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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
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Author Topic: Savage XR has stopped working.  (Read 2342 times)
Vectile
If you call one wolf, you invite the pack!
Jr. Member
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Posts: 69



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« on: April 19, 2015, 02:58:32 pm »

System Specs are in DxDiag file:
Screenshot is in PNG:

-----------------------------------------------------------------------
Savage XR has stopped working

Problem signature:
  Problem Event Name:   BEX
  Application Name:   silverback.exe
  Application Version:   1.0.0.7054
  Application Timestamp:   552d5f13
  Fault Module Name:   StackHash_e98d
  Fault Module Version:   0.0.0.0
  Fault Module Timestamp:   00000000
  Exception Offset:   00000000
  Exception Code:   c0000005
  Exception Data:   00000008
  OS Version:   6.1.7600.2.0.0.256.1
  Locale ID:   2057
  Additional Information 1:   e98d
  Additional Information 2:   e98dfca8bcf81bc1740adb135579ad53
  Additional Information 3:   6eab
  Additional Information 4:   6eabdd9e0dc94904be3b39a1c0583635
--------------------------------------------------------------------------------------------------------

I have copied my whole Console Log :

************************************************************
Silverback Engine starting up...
[2015-04-19]
[13:55:47]
VERSION INFO
=====================================
(video res goes here)
Silverback build date: Apr 14 2015 |1, 0, 0, 7054
Net Protocol: 12
Silverback XR

Version stamp is now OFF
running with glib version 2.2.3
---------------------------------------------------------
Vid_Init():
 * Adding mode 1: 640x480x16
 * Adding mode 2: 640x480x32
 * Adding mode 3: 720x480x16
 * Adding mode 4: 720x480x32
 * Adding mode 5: 720x576x16
 * Adding mode 6: 720x576x32
 * Adding mode 7: 800x600x16
 * Adding mode 8: 800x600x32
 * Adding mode 9: 1024x768x16
 * Adding mode 10: 1024x768x32
 * Adding mode 11: 1152x864x16
 * Adding mode 12: 1152x864x32
 * Adding mode 13: 1280x720x16
 * Adding mode 14: 1280x720x32
 * Adding mode 15: 1280x768x16
 * Adding mode 16: 1280x768x32
 * Adding mode 17: 1280x800x16
 * Adding mode 18: 1280x800x32
 * Adding mode 19: 1280x960x16
 * Adding mode 20: 1280x960x32
 * Adding mode 21: 1280x1024x16
 * Adding mode 22: 1280x1024x32
 * Adding mode 23: 1360x768x16
 * Adding mode 24: 1360x768x32
 * Adding mode 25: 1360x1024x16
 * Adding mode 26: 1360x1024x32
 * Adding mode 27: 1366x768x16
 * Adding mode 28: 1366x768x32
 * Adding mode 29: 1440x900x16
 * Adding mode 30: 1440x900x32
 * Adding mode 31: 1600x900x16
 * Adding mode 32: 1600x900x32
 * Adding mode 33: 1680x1050x16
 * Adding mode 34: 1680x1050x32
 * Adding mode 35: 1920x1080x16
 * Adding mode 36: 1920x1080x32
Using mode 36: 1920x1080x32
GL_Win32_SetGamma() failed
OpenGL: Vendor: ATI Technologies Inc.
OpenGL: Renderer: AMD Radeon HD 7700 Series
OpenGL: Version: 4.4.13283 Compatibility Profile Context 14.501.1003.0
OpenGL: Extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
Enabling GL extension ARB_vertex_buffer_object
Enabling GL extension EXT_compiled_vertex_array
Enabling GL extension EXT_texture_env_combine
Enabling GL extension ARB_multitexture
Enabling GL extension EXT_secondary_color
Enabling GL extension EXT_separate_specular_color
Extension NV_register_combiners not available
Enabling GL extension EXT_texture_env_dot3
Enabling GL extension EXT_texture_compression_s3tc
OpenGL: s3tc seems to be supported

--------------------------------------
Initializing GLSL
Enabling GL extension ARB_shading_language_100
Enabling GL extension ARB_shader_objects
Enabling GL extension ARB_vertex_shader
Enabling GL extension ARB_fragment_shader
Detecting supported Shader Model...
- Shader Model 5 detected
^gGLSL supported
--------------------------------------

---------------------------------------------------------
Sound Output Driver Type: Unrecognized Driver
0 - Speakers (Siberia V2 Illuminated)
1 - Speakers (Realtek High Definition Audio)
2 - 1 - 22W_LCD_TV (AMD High Definition Audio Device)
3 - Realtek Digital Output (Realtek High Definition Audio)
Using driver ^g0
---------------------------------------------------------
Sound Recording Drivers:
0 - Microphone (Siberia V2 Illuminated)
Using driver ^g0
---------------------------------------------------------
Driver capabilities
- Driver has no special capabilities.
---------------------------------------------------------
Recommend software channels : 32
Using 64 software channels
Using 64 total channels
---------------------------------------------------------

----------------------Load Archives----------------------
savage0.s2z archive loaded!
---------------------Archives Loaded---------------------

--------------------------------------
Loading high level shaders
^g Linked Shader 3 (std_object.vert, nm_object_sm3.frag)
^g Linked Shader 4 (std_object.vert, nm_gm_object_sm3.frag)
^g Linked Shader 5 (object_notangent_sm3.vert, gm_object_sm3.frag)
^g Linked Shader 1 (null.vert, none)
--------------------------------------

Initializing World Engine...
Initializing Physics Engine...
Initializing Effects Engine...
Port 63483 opened
Port 63484 opened
Initializing Game...
 * Initializing States...
 * Initializing Team Upgrades...
 * Initializing Objects...
Python Paths: C:/Program Files (x86)/Savage XR/game/python;C:/Program Files (x86)/Savage XR/game/python/savage9.zip;C:/Program Files (x86)/Savage XR/game/python/savage8.zip;C:/Program Files (x86)/Savage XR/game/python/savage7.zip;C:/Program Files (x86)/Savage XR/game/python/savage6.zip;C:/Program Files (x86)/Savage XR/game/python/savage5.zip;C:/Program Files (x86)/Savage XR/game/python/savage4.zip;C:/Program Files (x86)/Savage XR/game/python/savage3.zip;C:/Program Files (x86)/Savage XR/game/python/savage2.zip;C:/Program Files (x86)/Savage XR/game/python/savage1.zip;C:/Program Files (x86)/Savage XR/game/python/savage0.zip;C:/Program Files (x86)/Savage XR/game/python/lib;C:/Program Files (x86)/Savage XR/game/python/lib/3rd-party.zip;C:/Program Files (x86)/Savage XR/game/python/lib/MySQLdb.zip;C:/Program Files (x86)/Savage XR/game/python/lib/python272.zip
Python: Initializing Server-Side...
 * Initializing Maps...
 * Initializing Triggers...
Python: Initializing Client-Side...
Reloading GUI...
_race is "beast"
_race is "beast"
_race is "beast"
_race is "beast"
Port 49861 opened
Resetting Client...
We already have the overhead map for world xr_n4b_omega3
---------
^yWelcome ^yto ^900G^910r^920o^930e^940n^950t^960j^970u^980h^990's^890 ^790K^690i^590n^490g^390d^290o^190m^090!^y.
^yVisit ^900Newerth.com ^yfor ^ySavage ^yXR^y'^ys ^yCommunity ^yWebsite.
^yVist ^gserver^g.^ggroentjuh^g.^geu ^yfor ^yserver ^yforum!
^yThis ^yserver ^yis ^ynot ^yfree! ^yPlease ^yvisit
^yNewerth.com. ^yAny ^ydonations ^yare ^yvery ^ywelcome.
^900Playing ^900on ^900this server ^900is ^900a ^900privilege^900, ^900not ^900a ^900right^900!
---------
Reloading Client Config...
Loading Game from standard/XR.objlist:
 * Loading States...
 * Loading Meta Config...
 * Loading Objects...
Flagging client data for reload...
 * Generated techtree with 117 obj entries and 0 tu entries
Reloading GUI...
_race is "beast"
_race is "beast"
_race is "beast"
_race is "beast"
_race is "beast"
_race is "beast"
Python: Reloading Client-Side...
animevent: anim name wounded_right not found
animevent: anim name wounded_fwd not found
animevent: anim name wounded_right not found
animevent: anim name wounded_fwd not found
Vectile has joined the game
You have gained a level
^clan 86184^Bollos killed ja,PL with a Flux Gun
Cannot read server frame 6355 (Was expecting continuation frame 6352)
Cannot read server frame 6355 (Out of order sequence, count 2 should have been 1)
Opened demos/Vectile-xr_n4b_omega3-04.19.2015.demo
Wrote demo header.  Waiting for update...
(Type "demostop" to stop the recording)
Cannot read server frame 6391 (Previous frame 6388 was buffered out)
Received full update.  Demo recording started!
^clan 42266^FrEaKy killed ^clan 84469^BEAST with a Flux Gun
^clan 86184^Bollos killed ^clan 86274^Kjalle with a Flux Gun
^clan 73064^bow killed Eumi with a Tempest
^clan 39107^achiIes killed ^clan 42266^FrEaKy with a Rabid
NumeroUno killed XR_FirstTimePlyaer with a Hatchet
NumeroUno killed ^clan 39107^achiIes with a Hatchet
4> NumeroUno> ^clan 80227^
11> ^clan 42266^FrEaKy> lol
^clan 86274^Kjalle killed v with a Sacrifice
^clan 86274^Kjalle made the ultimate sacrifice
^clan 73064^bow killed ^clan 86184^Bollos with a Stalker claws
^clan 79247^Bismuth killed ^clan 73064^bow with a Flux Gun
^clan 39107^achiIes killed ^clan 79247^Bismuth with a melee attack
^clan 39107^achiIes killed NumeroUno with a Rabid
^clan 56441^Rom made the ultimate sacrifice
^clan 42266^FrEaKy killed ^clan 39107^achiIes with a Saber
v killed ^clan 86274^Kjalle with a Flux Gun
Eumi killed ^clan 84469^BEAST with a Saber
^clan 79247^Bismuth killed ^clan 73064^bow with a Flux Gun
static has joined the game
^clan 86167^static joined team 1
^clan 39107^achiIes killed Eumi with a Rabid
^clan 42266^FrEaKy killed XR_FirstTimePlyaer with a Flux Gun
^clan 84658^Arch honors his tribe with 3 kills
^clan 84658^Arch killed ^clan 39107^achiIes with a Saber
^clan 86184^Bollos killed ^clan 86274^Kjalle with a Flux Gun
ja,PL killed NumeroUno with a Summoner strike
^clan 56441^Rom killed ^clan 42266^FrEaKy with a Sacrifice
^clan 56441^Rom made the ultimate sacrifice
^clan 39107^achiIes killed ^clan 79247^Bismuth with a Rabid
^clan 86167^static killed ^clan 39107^achiIes with a Saber
^clan 86167^static killed ja,PL with a Flux Gun
^clan 86167^static honors his tribe with 3 kills
^clan 86167^static killed ^clan 84469^BEAST with a Flux Gun
^clan 85625^djinghis honors his tribe with 3 kills
^clan 85625^djinghis killed ^clan 39107^achiIes with a Flux Gun
18> ^clan 39107^achiIes> wtf
18> ^clan 39107^achiIes> wtf
65> ^clan 25542^Bistro> been called to work gtg, cya all
18> ^clan 39107^achiIes> wtf
18> ^clan 39107^achiIes> wtf
18> ^clan 39107^achiIes> twtf
18> ^clan 39107^achiIes> twtf
18> ^clan 39107^achiIes> twtf
^clan 86274^Kjalle killed NumeroUno with a Carnivorous
^clan 43030^HADES killed ^clan 84658^Arch with a Blaze
^clan 39107^achiIes killed ^clan 42266^FrEaKy with a Carnivorous
^clan 39107^achiIes killed v with a Carnivorous
^clan 25542^Bistro disconnected
^clan 86184^Bollos killed ^clan 56441^Rom with a Flux Gun
^clan 86184^Bollos honors his tribe with 3 kills
^clan 86184^Bollos killed ^clan 84469^BEAST with a Saber
^clan 39107^achiIes honors his tribe with 3 kills
^clan 39107^achiIes killed ^clan 86167^static with a Rabid
^clan 79247^Bismuth killed ^clan 39107^achiIes with a Flux Gun
^clan 85625^djinghis killed ^clan 73064^bow with a Flux Gun
18> ^clan 39107^achiIes> ROFL
Current value: stamina_stone
^clan 86184^Bollos killed XR_Fi                                                           

* DxDiag.txt (30.48 KB - downloaded 39 times.)

* Sava.png (90.82 KB, 1910x868 - viewed 89 times.)
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Vectile
If you call one wolf, you invite the pack!
Jr. Member
**
Posts: 69



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« Reply #1 on: April 19, 2015, 03:26:51 pm »

DONT WORRY NOW Cheesy FIXED IT !
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SOMA
Full Member
***
Posts: 125


If you can't convince them, confuse them!


View Profile WWW
« Reply #2 on: April 25, 2017, 02:12:59 pm »

how did you solve it, i have same issue 3 weeks now, by luck sometime work and many time i receive this when i join the game

animevent: anim name wounded_right not found
animevent: anim name wounded_fwd not found
animevent: anim name wounded_right not found
animevent: anim name wounded_fwd not found

Edit: also Cannot read server frame xxxx (Previous frame xxxx was buffered out)

any ideas?

all solutions which i tried and provided by Stringer didn't work now

i tried all these:
Firewall Ports TCP/UDP allowed.
Download new XR Source.
Reset/Restart ISP modem like 100 times.
Change server frame from 20 to 40.
Upgrade new graphic card.
Wireless/wired.
Comparability with win 7 --> im currntly using windows 8.1 64it, 8 GB RAM


« Last Edit: April 25, 2017, 02:16:07 pm by SOMA » Logged

Hakugei
XR Coder
Legendary Member
***
Posts: 3676



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« Reply #3 on: April 25, 2017, 05:08:34 pm »

Cannot read server frame xxxx (Previous frame xxxx was buffered out)
Which version are you running?
Did you update?
Did the update fail?
Can you run an own local server?
Logged
SOMA
Full Member
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Posts: 125


If you can't convince them, confuse them!


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« Reply #4 on: April 25, 2017, 10:12:32 pm »

Cannot read server frame xxxx (Previous frame xxxx was buffered out)
Which version are you running?
7316
Did you update?
yes
Did the update fail?
all newest updates happen for last 3 weeks updated without problem, but when i try download new source from savagexr site and the download for new update started, is failed 2 times during process, when i start update again it connecting and finished without issue . but also the new source which i download it gave same thing
Can you run an own local server?
yes

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