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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: XR 1.3 Patch (2-4-2017)  (Read 15409 times)
Chiprel
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« Reply #60 on: April 04, 2017, 11:08:07 pm »

2 weird situations on nohope:
I was pred with carn, sav with shield buff comes near sub, I had around 70-85% hp, I hit him once so got some +hp, He one shot me with shotgun. Instant death.

I was shammy, Reviving pred near 4 legios and one nomad, 3 legios and nomad were in fire buff range so i buffed(fire). They didn't get hit by fire at all till 3 of them moved so close that they were touching my shaman body(or it was connected to revival anim? not sure).
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Bullet
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« Reply #61 on: April 04, 2017, 11:22:41 pm »


Dead ppl can change value they drop ... to 1.
Suggestion : set a minimum amount ( 100?250?) or something
Intended, not a bug. But can change it anyway.

[/quote]

well the low amount(1) is the thing that makes it a fountain.. like, goldbags everywhere Tongue especially if u bind it to your "W" key and also move with W  Grin
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Bullet
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« Reply #62 on: April 04, 2017, 11:47:38 pm »

bug:

shamans cant pick up gold/redstone from fallen allied buildings.

Another bug/confusing gameplay mechanic:

shamans can heal altars with their healing mechanic, but normal melee hits on it doesnt repair it, neither from shamans or from normal field units.

proposed solution: either remove ability to heal shrines for shamans , or make it repairable by melee hits  (so that it is consistent with how units repair/heal buildings)
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Hakugei
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« Reply #63 on: April 05, 2017, 12:09:11 am »

2 weird situations on nohope:
I was pred with carn, sav with shield buff comes near sub, I had around 70-85% hp, I hit him once so got some +hp, He one shot me with shotgun. Instant death.
May need you to reproduce it first. Or a demorecord.
Could have been other things hitting you at the same time as well.
My local test says it only deals barely under 200 damage at point-blank.

I was shammy, Reviving pred near 4 legios and one nomad, 3 legios and nomad were in fire buff range so i buffed(fire). They didn't get hit by fire at all till 3 of them moved so close that they were touching my shaman body(or it was connected to revival anim? not sure).
Was the person you were reviving inbetween you and the victims (or partially)?
Or were the humans chap potioned (with the bonus effect/aura)?



shamans cant pick up gold/redstone from fallen allied buildings.
You cannot pick up stone/gold from a destroyed allied building; it's a reward for the enemy.

shamans can heal altars with their healing mechanic, but normal melee hits on it doesnt repair it, neither from shamans or from normal field units.
Heal =/= Repair, though.
But we'll see how Daemon had intended it.
« Last Edit: April 05, 2017, 12:29:21 am by Hakugei » Logged
Nobody
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« Reply #64 on: April 05, 2017, 12:26:59 am »

Just played on newhope and had this weird glitch: every time I came to this weird spot with a rock every sprite near the rock would disappear, except the ground. My Graphics card is an R9 270X. Tried recording it, but both AMD Relive and OBS only get a frozen frame  Undecided
http://i.imgur.com/C75F9JV.jpg
« Last Edit: April 05, 2017, 12:36:11 am by Nobody » Logged

going for top 10 healer Cheesy
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« Reply #65 on: April 05, 2017, 12:49:53 am »

Just played on newhope and had this weird glitch: every time I came to this weird spot with a rock every sprite near the rock would disappear, except the ground. My Graphics card is an R9 270X. Tried recording it, but both AMD Relive and OBS only get a frozen frame  Undecided
http://i.imgur.com/C75F9JV.jpg


I think that's just a poorly built map, probably an occluder sticking out from the hill behind you. I noticed it too!
 Knuppel Knuppel Should probably be fixed but highly doubt it.
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Nobody
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« Reply #66 on: April 05, 2017, 09:54:21 am »

Just played on newhope and had this weird glitch: every time I came to this weird spot with a rock every sprite near the rock would disappear, except the ground. My Graphics card is an R9 270X. Tried recording it, but both AMD Relive and OBS only get a frozen frame  Undecided
http://i.imgur.com/C75F9JV.jpg


I think that's just a poorly built map, probably an occluder sticking out from the hill behind you. I noticed it too!
 Knuppel Knuppel Should probably be fixed but highly doubt it.
Ah okay thanks

Tho this one is actually a bug:
http://i.imgur.com/UmaCbin.jpg
Wouldn't let me switch melee weapon without first unequipping my current, was in the new beast spawn thingy
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going for top 10 healer Cheesy
Marbello
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« Reply #67 on: April 06, 2017, 07:47:18 pm »

When a human siege unit has chaplains potion effect (with 2-4 players), then immortal those sieges become. This might also apply to other human units. Nearly immortal, all splash damage incl. sac doesnt work anymore, single target becomes to weak.
« Last Edit: April 06, 2017, 08:17:29 pm by Marbello » Logged

More meaning!
Oldman
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« Reply #68 on: April 06, 2017, 09:17:09 pm »

I run into this error when trying to update:

Error 707: Out of memory. Could not allocate xxxx bytes in:
ZipWorker::execute()


Any ideas or do I just reinstall whole savage?

Change the version in localversion to one like at least 50 older. (7000?)
I have the same error Sad
And changing version doesn't help me. Application doesn't updated because the error repeats
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Oldman
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« Reply #69 on: April 06, 2017, 09:34:27 pm »

I run into this error when trying to update:

Error 707: Out of memory. Could not allocate xxxx bytes in:
ZipWorker::execute()


Any ideas or do I just reinstall whole savage?

Change the version in localversion to one like at least 50 older. (7000?)
I have the same error Sad
And changing version doesn't help me. Application doesn't updated because the error repeats

Thanks to Whisky for help!
I had changed compressToS2z in au.cfg from 1 to 0 and my application updated good Smiley
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Daemon
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« Reply #70 on: April 06, 2017, 09:37:03 pm »

When a human siege unit has chaplains potion effect (with 2-4 players), then immortal those sieges become. This might also apply to other human units. Nearly immortal, all splash damage incl. sac doesnt work anymore, single target becomes to weak.
Fixed
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H3027
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« Reply #71 on: April 15, 2017, 04:20:47 pm »

Amazing work, guys!

It's fun to implement new features, but rare to have devs that are devoted to the nerve-racking job of fixing things.
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First Witch: When shall we three meet again / In thunder, lightning, or in rain?
Second Witch: When the hurlyburly's done, / When the battle's lost and won.
mutan
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« Reply #72 on: April 17, 2017, 07:00:54 pm »

Monkits have no texture on their left hand and Oshore running animation is glitchy.
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Do you have high ambitions about your future but you smoke joints?! We will protect you, by putting you in to jail for atleast 3 years, with serial murderers and rapists. But atleast you wont ruin your life by drugs!
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