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Author Topic: Commander lag spikes?  (Read 1835 times)
Hakugei
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« on: August 13, 2017, 04:25:48 pm »

Shagroth has reported possible comm lag spikes occuring at seemingly random intervals.
He said that both comms have a high ping at the same time during.
He also said that this has started last year, before XR 1.3 patches.

Have other players observed this behavior?
Does anyone have more information available?
How do the comms perceive these high ping situations?

Unfortunately, to have a chance at finding and fixing this possible bug, I'll need more information.
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mutan
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« Reply #1 on: October 11, 2017, 08:49:59 pm »

I've observed that sometimes whatever im in comm or on field, ping rizes to high values, eventually reconnecting by itself. And for me it started after some recent update.
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Hakugei
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« Reply #2 on: October 12, 2017, 09:08:33 am »

How recent is recent?
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mutan
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« Reply #3 on: October 12, 2017, 12:09:59 pm »

Dont remember, about five months.
« Last Edit: October 12, 2017, 12:12:08 pm by mutan » Logged

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Hakugei
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« Reply #4 on: October 12, 2017, 01:19:50 pm »

Alright, I'll take a look, but the timeframe is a bit too vague.
Do you perhaps, instead of the time, remember what was in the patch?
What did it add or change?
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mutan
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« Reply #5 on: October 12, 2017, 02:00:42 pm »

Sorry but i don't remember that, but it seems to apear more often while pmining with some other players pmining, just a feeling tho.
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Hakugei
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« Reply #6 on: October 13, 2017, 01:19:21 pm »

I'll keep it in mind, but it's a bit of a "needle-in-a-haystack" situation, and I don't have a magnet.
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Jegenrapo
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« Reply #7 on: December 08, 2017, 10:57:02 am »

I've got the same problem as Mutan. The ping just goes to 999 almost every game in the start. It happens always when +10 players and often when less than 10 players. If I play as a commander the ping just gets high and I must reconnect all the time again (for example 5 times).
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mutan
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« Reply #8 on: December 09, 2017, 03:26:14 pm »

In my case it says in console "Cannot read server frame"

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Hakugei
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« Reply #9 on: December 09, 2017, 04:44:52 pm »

This implies a connection issue.
Too many important server frames didn't arrive and thus couldn't be processed.

Unfortunately, if this is an issue with the server and not your own connection, it's difficult to tell and test when only a tiny amount of people have the problem (I don't, so it's impossible for me to test personally).



So, it happens at the start every time?
And then somewhere in the middle it happens again?
Or does it gradually build up slowly on1 by one until there are too many lost frames to handle?
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mutan
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« Reply #10 on: December 20, 2017, 07:35:46 pm »

This bug must be somehow related with pmining (atleast in my case). Whenever game starts and players pmining im getting high ping values and must reconnect, however on xr_normalize there is no problem, as well as later game states on other maps. And yes i'm having some connection problems atm.
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