Hi Daemon and Skope,
I tried to use the XR models and add some movements to them and use them in Savage 2. Using 3ds max 8 (a must because the Sav2 exporter is 3ds 8 only, import with ds9 and exported them to .3ds) with biped models.
Well 3ds max 9 messes up the bones when you export to .3ds (fbx is working but cant import the files in 3ds 8 with out crashing). So I wanted to make own animations (just need walking, sitting, trading).
Im using this tutorial with a simple box model, but I get an error. Someone has an idea?http://majoh.deviantart.com/art/Mandi-s-3dsmax-Biped-Tutorial-26515784
ERROR: Found a vertex linked to a bone that's not in the bones list!
Using 3ds max 8 with the official S2 K2 Exporter.
I think the models are quite similar (but not compatible) in Sav1 and Sav2. Exporting just the bipes works fine, I can see the bones move correctly in the model viewer.
But using the model which is attached to it causes the error above.
Does Someone have an idea?