SamuraiWarsWepoansandItems

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[edit] Items

[edit] Med kit

Medical supplies that allow the restoration of health in one consumable. Restores 50% of total health.


Player cost - 500
Prerequisites - ???

[edit] Ammo pack

Pack of ammunition that increases the arrows or shot for ranged weapons. The affect is automatic and will give the player 100% ammo for the chosen weapon.


Player cost - N/A
Prerequisites - None


[edit] Shaken

Throwing darts for quick, mid ranged attacks. Players can hold up to 5 at a time.


Player cost - 100
Prerequisites - Blacksmith


[edit] Caltrops

Small metal spikes that slow the player down if trodden on.


Player cost - 750
Prerequisites - Laboratory

[edit] Smoke bomb

Small container that releases thick smoke.


Player cost - 1000
Prerequisites - Laboratory

[edit] Explosive

Ceramic containers that house packed gunpowder with a fuse. Useful for building demolition.


Player cost - 2500
Damage - 6000 Prerequisites - Castle-Laboratory

[edit] Weapons

[edit] Katana

The basic sword which allows 3 hit combos.


Attack speed - 7/10
Damage - 50
Player cost - Free
Research time - N/A
Research cost - N/A
Prerequisites - None


[edit] Nodachi

Long sword with longer reach than the Katana but is slower. Allows 2 hit combos.


Attack speed - 5/10
Damage - 100
Player cost - 750
Research time - 45 seconds
Research cost - 300 food / 0 gold
Prerequisites - Blacksmith


[edit] Tachi

Curved sword synonymous with noblemen. Lighter and faster than the Katana and allows 4 hit combos.


Attack speed - 8/10
Damage - 75
Player cost - 1000
Research time - 75 seconds
Research cost - 500 redstone / 0gold
Prerequisites - Castle

[edit] Bow

Standard ranged weapon.


Rate of Fire - Medium
Damage - 75
Starting ammo - 35
Range - Medium
Player cost - N/A
Research time - N/A
Research cost - N/A
Prerequisites - None

[edit] Marksmans Bow

Highly accurate ranged weapon.


Rate of Fire - Low
Damage - 300
Starting ammo - 15
Range - Long
Player cost - 750
Research time - 75 seconds
Research cost - 250 redstone / 0 gold
Prerequisites - Blacksmith-keep

[edit] Musket

Very deadly but inaccurate over long distances.


Attack speed - Low
Damage - 600
Starting ammo - 15
Range - Medium
Player cost - 2000
Research time - 120 seconds
Research cost - 500 redstone / 0 gold
Prerequisites - Trade Outpost

[edit] Boo

Long pole used for swift attacks. Allows 3 hit combos.


Attack speed - 9/10
Damage - 40
Player cost - N/A
Research time - N/A
Research cost - N/A
Prerequisites - None

[edit] Yari

Long spear that is very fast at attacking.


Attack speed - 8/10
Damage - 60
Player cost - 500
Research time - 50 seconds
Research cost - 200 redstone / 0 gold
Prerequisites - Blacksmith

[edit] Naginata

Long polearm with a large blade attached to the end. Slow in attacks be very powerful with long reach.


Attack speed - 4/10
Damage - 120
Player cost - 1000
Research time - 75 seconds
Research cost - 300 redstone / 0 gold
Prerequisites -castle-