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Author Topic: Request Mods.  (Read 5579 times)
-Mein-
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« on: November 26, 2010, 01:56:34 pm »

Hey folks,

On nearly all my SFE* versions i had several mods. Now i want some mods for my XR versions too  Afro

I am looking for this kind of mods:

1. Special Officerflag, with the wto icon on it.
2. Weapon mod, change the Axe of the Legionare into a Mace.

Thanks
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DieOrFail
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« Reply #1 on: November 26, 2010, 04:31:54 pm »

Hey folks,

On nearly all my SFE* versions i had several mods. Now i want some mods for my XR versions too  Afro

I am looking for this kind of mods:

1. Special Officerflag, with the wto icon on it.
2. Weapon mod, change the Axe of the Legionare into a Mace.

Thanks

Do you have the SFE mod files?
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Feathers
beep
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« Reply #2 on: November 26, 2010, 04:33:33 pm »

why did you post in theSav2 section Smiley

and i would ask $hacar he seems to know what to do with officer flag and such
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Trigardon
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« Reply #3 on: November 26, 2010, 05:16:24 pm »

Forward files to me and I see what I can do.
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Hakugei
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« Reply #4 on: November 26, 2010, 06:07:30 pm »

And what happened to the SFE* mods? You can use them with XR, you know.
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BEARD!
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« Reply #5 on: November 26, 2010, 07:37:54 pm »

Hey folks,

On nearly all my SFE* versions i had several mods. Now i want some mods for my XR versions too  Afro

I am looking for this kind of mods:

1. Special Officerflag, with the wto icon on it.
2. Weapon mod, change the Axe of the Legionare into a Mace.

Thanks

1. just a texture change, easy enough if you have the grahpic
2. just a model change, maybe with a few .object tweaks
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-Mein-
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« Reply #6 on: November 26, 2010, 11:35:34 pm »

And what happened to the SFE* mods? You can use them with XR, you know.

I still have them, i thought i couldn't use them.

Gona try it when i have some time, have to check with file are those 2 mods, ehhh checking 81 s2z files will take some time.
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BEARD!
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« Reply #7 on: November 27, 2010, 12:31:08 am »

And what happened to the SFE* mods? You can use them with XR, you know.

Are you sure? I thought the file structure was changed
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Mohican
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« Reply #8 on: November 27, 2010, 05:01:35 am »

It changed mainly for props.
Human/beast models are still more or less the same.
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Hakugei
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« Reply #9 on: November 27, 2010, 05:42:30 am »

And what happened to the SFE* mods? You can use them with XR, you know.

Are you sure? I thought the file structure was changed
God forbid someone would adjust the mods to the file structure! :p
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-Mein-
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« Reply #10 on: November 27, 2010, 09:42:38 am »

I will try it, as soon as my XR will crash or i will have strange bugs, i will directly complain/blame/flame/whine Hakugei.
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Trigardon
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« Reply #11 on: November 27, 2010, 01:56:02 pm »

it isn't the same at all.

e.g. it's SEP-3T in SFE and objects/standard in XR...
maybe youre lucky tho
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Aneurysm
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« Reply #12 on: November 28, 2010, 02:32:48 am »

I think Hakugei's point was that it would take a very small amount of work to restructure the files into the XR format, and then the mod should in theory work exactly the same way it has in the past.
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Daemon
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« Reply #13 on: November 28, 2010, 04:09:26 pm »

You know you're Mein who you're trying to help? Cuz he only has hax for mods.
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Hakugei
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« Reply #14 on: November 28, 2010, 04:39:09 pm »

Good thing that even with his hax he loses to us repeatedly. :p
Well, the way I see it, if he had the knowledge about it to do this alone, he wouldn't have come here for help in the first place and risk being exposed! So, if he fails, he'll have to show us his files. Wink If they're clean, does it matter? And if they're not, well, we won't.


He requested 2 mods and they seem harmless to me.
A weapon change and officer flag change.
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