Hello again. I think it's time to show you more from my texturing. I've finished the beast units and they are implemented in XR. So I have the time to work out the human textures. Here is a small trailer for some human units. (
click the banner to download the video).
divx 1280x720, 1min, 22mb
I'm presenting only the savage, legionnaire and chaplain. I'll add the nomad as soon as possible, but first we have to fix the normals for this unit. (ok I can't do this, that's why I shouldn't post a picture of the nomad

)
Also I don't see any sense in changing the ballista and catapult textures. I think their textures are ok especially with a normalmap.
Alright here we go:
In contrast to the beast units the human textures haven't changed in their look. I've added details, e.g the clothes and skin, took shadows away and created some normalmaps with an eye-catching effect.
Just have a look at the textures by clicking the following pictures.
More pictures are coming soon.
