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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
188621 Posts in 10884 Topics by 17943 Members
Latest Member: Yustus123321
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1  Newerth Hosted Competitions / PuG Cup / Re: Signups on: September 04, 2016, 08:25:53 pm
JmZ, field.  Toot
2  Newerth Hosted Competitions / Roster Regulation / Re: FOX on: April 05, 2016, 09:38:27 pm
JmZ http://www.newerth.com/?id=stats&action=view&uid=1400552&pp=search_playername&pk=jmz
3  Archive / General Discussion / Re: Savage 3 confirmed on: April 02, 2016, 03:06:41 pm
Cool.
4  Savage XR / 2nd generation changes / Re: Discuss: Climbable/walkable mines vs. mines with old collision boxes on: September 12, 2015, 07:53:06 pm
I will try a few maps out if you've changed it again.

The main problem was maps which use mines as a *temporary* blocker. They can't be replaced with an XR blocker because the whole point is to deplete a mine to continue. There is no equivalent prop for this, no equivalent logic.

So if your latest changes fix that, well done (try diagonvalley for example).
5  Savage XR / 2nd generation changes / Re: Discuss: Climbable/walkable mines vs. mines with old collision boxes on: September 11, 2015, 08:20:30 pm
While it is a fairly well done change, it does break several maps (not really a 'small amount', quite a few use mines to block paths, though not all are online at this point). It seems you didn't take this problem into consideration before making your changes, easy mistake.

I suggest you do one of the following:
- Revert the change
- Alter the collision boxes to disallow walking over the mine (will still break several maps, most likely)

Maybe if you want to keep this change, you could go fix the maps you have broken? That way, the problem is solved.
6  Announcements / Development News / Re: Savage's 12th Anniversary on: September 11, 2015, 07:09:14 pm
Well done.

It would appear, though, that you never took into consideration the large amount of maps using mines to block paths and control gameplay. Your changes to the mines have broken a large amount of these maps. I suggest you find a better solution or revert your alterations until you do.

Maybe you could change it back or at least make it so you cannot walk over it completely (although even that may not fix it).

Also, I have to say, I disagree with pushing your evo mod changes into the standard mode. They belong in the evo mod and not really anywhere else. Although, regardless of them being misplaced, they are rather cool changes, so good job on that.
7  Newerth Hosted Competitions / Rules and Regulations / Re: NSL 6: Rules on: February 04, 2015, 09:41:02 pm
I agree with you, Ale Smiley

Good luck in the league if you're playing, have fun.
8  Newerth Hosted Competitions / Rules and Regulations / Re: NSL 6: Rules on: February 03, 2015, 09:52:18 pm
LOL, wow clemens.

I can see you sat in spec right now, do you really think i'd tell people in public chat i have a fox alias? don't be trolled so easily in future.

J out.
9  Newerth Hosted Competitions / Season Six (Locked) / Re: Deadly Alliance on: February 03, 2015, 09:36:06 pm
I signed up correctly, I couldn't care less about the so-called ban.

If you can't turn a UID into a link, as a dev now, you're not very good at your job. I'm not going to spoonfeed you a link you can type yourself.

Have fun guys Cheesy
10  Newerth Hosted Competitions / Season Six (Locked) / Re: DeMo Vs DA Week 3. on: February 03, 2015, 09:34:03 pm
Dispute something else, nobody really cares if I played a match.

Was a good game, good luck in future matches, Moxy. Smiley
11  Newerth Hosted Competitions / Rules and Regulations / Re: NSL 6: Rules on: February 03, 2015, 09:32:12 pm
Fun times.  Smitten
12  Newerth Hosted Competitions / Rules and Regulations / Re: NSL 6: Rules on: February 02, 2015, 08:58:57 pm
I signed up, i made sure I waited 24+ hours before playing a match, i followed all rules.

Have fun guys Smiley
13  Newerth Hosted Competitions / Rules and Regulations / Re: NSL 6: Rules on: February 02, 2015, 08:09:43 pm
Nobody ever did, i know those are the last posts which is why it never concluded.

I can play, so lets have some fun games shall we Cheesy

As for hiding in trees etc being against the rules, its a bit extreme...
14  Newerth Hosted Competitions / Rules and Regulations / Re: NSL 6: Rules on: February 02, 2015, 07:24:10 pm
No ban ever passed regarding me.

Thread was killed, no conclusion was made. Then I waited a while and signed up anyway, thus I can now play.

Have fun guys Cheesy
15  Newerth Hosted Competitions / Season Six (Locked) / Re: Deadly Alliance on: January 25, 2015, 06:47:14 pm
Doubt i'll play, but here I am.

1363864.
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