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Author Topic: xr_city  (Read 9755 times)
kLLik
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« Reply #45 on: January 14, 2016, 02:39:04 pm »

i truuust you  Rolleyes Rolleyes Rolleyes
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Tjens
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« Reply #46 on: January 14, 2016, 03:07:12 pm »

kLLik lets do a collab map
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kLLik
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« Reply #47 on: January 14, 2016, 03:59:12 pm »

We can do it , but i am busy few days with badlands and xr_city , until I'm done , you can make your idea about terrain  Smiley
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kLLik
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« Reply #48 on: January 15, 2016, 07:51:38 am »

i think this will work... must test it with more players... alone it give me weapon in 1 min after game started..

ed: tested... still one player get items... rest of team no ..

ed2: if i put it in "null" it give me that weapon and meds again and again.. 1 min interval  Sad


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« Last Edit: January 15, 2016, 09:36:41 am by kLLik » Logged

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Trigardon
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« Reply #49 on: January 15, 2016, 04:28:08 pm »

I had a few ideas already using triggers and gamescripts to make it work. Can be cheated too easily tho. Need some more time. In case anybody else has ideas share.
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kLLik
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« Reply #50 on: January 15, 2016, 04:56:29 pm »

Ok , thx  Smiley
If you can , make it in interval to give items just once( for all players ) after game start ( ex: Second 10) , I try to reduce objects from map , so i want to remove that shelter with red swords  Wink )
 
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Captain Kenway
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« Reply #51 on: January 15, 2016, 05:00:33 pm »

pretty bad map, is it up for deletes?
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kLLik
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« Reply #52 on: January 15, 2016, 05:10:52 pm »

It is bad now , but after bugs will be fixed and I'll make another overhead , it will be a good map  Smiley
Go away kenway Knuppel , this topic isnt for you Police
« Last Edit: January 15, 2016, 05:19:47 pm by kLLik » Logged

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kLLik
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« Reply #53 on: January 17, 2016, 11:34:54 am »

so , Trigardon , you finished it??? Rolleyes

ed : tonight i finish badlands , and i will start to work for xr_city , someone have any ideas how i should fix that stack/lock in terrain/props Huh

I will change planks , reduce objects , cover that stack/look with props , new name for map... something else??
« Last Edit: January 17, 2016, 11:38:37 am by kLLik » Logged

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kLLik
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« Reply #54 on: January 25, 2016, 01:56:59 am »

Daemon , You said is relative easy to make that weapon script ONCE/GAME FOR ALL PLAYERS , can you tell me what i supose to change in my script?? Pic. with script down..page
Ed: Tried with remove and script and is pretty bad.. Undecided
Ty Afro
« Last Edit: January 25, 2016, 02:01:23 am by kLLik » Logged

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Tjens
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« Reply #55 on: January 25, 2016, 02:38:37 pm »

Yow klikk what do you mean with stack/lock terrain props?

You need any help to fancy up the map?  Because I'm an expert at that (just not so much an expert and gameplay and simplicity),  so I could try and fancy up map up a bit Smiley

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kLLik
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« Reply #56 on: January 25, 2016, 03:16:35 pm »

It was like an invisible wall and players cant pass/shoot through it.. Cant find reason for that.. But now in New city i think will be fine.. I finished map in this morning , now i must create new overhead and to update that script if someone can fix it  Undecided
Don't remember if I uploaded last version on newerth.. Smiley
« Last Edit: January 25, 2016, 03:32:00 pm by kLLik » Logged

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Tjens
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« Reply #57 on: January 25, 2016, 03:50:00 pm »

What exactly do you want the script to do??
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kLLik
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« Reply #58 on: January 25, 2016, 04:04:06 pm »

To give a weapon for each player in sec 15 , no just for first player who join in team , look down in page is an screenshoot attached.
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kLLik
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« Reply #59 on: January 26, 2016, 09:26:35 am »

ok .. so lets start  Rolleyes

called it now xr_arkyn  Tongue

Tasty wanna a mini rs mine for each base added ;
Trigardon said too much rs stone ( sawmill infinity stone ) , so now just 2 small sawmills in middle ;
Daemon said to create diferite props, buildings , etc... created  Rolleyes ;
Tjens said , too perfect terrain and texture , now terrain have deformities ;
Tjens said , not enough cover , now walls and buildings larged ;
A nob said ( cant remember who  Huh ) "shit map , i cant build in dungeon" , so i larged dungeon ( now have 2 levels ) and now you can build in ;
Captain Kenway said " this map is too hard for me "  Undecided , so now all buildings are opened ( portals are visible now ) ;
Someone said " dont let edges empty and simple " so i created nature  Cool

Another updates :
- removed autogold miner;
- added more mobs for gold;
- removed 4 heals , now just 1 heal regen in middle ;
- map painted in a lot of texture and colors  Smitten  ;
- human can put perfect shield , so i allowed summ to can pass through portal ;
- tunnel larged , all units can pass it ;
- after auto rs miner ( from dungeon ) is gonne , a mini rs mine show up ;

New minimap in few hours  Afro

ed: middle build have roof a glass , they just can see thourgh it , no shoot .
I forgot to say , covered all just with 8 occluders , and reduced world farclip to 2500 , to reduce lag Cool


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« Last Edit: January 29, 2016, 08:39:52 am by kLLik » Logged

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