| General: Comes in 3 flavours. Magnetical, electrical and chemical. Need to have at least one of the three if you want to win a game. Costs 800 redstone each.
Enables: Depends on which one it. Mag enables magnetic weapons, items, shield tower upgrade and the shield buff. Elec enables electrical weapons, items, shock tower upgrade and the elec buff. Chem enables chemical weapons, items, mortar tower upgrade and the speed buff. Each factory adds 100 to the pool for that buff. Meaning that if you 3 elec factories, the buff pool for elec can have at most 300 points. Each buff takes 75 points from their pool.
Researches: Nothing. But unlocks researches in other buildings.
when destroyed: The whole column falls away. Example: If the last magnetic factory is destroyed, all magnetic weapons and items are disabled. The magnetic buff pool is zero. The magnetic buff becomes unavailable cause the pool doesnt replenish anymore. The shield tower upgrade is unavailable. Same for the other factories. In other words, dont let them be destroyed.
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