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Savage: XR is a new patch for Savage, created by the Newerth.com staff. The XR1.1 Client is out now! Download it now!
189099 Posts in 10953 Topics by 18014 Members
Latest Member: Edson Maes
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1  Savage XR / Support Forum / Re: Server error on: June 13, 2018, 08:28:19 pm
Hey Baddy, there's a guy who wants to play on his Linux but he has to re-install every time an update occurs. How do you make sure you get updated without hassle? And what version of Linux are you using?
2  Savage XR / General Savage XR Discussion / Re: Time for blender mb on: June 08, 2018, 09:59:12 pm
Maybe you can use the 3Dmax plugin to import in 3dmax, and then export to blender? Idk I'm just a nub
3  Savage XR / General Savage XR Discussion / Re: RIP S2 Games on: June 01, 2018, 07:24:28 pm
Too bad Starcitizen took all of the kickstarter money already!

Anywho sad to hear S2 has stopped altogether, I really hoped Sav Rez would have taken off. I had allot of of high hopes but I think allot of players got alienated by the new artstyle and the less than rewarding gameplay. I don't know, it felt like it could have used a little extra spice.

I love the fact S2 really tried to bring back the original Savage form to a modern engine, but I also feel like many things could have been improved. Maybe if the community would have been given the modding tools and had been more involved in the first place it would have been a brighter timeline.

I guess this would be the wrong time to ask permission to distrubute Savage XR on Steam?  Tongue
4  Savage XR / Support Forum / Re: Server error on: May 13, 2018, 10:26:47 pm
Dude bady whatsup man, you old G. It's not like I'm a knowledgeable person but I think I got that you're using Linux. Someone on the Savage Reddit posted the following:

Installing SavageXR on Linux is pain in the ass.

Most of computer are X86_64 but the game needs to install i386 libs, and you know, a lot of libs! Even if you have all the libs list by the command "ldd" on each .bin (silverback, savage and u-a) sometimes it doesn't work...

Flatpak! is the solution! Cheesy
Flathub! for the diffusion

Again, I don't know anything about Linux, but this might help you out, let me know if it works!
5  Savage XR / General Savage XR Discussion / Re: Need assistance with Savage XR social media on: May 13, 2018, 07:35:14 pm
Heyoooo Piratehat! I'm be able to help out as a moderator on the Savage subreddit! I'm way too active as a lurker on Reddit anyways and it might be nice to do something actually productive out there. I have absolutely no experience with twitter or CSS, so thats about the limit to what I can do Smiley
6  Announcements / Development News / Re: XR Last pre-1.4 Patch on: April 03, 2018, 03:05:01 pm
Totally agree with you KingKong, even though Trig already did a cleanup earlier this year there's always room for improvement! For instance, merging Bug Reports and Support Forum might be a good idea. "Bug Reports & Support" Thats one down in the lists.

Also, some kind of merge between the Main Page, Development News and Patch Notes might be a good idea. Patch notes should always be on the front page, as they're the most important information for regulars or returning players, which are the target audiences. Right now there are multiple threads on multiple boards, with some information being posted double - effectively dividing  conversations and user attendence.

Main page news and Development News might as well be just one board, development news is always interesting and Main Page worthy!

The webpage pages simply show the topics of 1 board. Nothing more or less. Those pages do not care about child boards!
The thing is in the Patch Notes Webpage all the posts in the patch notes section are listed for eazy front page access. You don't want any miscellaneous posts to show up on this page, so maybe Patch Notes can be a child board under the Main Page so you still have them automatically show up on the main page, and still have the Patch Notes webpage list them aswell? Does anyone know if this would work? Trigardon? (I just noticed Development News also has it's own webpage, so this might be a double whammy if possible)

Another less complicated option would be to simply lock the patch notes thread as a child board under Main Page and Development news, but have the Development News page display Main Page news aswell. This way you'll have to add a seperate post for balance changes and additions and stuff (ea not the back-end stuff), but you'll still have that sweet focussed discussion.
7  Announcements / Main Page News / XR Aprils fools returns this year in the most literal sense! (2-4-2018) on: April 02, 2018, 10:32:50 pm

Keeping in tradition with previous years, this year's April Fools had something special! At some point late at night during the rise of the second of April some curious nomad clicked on his hunting bow in the loadout to discover he had a Boomerang instead! The Boomerang has only 80 damage but it fires surprisingly quickly and in classic boomerang flavour it whirls back to its origin point after it has reached its max range, surprising any beasts still lingering there.

Rumor has it that the Boomerang was initially a hack originating from Australian players who, frustrated by their inability to hit any players from Europe because they're literally worlds away, came up with a way to have their projectiles zoom back to their targets to compensate for their lag issues! But that's just a rumor of course!

In response to the new human Boomerang, beast players cried out in disgust about this ever prevalent human privilege. Never mind those pesky win rates all the stat geeks are talking about; when humans get a new weapon, the horde should get one as well, damnit! And so the benevolent game devs [dev edit: stop sucking up, Tjens!] also added a new beast weapon to the game's arsenal. It's a skull. And you can throw it. Good luck hitting anything other than an immobile critter, but it's a weapon! Yay! [dev edit: you can also hit stationary nomads trying to block around. :/ ]

What did you think about this year's April Fools'?
8  Off Topic / Chat / Re: I have returned from the darkness on: March 06, 2018, 09:56:49 pm
It's a true life's work

Let me say Sonny, it's been a loooong time since the crossroads exploits, all fun has been taken out of the game, there is no more cheating so now im a map admin and ive been sneakingly adding small little exploits into random maps everywhere and i will challange you to find all of them there are now 13 in total!!!

But really, it's nice to see your long awaited return! The only thing we need now are Beard and Trigardon and about 200 hours of free time and we might be able to shoot a 20 second teaser video for the epic production video everyone is waiting for
9  Savage XR / General Savage XR Discussion / Re: Automatic translation with python on: March 04, 2018, 10:51:50 pm
Ooh that's like, super hard stuff to do I think!
10  Savage XR / General Savage XR Discussion / Re: Automatic translation with python on: March 02, 2018, 09:06:24 pm
Wow that's actually exactly what Phoe was looking for! In behalf of the Followers of Phoenix, thank you!
11  Announcements / Development News / XR Last pre-1.4 Patch on: February 25, 2018, 11:53:38 pm
Savage XR 1.4 patch is right around the corner, and with it, the introduction of the long lost heroes, Ophelia and Jeraziah. Based on player feedback, there has been given a look towards balancing the gameplay of the new XR additions and tweaking some old time issues like Sac rushes and Chaplain survivability! What everything boils down to is that the new beast tech (Burrow/Enchanted Burrow, Conflux, Guardian) is more suited to race tactics and being used a whole lot more than their human counterparts.

Outposts and Burrows
Magnetic Outposts were mostly used as back entrances inside sealed tech/shield encampments, and not as a special rush spawn point, as the Enchanted Burrow was. Their resilience had to be improved, but doing so without upsetting the hitpoints balance that ALL spawnpoints do, across both races. So the upgraded Outposts shield themselves in addition to other buildings, which makes them worthwhile standalone, front line bases! In slight compensation, because they do not need it, Enchanted Burrows now inflict mild thorn damage when attacked by melee, which stacks up faster the weaker and more frequent the attacks. In order to give a fighting chance to humans having their backdoor burrow'ed, while aiming at keeping values consistent, both the Horde's and the Legion's frontline buildings now have less health in their initial, not upgraded, cut off from the network forms. Their build/upgrade time and costs has been slightly increased, for both stages.

Helpers (Balloons, Mobile spawn points)
You now know where the H minimap icon comes from! Conflux and Transport now cost less gold to produce, as we don't all have Bistro on our team to cover it's previous huge costs. In addition, both have their health increased, but more on the human side, since the Bus was kind of too susceptible to sacs.
The gas filled vehicles, renamed to the obvious Balloon designation, now pack a heftier punch, as succeeding to kill them in melee range will punish anyone within a small radius. Stay safe!

This patch is also a huge come-up for Chaplain players, as their survivability has been increased by making their Cure skill self-healing. The link they establish between themselves and their patients is symbiotic, Chaps being able to heal some of their own damage in the process. In order to be effective in the field, Chaps in pairs should not be that needed anymore. Their potions also give slightly increased ranged (energy) protection and movement speed for human groups, so you'll be even more useful as Chap!

You know these Altars and Ammo/Health caches that get dropped by Balloons and Guardians? They act like batteris, giving back their powerup energy cost back to the team when they get destroyed. This is nifty because now you can actually use them without taking away buffs from players, or saving energy for dark times. In addition, they now store a little energy themselves, raising the team pool limits a little, even without the presence of additional tech buildings.

Sacrifice and Firewards
Sacrifice and Firewards have been switched back around, as a lot of positive feedback has been given to this change. This will push Sac rushes viability window a bit later in the game, probably leading to less early rushes and more balanced and thorough matches.

Chaos Bolt
Last but not least Chaos Bolt finally lives up to it's name. It's been given a unique ability which allows it, after making a successful strike, to perpetuate towards four other enemies in range. These new bolts deal less damage and have slower speed than their original shot, but when summed up, they cause an additional 200x damage - if all were to hit their marks.


Let us know what you like about these changes, as any feedback is always hugely appreciated!

12  Off Topic / Other Games / Re: Playerunknown's Battleground on: February 04, 2018, 07:14:00 pm
Its too brown and campy if you ask me, im not used to deserts, give me that temperate bby!
13  Savage XR / Mapping & Modding Forum / Re: old maps need remade on: December 24, 2017, 06:06:00 pm
I check out the map ingame, and I think it looks good abeit a little bit darkish! Get some more brightness and color in there for maximum looks!

As for the subject of remakes, always a good idea!
14  Off Topic / Chat / Re: there is love to be found in every meeting on: December 21, 2017, 02:09:14 pm
crap i was drunk yesterday
15  Off Topic / Chat / there is love to be found in every meeting on: December 20, 2017, 11:50:58 pm
1. Meeting a guy across the street as you lock eyes and see eachtoher, fully aware the other guys lives a full and not a Half Life of Consequences. This is a love that has found meaning in itsself andf not in external conflicticimo. Notice the icimo, that makes the word sound more pronounced in euro fasion.

2. Going to the movies and sitting next to a person who makes money selling audio equipment. You notice he's fully versed in the SKRRET pop POP, BOM. Skibbidabdbduee. you done now

3. Seeing yourself in the mirror and noticing how you're absolutuely disconnected from the world as google limits your view to the outside world as you're a pawn in the great sceme of giant corporations

4. Eh fok it

5. Why not play ts_obstaclecourse_fixed becouse it's fixed and an obstaclecourse, eh, whats not to like

6. Whenever eating steak, dont use sauce
NO sauce, raw sause, as the thing goes squad

7. Realising the world goes round by people believing they make the world go round, but at the same time people.believe the world goes round by people who profit off those people, but really: the world goes round anyway, so why not stop for a second from time to time and enjoy the vies

whos your classics
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