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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
189108 Posts in 10953 Topics by 18014 Members
Latest Member: Edson Maes
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1  Savage XR / General Savage XR Discussion / Re: Savage on Unreal Engine 4 on: March 22, 2016, 10:26:01 am
Hey ho!

What a coincidence.
I just had the idea for a remake of Savage in UE4 or Unity and came by to check the resonance.
And voilá someone already started! Cheesy I'm thrilled!
Now I hadn't time to read the entire thred here, since I'm at work. I'll check later.

So lets make a new Savage. Not just a port, but a worthable and better successor. (not like Savage 2)
And by all means I'd like to see it really well done and possibly financed through Kickstarter.

What ya say?? Smiley

2  Announcements / Main Page News / Re: Savage Shoutcasts at Youtube! on: December 14, 2010, 08:39:32 pm
these casts almost lured me into reinstalling sav again...almost........almost
3  Announcements / Main Page News / Re: Savage XR Public Beta Release! on: February 13, 2009, 05:45:03 pm
congrats  Smiley
4  Archive / General Discussion / So long, on: September 30, 2008, 07:52:34 pm
and thanks for all the fish. Smiley

5  Off Topic / Hi! My name is .. / Re: coment here if you like this game! btw my names popsoman :P on: September 15, 2008, 11:15:26 am
6  Savage XR / Support Forum / Re: DirectX Savage on: September 10, 2008, 02:19:44 pm
nope, not possible  Cry
7  Off Topic / Other Games / Re: Tribes 2 on: September 09, 2008, 01:21:37 pm
tribes 1 and 2 were kickass Cheesy
8  Archive / Modding Forum / Re: Announcement: PhysX MOD on: September 05, 2008, 12:11:16 pm
hm, savage is already cpu limited, even on high end machines.
9  Off Topic / Chat / Re: google chrome on: September 03, 2008, 01:05:57 pm
chrome is a bit too simple to me.
10  Off Topic / Other Games / Re: Starcraft/WC III on: August 27, 2008, 09:47:02 pm
I remember Skope mentioning he would make it for Sav2 and scrap sav1 Smiley SavageCraft that is
11  Savage XR / General Savage XR Discussion / Re: Goodbye on: August 27, 2008, 08:23:27 am
cya Sad
12  Savage XR / General Savage XR Discussion / Re: BLUEPRINT: Bot Creation System for Savage XR (Future) on: August 26, 2008, 02:27:33 pm
we would still need to improve the pathfinding. Its a bottleneck and buggy atm. If you can fix that I believe you can make bots too.
13  Savage XR / General Savage XR Discussion / Re: BLUEPRINT: Bot Creation System for Savage XR (Future) on: August 26, 2008, 02:14:21 pm
I'm astonished about your motivation and you make it all sound very easy. Wink
But honsetly, what do we need bots for? Pure multiplayer games usually dont need bots.
I remember Tribes 2, which added awesome bots, but noone like them. CS against bots is very boring too. And I can imagine that there are many other titles that have great bots without any use.
Savage is a multiplayer game, and you can not expect to every player understand a finite state machine, and I doubt that any good would come out of it.
We could use some better NPC AIs or pathfinding tho, one could start with getting rid of the 'getting stuck' bug.
14  Off Topic / Other Games / Re: Starcraft/WC III on: August 26, 2008, 10:10:29 am
15  Off Topic / Chat / Re: Olympic Scandal ! on: August 25, 2008, 10:08:10 am
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