From Newerth: Savage Wiki
This is a list of the Beast Horde's Special Abilities. Showing each units aspect of what it can do. giving a small description about each move. In Savage 2 every Unit has a different style of attack for different situations.
[edit] Combat Units
[edit] The Shape Shifter
Melee
| Up close combat is handled old school style using his fists to damage his foes
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Burrow
| The Shape Shifter burrows below the surface to become undetectable
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Lightning Strike
Lightning Strike
| By channeling the same energies that enable them to transform their bodies, Shapeshifters can call down a Lightning Strike from the sky to char their foes.
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| Damage: 60-73
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| Mana: 50
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| Speed: 1700 ms
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Polymorph
| Allows the Shape Shifter to morph into an enemy unit
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Cheetah
| Turns the caster into a cheetah causing 50% faster movement speed
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Blind
| sprays a blinding mist into an opponents eyes
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Sacrifice
| An AoE spell that explodes the caster, damaging nearby opponents
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[edit] The Summoner
Melee
| The Summoner uses his staff for close range combat
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Locusts
| The Summoner calls forth a frantic swarm of locusts to attack his enemy
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Summon Imp
| Summons a weak ranged pet to fight along side the caster
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Summon Bearloth
| Summons a strong melee pet which helps the caster battle opponents
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Heal Pet
| A spell is cast upon the Summoners pet healing it for up to 100hp
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Enchant
| Lowers the aggro of NPC characters of similar level to the caster
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Melee
| The predator rips his opponents apart with his razor sharp claws
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Pounce Attack
| Quickly closes the distance to the target with his powerful attack
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Fireball
| Launchers a powerful fireball at the opponent from distance
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Fear
| Decreases the opponents armor by 100% for a short period of time
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Enrage
| The Predator is engulffed in rage, causing, and taking more damage
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Carnivorous
| Attack that causes damage to an opponent and also heals the attacker
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Venomous
| Poisons the target causing damage for 30 seconds
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[edit] Support Units
[edit] The Conjurer
Melee
| The Conjurer uses his hands and claws to tear into his opponents flesh
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Venomous Spore
| The conjurer ejects poisonous spores from his forearm
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Frost Bolts
| Using arcane power, the Conjurer generates high velocity freezing bolts.
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Build
| Allows the placement and growth of all beast structures
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Entangle Trap
| An Etangle trap is a plant that the Conjurer uses to snare a passerby
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Venus
| A plant that grows into the air and attacks nearby enemies
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Mole Summoner
| Summons a small mole which repairs damaged buildings
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[edit] The Shaman
Melee
| The Shaman uses his enormous hammer to smash opponents
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Thorny Vines
| Vines grow from the ground around a targeted enemy to hold them in place
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Mind Warp
| Confuses the casters enemy and incapacitates them
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Reincarnate
| Brings friendly units that have died back to life to continue fighting
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Heal
| A spell is cast upon a friendly unit healing them for 100hp
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Healing Ward
| Regenerates the health of nearby friendly units
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Mana Ward
| Regenerates the mana of nearby friendly units
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[edit] Siege Units
Push Back
| Uses forces of wind, the Tempest pushes enemies away
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Weak Fireball
| A low damage fireball is quickly fired at opponents
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Hail Storm
| An AoE attack that damages nearby enemy units in its range
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Meteor Strike
| Rains down a meteor from the sky causing damage to enemy buildings
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Etheral
| The tempest turns into a ghostly form, which can't attack or be attacked
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Melee
| An enormous tree trunk is wielded to smash opponents into the ground
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Trunk Slam
| A tree trunk is slammed to the ground causing AoE damage to oppenents
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Log Sweep
| A tree trunk is swung to knock down any nearby opponents
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Stomp
| The Behemoth stops the ground. stunning nearby opponents for 5 sec.
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Shockwave
| Using his tree trunk the behemoth damages enemies in front of him
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