S1 Map Making Guide
From Newerth: Savage Wiki
Note: This is originally posted from a S2Games forum post
If your looking for more resources on map making then you might want to check out www.evolvedclan.com
We have a 4 part mapping guide HERE on our forums including many resources and links in Part 1. (A downloadable version can be found HERE )
Plus icons for overheads HERE
Hope that helps.
Cheers DJ
Common Mapmaker's Controls
The following controls can be used with the Titanium and Tombstone map editors:
"W" - Forward "A" - Bank Left "S" - Backward "D" - Bank Right "R" - Bank Up "F" - Bank Down Wheel Up - Faster Forward Wheel Down - Faster Backward LMB - Object placement RMB - Object rotation Shift - (+LMB+Mousemove) Raise object; (+RM+Mousemove) Resize Object.
Basic Mapping Guidelines
Try to keep your map small - between 64x64 and 96x96. Dont worry if your map is already made, some map resizing programs exist, so you can resize your already-finished map.
Use Fog and Farclip - Sensible values are recommended. Existing Savage maps usually have decent fog and farclip values.
Test - It is necessary to test your map. Test worker pathing, make a practice base, make sure there are no glitches in building placement. Iron your map out for exploits.


