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    <title>Newerth.com - your Savage 2 Community site</title>
    <link>http://www.newerth.com/</link>
    <description>The latest updates on Savage 2 and related games.</description>
    <language>en-us</language>
    <lastBuildDate>Thu, 21 Aug 2008 03:37:58 +0100</lastBuildDate>
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      <title>Savage 2 Patch and Rune Builder</title>
      <link>http://www.newerth.com/smf/?topic=5099.0</link>
      <description>S2Games has announced the release of patch 1.5.4 for Savage 2. The patch introduces additional features, balance changes, and bug fixes.&amp;nbsp; The announcement also sees the cost of the game decreased to &lt;b&gt;$19.99&lt;/b&gt;, and the Collector&amp;#039;s Edition to &lt;b&gt;$4.99&lt;/b&gt;. Full details of the change log can be found &lt;a href=&quot;http://www.newerth.com/wiki/index.php/Savage_2_Changelog&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/ib1.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;96&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;S2Games has also released the Custom Rune Builder which allows Savage 2 users to customize their persistent item vault. Custom Runes can be created via the website account administrator and game client and can be tailored to your exact specification giving your unit the maximum bonus modifiers in game, unlike like traditional runes gained from scratch cards or through achievements that give random bonus modifiers.&amp;nbsp; Each customized rune costs &lt;b&gt;$9.99&lt;/b&gt; and, once purchased, will expire 120 days after being placed in your Item Vault.</description>
      <pubDate>Sat, 9 Aug 2008 03:51:46</pubDate>
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    <item>
      <title>Savage 2 Discount on Steam</title>
      <link>http://www.newerth.com/smf/?topic=5033.0</link>
      <description>&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.steampowered.com/v/index.php?area=app&amp;amp;AppId=13700&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/senthryl/img/posted/s2999.jpg&quot; alt=&quot;&quot; width=&quot;512&quot; height=&quot;384&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This weekend, Savage 2 will be available for &lt;a href=&quot;http://www.steampowered.com/v/index.php?area=app&amp;amp;AppId=13700&quot; target=&quot;_blank&quot;&gt;purchase through Steam&lt;/a&gt; for a discount price of only $9.99 (a $20 discount).&amp;nbsp; If you liked what you saw during Free To Play Week, this is the perfect time to grab your permanent copy.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Update:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;The discount weekend is over, but S2Games has permanently dropped the price on Steam to $19.99, and will drop the price for non-Steam users to $19.99 as soon as the new patch is released.</description>
      <pubDate>Fri, 1 Aug 2008 03:57:58</pubDate>
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      <title>Savage 2 Free Play and Tournament</title>
      <link>http://www.newerth.com/smf/?topic=4972.0</link>
      <description>&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Free to Play Week&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Savage 2 is now free to play for this whole week.&amp;nbsp; Head over to &lt;a href=&quot;http://savage2.s2games.com/main.php&quot; target=&quot;_blank&quot;&gt;S2Games&amp;#039; site&lt;/a&gt; to &lt;a href=&quot;http://savage2.s2games.com/download.php&quot; target=&quot;_blank&quot;&gt;download the client&lt;/a&gt; and take advantage of this offer.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Savage Ascension: A Tournament Series&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;$6,500&lt;/b&gt; is being offered as prize money in the new Savage 2 tournament.&amp;nbsp; Three small 9 vs. 9 tournaments (2 US, 1 EU) will be held first, with a prize of $500 each.&amp;nbsp; Next, two larger tournaments (1 US, 1 EU), each with a $2,500 prize, will be held.&amp;nbsp; All clan leaders of clans in other games will get free Savage 2 accounts in order to play in the tournament.&amp;nbsp; Full details of the event are listed &lt;a href=&quot;http://savage2.s2games.com/tourney.php&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.</description>
      <pubDate>Mon, 21 Jul 2008 16:04:23</pubDate>
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      <title>S2Games' Secret Revealed?</title>
      <link>http://www.newerth.com/smf/?topic=4919.0</link>
      <description>&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.heroesofnewerth.com/&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/senthryl/img/posted/hon.jpg&quot; alt=&quot;&quot; width=&quot;512&quot; height=&quot;512&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;The Third Project?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Ever since the release of Savage 2, a portion of the S2Games team has been working on their third game, which is not yet announced.&amp;nbsp; However, a new website owned by &lt;a href=&quot;http://www.dmaholdings.com/&quot; target=&quot;_blank&quot;&gt;DMA Holdings, Ltd.&lt;/a&gt;, the same company which registers &lt;a href=&quot;http://www.s2games.com/&quot; target=&quot;_blank&quot;&gt;S2Games&amp;#039; website&lt;/a&gt;, was discovered today at the &lt;a href=&quot;http://forums.s2games.com/showthread.php?p=196898&quot; target=&quot;_blank&quot;&gt;S2Games forums&lt;/a&gt;.&amp;nbsp; &lt;a href=&quot;http://www.heroesofnewerth.com/&quot; target=&quot;_blank&quot;&gt;www.heroesofnewerth.com&lt;/a&gt; contains nothing except the above picture, as well as the S2Games logo.&amp;nbsp; As such, the website was likely meant to be found before the release of the game.&amp;nbsp; There&amp;#039;s already plenty of speculation about the implications of the site, but so far there has been no official response (although the thread at the S2Games forum is being constantly viewed by S2Maliken).</description>
      <pubDate>Mon, 14 Jul 2008 18:15:06</pubDate>
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      <title>Newerth Savage League</title>
      <link>http://www.newerth.com/smf/?topic=4913.0</link>
      <description>&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Season 1 has finished&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;We would like to specially congratulate EvO and VtX, the winners in the EU and US divisions respectively and thank everybody for making season 1 a great success. There has been tremendous support for the revival of competitive Savage and we can only hope that this carries on into the future.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Season 2 has started!&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;With the tournament over, we can now start with the next season. There have been some new entrants into the league, particularly in the US division, and we are forecasting a better league this season than last. If your clan would like to participate (or not participate), please contact me (&lt;a href=&quot;http://www.newerth.com/smf/index.php?action=pm;sa=send;u=946&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Pingu&lt;/span&gt;&lt;/a&gt;) ASAP so I can right any wrongs immediately. There is still one more week for registration, and any late clans will have a bye this first week if they join late. We have been promising a new league script coinciding with the start of this next season, but it is incomplete and the old script will have to do for at least the first couple of weeks. &lt;br /&gt;&lt;br /&gt;Good luck and have fun!</description>
      <pubDate>Mon, 14 Jul 2008 14:19:35</pubDate>
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      <title>Savage 2 Free to Play Week</title>
      <link>http://www.newerth.com/smf/?topic=4896.0</link>
      <description>&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.s2games.com/&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/senthryl/img/posted/f2pw.jpg&quot; alt=&quot;&quot; width=&quot;512&quot; height=&quot;325&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Free to Play Week&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;For the week of July 21&lt;sup&gt;st&lt;/sup&gt; - 28&lt;sup&gt;th&lt;/sup&gt;, S2Games has announced that they will release all restrictions on free demo accounts for Savage 2.&amp;nbsp; That means that demo accounts will be able to command, spawn in normal time, play as hellbourne units, and for more than an entire week!&amp;nbsp; A lot of things have changed in Savage 2 since it was first released, including the units, the melee system, the items, and the strategies.&amp;nbsp; If you are thinking of trying out Savage 2 once more, or for the first time, this is a perfect opportunity to do so.&amp;nbsp; You can visit &lt;a href=&quot;http://savage2.s2games.com/main.php&quot; target=&quot;_blank&quot;&gt;www.s2games.com&lt;/a&gt; to register for a free account and download the client.&amp;nbsp; However, the full week trial will not be activated until July 21&lt;sup&gt;st&lt;/sup&gt;, so if you plan to take advantage of it you should wait until that time.</description>
      <pubDate>Fri, 11 Jul 2008 00:01:05</pubDate>
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      <title>New Engine Features and Optimizations for Savage 2</title>
      <link>http://www.newerth.com/smf/?topic=4849.0</link>
      <description>A news post has been published by S2Games informing the masses of some changes soon to be released for Savage 2:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;quoteheader&quot;&gt;Quote from: S2Maliken&lt;/div&gt;&lt;div class=&quot;quote&quot;&gt;We&amp;#039;re going to be implementing a bunch of already written engine features and optimizations in the next couple weeks that should improve your Savage 2 experience.&lt;/div&gt;&lt;br /&gt;S2Maliken later described these changes in more detail on the Official Savage 2 forum:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;quoteheader&quot;&gt;Quote from: S2Maliken&lt;/div&gt;&lt;div class=&quot;quote&quot;&gt;Hey guys - I just wanted to give you all a heads up that we are putting up a patch this Monday (maybe Tuesday depending on how things go) that will fix a lot of stuff in the game.&lt;br /&gt;&lt;br /&gt;After that Kyle will be teaming up with G (our core engine programmer) to port a bunch of features and optimizations to the Sav 2 exe. This should stabilize and increase performance while also giving us a few more options with the renderer (reflection, refraction, &amp;amp; bloom).&lt;br /&gt;&lt;br /&gt;While that is going on we will be pushing our $5,000.00 cash Kick Off Tournament for our new tournament system located at &lt;a href=&quot;http://tournaments.savage2clans.com&quot; target=&quot;_blank&quot;&gt;http://tournaments.savage2clans.com&lt;/a&gt; as well as handling any imbalances with small patches.&lt;br /&gt;&lt;br /&gt;When Kyle finishes wth the engine stuff we will be implementing a new Community &amp;amp; Clan Panel into the game that will make managing friends and clans in Savage 2 much easier. We really want to socialize the game more and get the competitive clan scene rolling.&lt;br /&gt;&lt;br /&gt;Anyways, I just wanted to update everyone on what is going on. Thank you for your support of the game and hope you are all enjoying it.&lt;/div&gt;&lt;br /&gt;The orginal forum post can be found &lt;a href=&quot;http://forums.s2games.com/showthread.php?t=11940&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Additionally, S2Games is also contemplating the addition of &amp;quot;New Game Modes&amp;quot; into Savage 2:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;quoteheader&quot;&gt;Quote from: S2Maliken&lt;/div&gt;&lt;div class=&quot;quote&quot;&gt;We are concerned about Savage 2&amp;#039;s current single game mode having a very limited fan base due to only have pub activity in a game that requires so much coordination and team work to really enjoy the experience.&lt;br /&gt;&lt;br /&gt;That said, Savage 2 still has some very unique and fun aspects with melee-action-based, skill-based, fantasy game. We believe we can significantly grow the community by having a new &amp;quot;core&amp;quot; game mode comprised of 3 map types. These maps would not have a commander nor would they have siege. Hellbourne would be obtainable for souls earned during the match.&lt;br /&gt;&lt;br /&gt;1.) Round Based Team Deathmatch (ala Counter Strike): rb_mapname: This mode starts each player with gold and a loadout where you choose your unit and items (slightly different pricing) and the round is over when one team is killed. Everyone respawns for the next round.&lt;br /&gt;&lt;br /&gt;2.) Capture Point Team Deathmatch: cp_mapname: This mode is very traditional in capturing scar locations around the map. When all points are controlled that team wins. When a player dies they respawn after a very short timer.&lt;br /&gt;&lt;br /&gt;3.) Fortress Defense Team Deathmatch: fd_mapname: This mode has a team beseiging a fortress and a team defending the fortress. The defending teams spawns and exists the fortress wall and attempts to push back the advancing team and defending &amp;quot;weak points&amp;quot; in the wall while the advancing team attempts to break through any one of these attackable points in the fortress. The defending team has a minor respawn time where the advancing team has an instant respawn.&lt;br /&gt;&lt;br /&gt;These game modes would be the default server list, would not be ranked or tracked and would allow all server operators the opportunity to host and control the server. This would make the current game mode the &amp;quot;Official Ranked Competition Commander Mode&amp;quot; or something along those lines and would be the secondary tab on the server list and the mode used in competitive matches (clan and tournaments).&lt;br /&gt;&lt;br /&gt;What I&amp;#039;m looking for is some very constructive feedback associated with our thoughts and poll results from the community.&lt;/div&gt;&lt;br /&gt;You can have your say on whether or not you think these new games modes are a good idea and vote on the poll &lt;a href=&quot;http://forums.s2games.com/showthread.php?t=11497&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; or leave us your thoughts by adding a comment to this news article.</description>
      <pubDate>Sun, 6 Jul 2008 02:36:25</pubDate>
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      <title>Savage 2 FCP2 Released!</title>
      <link>http://www.newerth.com/smf/?topic=4734.0</link>
      <description>S2Games&amp;#039; Free Content Patch 2 for Savage 2 has been released. The patch sees the addition of several new features and improvements to the game.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://savage2.s2games.com/fcp2.php&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/fcp2n.jpg&quot; alt=&quot;&quot; width=&quot;504&quot; height=&quot;187&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Two new units have been added. The first, named &amp;quot;Maliken&amp;quot;, is available to both human and beast races but is not obtained at a Hellshrine. The unit instead requires that 3 enduring items be purchased and that a user has at least 10 souls available. The unit allows a user to switch between several new melee modes.&lt;br /&gt;&lt;br /&gt;The second unit, named &amp;quot;Hunter&amp;quot;, sees the addition of several new abilities one of which allows limited periods of flight!&lt;br /&gt;&lt;br /&gt;Three new official maps have been added that provide new strategic opportunities for commanders and team tactics for units on the ground:&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/fcp2-maps.jpg&quot; alt=&quot;&quot; width=&quot;458&quot; height=&quot;154&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;The tournament system has finally been introduced to facilitate competitive clan matches. The system is fully integrated with the Savage 2 clan system and allows participation in both player created and official tournaments. A new set of items has been introduced called &amp;quot;Enduring Items&amp;quot;. Unlike regular items these are not lost upon death but are not persistent from one game to the next. Finally the melee system has been altered and sees the introduction of &amp;quot;Dodge&amp;quot; to complement the other melee abilities in the game.&lt;br /&gt;&lt;br /&gt;For a more complete list of changes to Savage 2, applied by this patch, read the change log &lt;a href=&quot;http://www.newerth.com/wiki/index.php/Savage_2_Changelog#VERSION_1.5.0&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; and if its been a while since you played, check it out!.</description>
      <pubDate>Sun, 22 Jun 2008 02:28:47</pubDate>
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      <title>NSL Tournament</title>
      <link>http://www.newerth.com/smf/?topic=4662.0</link>
      <description>&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=league&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/nsl.gif&quot; alt=&quot;&quot; width=&quot;512&quot; height=&quot;280&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Tournament Time!&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Season 1 of the Newerth Savage League is now over, congratulations to all those who took part! For the grand finale, we have 8 clans battling it out for top spot in their respective divisions. Check &lt;a href=&quot;http://www.newerth.com/?id=league&amp;amp;l=matches&quot; target=&quot;_blank&quot;&gt;this&lt;/a&gt; page for match information over the coming weeks and be sure to support your favorite clan! The winners of the two matches per division (separated down the middle) will play each other to cement who is #1. The past season is behind them, this is winner takes all!&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Round 1&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;table style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;EvO&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;vs.&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;Sun&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;SoV&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;vs.&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;eoN&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;VtX&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;vs.&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;RDH&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;TroN&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;vs.&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;i|&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Round 2&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;table style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;EvO&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;vs.&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;SoV&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;VtX&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;vs.&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;TroN&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;</description>
      <pubDate>Thu, 12 Jun 2008 16:53:33</pubDate>
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      <title>Savage News Catch Up</title>
      <link>http://www.newerth.com/smf/?topic=4588.0</link>
      <description>&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Map Contest Winners Announced&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;The second Savage 2 Map Making contest is over and the winners have been announced.&lt;br /&gt;&lt;br /&gt;&amp;nbsp;1. &lt;a href=&quot;http://forums.s2games.com/showthread.php?t=10657&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Manias&lt;/span&gt; - Ancient Cities&lt;/a&gt;&lt;br /&gt;&amp;nbsp;2. &lt;a href=&quot;http://www.savage2guide.com/index.php/Desolation&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Mercenary&lt;/span&gt; - Desolation&lt;/a&gt;&lt;br /&gt;&amp;nbsp;3. &lt;a href=&quot;http://www.savage2guide.com/index.php/Hiddenvillage&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Mercenary&lt;/span&gt; - Hidden_Village&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Congratulations! The winning maps and a few others will be in FCP2&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;And the winner is...&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;exezic, from the clan Squirrels-of-Ruin, won the Free Play Weekend contest. He won with 689,714 exp. He will receive a $250 prize. This can be either $250 or an Amazon E-Giftcard. The second place will receive $150, third place $100, 250th place $75, and the 500th place $50.&lt;br /&gt;&lt;br /&gt;Congratulations! The whole results can be viewed on the &lt;a href=&quot;http://savage2.s2games.com/exp_wkend_ladder.php&quot; target=&quot;_blank&quot;&gt;Free Play EXP Ladder&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;FCP2 Testing begins&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;The FCP2 Beta test has begun. You are now able to test S2Games&amp;#039; second big patch for Savage 2: A Tortured Soul. You need a special client for this or, if you already tested FCP1 and still have the old test client for it, you may use this old test client, too.&amp;nbsp; Users of the FCP1 test client will need to download the current beta files of FCP2. &lt;br /&gt;&lt;br /&gt;The only maps in the map rotation on the test server are Ancient Cities, Desolation, and Hidden Village. Not all of the new features will be engaged immediately - they&amp;#039;ll be patched in over the next week.&amp;nbsp; However, a few of the bigger changes are already online.&lt;br /&gt;&lt;br /&gt;You can download the FCP2 test client &lt;a href=&quot;http://patch3.s2games.com/Savage2TestInstall.exe&quot; target=&quot;_blank&quot;&gt;HERE&lt;/a&gt; to get in on the action.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Savage: XR&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;At the moment we are busy working on the public beta. We apologize for the recent lack of major news articles on our first release but the majority of the staff here at Newerth.com have had other obligations. We will be releasing news of the public beta in the near future, but if you can&amp;#039;t wait for this you can read the progress we are making in the &lt;a href=&quot;http://www.newerth.com/?id=devblog&quot; target=&quot;_blank&quot;&gt;Dev-Blog&lt;/a&gt;.</description>
      <pubDate>Mon, 2 Jun 2008 17:12:21</pubDate>
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