite server and have some fun there.
Cata's have bigger splash in there so its even more fun to camp.


Title: Re: Refs & Rules!
Post by: Barricade on May 15, 2006, 04:10:54 pm
yeah im just using ballista for fun  :lol:

i can melee as humans  :mrgreen:
but not as beasts since im getting the bad spike lags then  :-o


Title: Re: Refs & Rules!
Post by: Taggi on May 15, 2006, 04:16:47 pm
Sounds good, can you make a server msg on it aswell? or there will be alot of "ref abuse" whine.


Title: Re: Refs & Rules!
Post by: Notausgang on May 15, 2006, 05:44:15 pm
What about ballistas attacking from one of those walls with the arches and wooden "sniper area" on top? (omg, my English is really too bad to describe that object properly...)
I experienced many cases in which the siege campers were on top of one of those but not near any garrs/the sh...

Otherwise I think the rule is well formulated :-)


Title: Re: Refs & Rules!
Post by: Baki-PL on May 15, 2006, 09:38:55 pm
i got this sitation, a behe was camping a flag, about 5min, he was an evo (i wont complain about him, the name aint important) so i told him to get away else ill ref slay him, he still camped telling he is waiting for a sub (but no sub), my men couldnt get the flag cuz of him, so i gived him a warning & he threaten me that he will talk with ppl about geting my ref down... i was pepering to type the command when we got the flag & killed him, so problem solved, but what if it repaetes? i think ill ref slay him for camping, but kinda a stupid reason to lose ref, i know its an evo server but imo u should play on the same rules.

btw he got killed 1 time & spawned as a behe 2nd time,


Title: Re: Refs & Rules!
Post by: Sheeproth on May 15, 2006, 10:12:01 pm
Been thinking about a rule to stop siege camping long and hard. How about this

If you camp (stay and wait for some1 to attack you) at spawn locations (Strong hold, Liar, Gar, Sub-lair) with siege and kill 3 people you will be warned and ref slayed. If you do this again you get your second warning and again get ref slayed. Finaly if you camp a 3rd time you will be kicked. If you rejoin and camp again you will be banned for a week and if after that you camp you will be perm banned.

Warnings should indicate what will happen if some camps again.

What do people think? I think this is fair and should prevent people complaining about refs going to far with rules. If this rule is cool :P then i'll update the first post.

ermmm is this the same for behe flag camping ? cos i have had enough of that it sux


Title: Re: Refs & Rules!
Post by: Django on May 15, 2006, 11:25:55 pm
dont take the rules to serioursly they are there only to stop serial siege campers and i would think camping at a flag with behe is classed as siege whoring.


Title: Re: Refs & Rules!
Post by: Sheeproth on May 15, 2006, 11:41:29 pm
cool think i may have to have a game and slay some people  :wink:


Title: Re: Refs & Rules!
Post by: Barricade on May 16, 2006, 12:06:25 am
cool think i may have to have a game and slay some people  :wink:
2 bad u wont get kills by doing that  :-D
*accidently edited*


Title: Re: Refs & Rules!
Post by: KOPOBKA on May 16, 2006, 12:15:41 am
cool think i may have to have a game and slay some people  :wink:
2 bad u wont get kills by doing that  :-D
need to fix that ;]


Title: Re: Refs & Rules!
Post by: Sheeproth on May 16, 2006, 12:32:51 am
cool think i may have to have a game and slay some people  :wink:
2 bad u wont get kills by doing that  :-D
*accidently edited*

I dont want the kills. But to kill the siege whores at last ........... pleasure  :mrgreen:


Title: Re: Refs & Rules!
Post by: KOPOBKA on May 16, 2006, 12:54:38 am
i'll refslay myself then and will do 9999 kills  :mrgreen:


Title: Re: Refs & Rules!
Post by: BoggyMe on May 16, 2006, 01:37:37 am
hey guys,

just wanted to drop in say hi and ask how you are moderating the refs at the moment, it seems to me that refs are just threatening people they dont like at the moment, if you are well known and liked etc you can get away with a lot. Another thing i wanted to nag about is the verbal abuse they are giving people on the servers, there is a lot of personal verbal attacks along the lines of "you are retarded" type stuff. Remember there may be younger kids playing the game and referees are supposed to ensure that things dont get out of hand and set an example which im not sure they are at the moment,

thoughts welcome


Title: Re: Refs & Rules!
Post by: Django on May 16, 2006, 11:40:38 am
If you can tell me which refs are doing this so we can get it sorted. I'm going to re-do the rules, to prevent this type of stuff happening again when I get sometime but I'm very busy atm :(

BTW welcome to the forum mate :)


Title: Re: Refs & Rules!
Post by: Baki-PL on May 16, 2006, 12:52:27 pm
it seems to me that refs are just threatening people they dont like at the moment,

surly wasnt me, i love all my children  :lol:


Title: Re: Refs & Rules!
Post by: Sheeproth on May 16, 2006, 05:22:58 pm
i not been threatening no-one  :-o


Title: Re: Refs & Rules!
Post by: Django on May 16, 2006, 06:44:32 pm
I'm hoping the new ref rules will solve alot of problems :) Check them out :)


Title: Re: Refs & Rules!
Post by: Sheeproth on May 17, 2006, 12:17:56 am
yeah mate i see the new ref rules .... i like the fact i can kill the damn siege whores as they were making me not wanna play


Title: Re: Refs & Rules!
Post by: Barricade on May 18, 2006, 10:40:54 am
yeah mate i see the new ref rules .... i like the fact i can kill the damn siege whores as they were making me not wanna play
well ur not bad with ballista yourself mate  :-D


Title: Re: Refs & Rules!
Post by: Sheeproth on May 19, 2006, 01:47:39 am
not bad with a balli ?? i have like 7 - 12% accuracy ....... that sux


Title: Re: Refs & Rules!
Post by: Barricade on May 22, 2006, 09:02:01 pm
not bad with a balli ?? i have like 7 - 12% accuracy ....... that sux
hmm

well mine is around 34/47% atm...
used to have above 67%  :-(


Title: Re: Refs & Rules!
Post by: Helios on May 25, 2006, 07:42:44 am
New rules are dumb, end of story.


Title: Re: Refs & Rules!
Post by: Sheeproth on May 25, 2006, 02:17:37 pm
aaaaaaaaahh helios is that cos you can no longer summ whore on puchi3t ??


Title: Re: Refs & Rules!
Post by: Helios on May 25, 2006, 02:26:25 pm
No it's just changing the game because people can't handle being killed by siege is retarded.


Title: Re: Refs & Rules!
Post by: Sheeproth on May 25, 2006, 02:50:30 pm
no its not people cant handle it .... its the fact that siege killing is getting stupid ....... especially the camping ........... i mean whats the point in going to lay a demo on a sub with 3 behe's waiting to kill you ?? its impossible and makes the game boring and pointless


Title: Re: Refs & Rules!
Post by: Helios on May 25, 2006, 07:00:36 pm
Ugh w/e it's stupid, go play another game instead of changing fundamental gameplay.


Title: Re: Refs & Rules!
Post by: Sheeproth on May 25, 2006, 07:13:20 pm
its DJ that makes the changes the refs just follow his rules ... i meran as said before its his server so its his rules ......... you can always talk to him about it if you think its unfair , or even create a new topic and make  poll, then the most agree-able of the idea stays ? cant be fairer than that although you would need to run the idea through DJ  :|


Title: Re: Refs & Rules!
Post by: tanks on May 25, 2006, 08:42:11 pm
When balisters get fixed i'll be happy, otherwise its fine.


Title: Re: Refs & Rules!
Post by: Sheeproth on May 25, 2006, 08:52:30 pm
When balisters get fixed i'll be happy, otherwise its fine.

balli-whores get slayed to tanks ............ or do you mean there is a bug with them ?


Title: Re: Refs & Rules!
Post by: tanks on May 25, 2006, 10:18:13 pm
Just the box is to big for a balister. Also that they can fire behind them or directly to the sides of the center which is impossible. Tbh i'm with helios on this. After all i keep seeing bali's summs ect away from any spawn point getting warned. all you need is blaze/sac or Coil/pulse (actually any weapon to kill a summ). Maby if sac was able to do more damage to siege, or maby, though hated, add more splash damage. the amount of times a cata hasn't died when i've saced next to it is rediculous.


Title: Re: Refs & Rules!
Post by: Sheeproth on May 25, 2006, 10:23:09 pm
can a single demo still take a behe ?


Title: Re: Refs & Rules!
Post by: KOPOBKA on May 25, 2006, 10:26:57 pm
the amount of times a cata hasn't died when i've saced next to it is rediculous.
+


Title: Re: Refs & Rules!
Post by: hell' on May 25, 2006, 10:37:13 pm
the amount of times a cata hasn't died when i've saced next to it is rediculous.
+

same here


Title: Re: Refs & Rules!
Post by: Helios on May 25, 2006, 11:15:30 pm
Well that's Uttar's fault not savage.


Title: Re: Refs & Rules!
Post by: Django on May 26, 2006, 06:19:12 am
I think helios is right people cant handle getting killed by camping siege over and over again but there isnt anything else i can see that can be done to fix the problem. Uttar isnt (as far as i know) going to change sep or release a new version so we are stuck with sep2c.

I agree with sheepish, if you or any1 else can see a way to make the rules better helios post and i'll change them.


Title: Re: Refs & Rules!
Post by: tanks on May 26, 2006, 12:54:14 pm
Rules are fine, just fed up of being warned by refs when i'm nowhere near a spawn point.


Title: Re: Refs & Rules!
Post by: KuJa on May 26, 2006, 01:03:14 pm
then it's not a matter of the rules..
the rules are fine, coz they say it's not allowed to 'camp'..
then it's up to the refs to make sure everyone obeys them..
and then it's a matter of the refs judgement, coz when u spawn and walk away they should see ur not camping..

anyways.. it's not the rules, just the refs don't need to be 'tooo' hard


Title: Re: Refs & Rules!
Post by: Sheeproth on May 26, 2006, 06:45:02 pm
Rules are fine, just fed up of being warned by refs when i'm nowhere near a spawn point.

its not just at spawn points in afraid mate .... its almost anywhere  ... if you are sitting there just waiting for the kills to roll in then its siege camping


Title: Re: Refs & Rules!
Post by: Helios on May 26, 2006, 07:23:19 pm
Yah but the rules specifically say spawn points...


Title: Re: Refs & Rules!
Post by: Sheeproth on May 27, 2006, 08:47:14 pm

Player Rules:

2. Players should NOT camp at spawn locations with siege units. Camping suggests that the unit is not attacking and waiting for someone to come close to kill them.

DJ



ok forget the first sentence and read the second sentence on definition of camping ... therefore it doesnt just refer to spawn points


Title: Re: Refs & Rules!
Post by: Helios on May 28, 2006, 09:57:13 am
Dude, the second sentence is a definition of camping to illustrate what camping is considered for the first sentence (the actual rule) -- it isn't a rule by itself.  If it were it'd be contradictory to the first sentence and say something like "you're not allowed to camp siege anywhere", which it doesn't.  Your reasoning is false, the second sentence on it's own doesn't even make sense -- it's only there for clarification of what the actual rule entails.


Title: Re: Refs & Rules!
Post by: DarkStar on May 28, 2006, 12:07:04 pm
i agree with sheepish...doesnt matter where you are..if yur wating their for a kill..then its
called "camping" in my book.  :roll:





DS


Title: Re: Refs & Rules!
Post by: Helios on May 28, 2006, 12:26:19 pm
That's not up for debate, what the ACTUAL rule says is.


Title: Re: Refs & Rules!
Post by: KuJa on May 29, 2006, 10:54:10 am
i gotta agree with helios..
im not that fancy with english.. so ill just go with what he said :P

they should just define the rule better, take out the "at spawn points" thing in the rule, and make it for any place or w/e
that way no one can whine about the rules saying otherwise or w/e


Title: Re: Refs & Rules!
Post by: Sheeproth on May 29, 2006, 03:28:45 pm
yeah DJ take the "spawn location" off and just leave it as camping ... that way its better to understand ....... cheers  :mrgreen:


Title: Re: Refs & Rules!
Post by: LambChop on September 15, 2007, 02:24:33 am
is there any rules stating the not sacing all game anywhere in this forum??

just want to clarify something

hit me back  :mrgreen:


Title: Re: Refs & Rules!
Post by: Moxy on September 15, 2007, 09:16:11 am
no there is not


Title: Re: Refs & Rules!
Post by: xzor on September 15, 2007, 01:09:43 pm
is there any rules stating the not sacing all game anywhere in this forum??

just want to clarify something

hit me back  :mrgreen:

why the hell did you post in this thread.. its more than a year old..


Title: Re: Refs & Rules!
Post by: Barricade on September 15, 2007, 03:51:58 pm

Player Rules:

2. Players should NOT camp at spawn locations with siege units. Camping suggests that the unit is not attacking and waiting for someone to come close to kill them.

DJ



ok forget the first sentence and read the second sentence on definition of camping ... therefore it doesnt just refer to spawn points
just noticed this but anyways:
I'll take myself as an example, whenever im in a lista im mostly of the time on offence, which means for the ones who don't know that yet: Offence = attacking, and when i attack im moving and not standing still, so that's WHORING instead of CAMPING, and no rule says that whoring isnt allowed, because if there would be such a rule, u might aswell slay/kick coilwhores, sacwhores aswell.



Title: Re: Refs & Rules!
Post by: Mats on September 15, 2007, 04:11:30 pm
delete this topic before more nubs mix up this with the updated server rules? Should really have been locked when it was unstickied as well.


Title: Re: Refs & Rules!
Post by: xzor on September 15, 2007, 04:21:00 pm
delete this topic before more nubs mix up this with the updated server rules? Should really have been locked when it was unstickied as well.

Word.

Locked + Topic name changed.