Deform

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The Deform tools are a set of tools in the K2 Editor used to manipulate the layout of the terrain in a user's map. Below you will find a list of the Deform tools. The tool descriptions follow the layout of the tool bar.

[edit] Raise/Lower

The Raise/Lower tool is used to raise and lower (left and right mouse click respectively) terrain based on brush shape and strength settings. Having a brush strength of 128(default setting) will rapidly raise or lower the terrain, while a brush strength setting of 35 will allow you gradually create rolling hills, mountain peaks, cliff faces and much more.

[edit] Flatten

The Flatten tool is used to flatten terrain to a specific height as defined by your first mouse click. The flatten tool is great at making plateaus/mesas and gradually building up terrain to make hills and ramps.

[edit] Cut

The Cut tool is used "reset" the terrain to it's original value (no elevation change).

[edit] Smooth

The Smooth tool is used to smooth terrain in relativity to it's surrounding terrain. For instance using the Smooth tool on a piece of high terrain and lower terrain will create a slope between the two, making a ramp, instead of having to cliffs.

[edit] Clear

The Clear tool seems to remove all elevation data from the affected terrain and reverts it back to it's default state.

[edit] Noise

The Noise tool is used to add random variance to terrain.

[edit] Harmonic

The Harmonic tool raises and lowers terrain on what seems to be the difference between two sampled areas.