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    <title>Newerth.com - your Savage 2 Community site</title>
    <link>http://www.newerth.com/</link>
    <description>The latest updates on Savage 2 and related games.</description>
    <language>en-us</language>
    <lastBuildDate>Sun, 21 Mar 2010 22:03:50 +0000</lastBuildDate>
    <generator>joshu + php</generator>
    <item>
      <title>Savage XR Video: The Rage of the Beast</title>
      <link>http://www.newerth.com/smf/?topic=10219.0</link>
      <description>&lt;a href=&quot;http://www.newerth.com/?id=stats&amp;amp;action=view&amp;amp;uid=611739&amp;amp;pp=search_playername&amp;amp;pk=Butterfly&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://stats.newerth.com/icondir/1548.png&quot; alt=&quot;&quot; width=&quot;14&quot; height=&quot;14&quot; border=&quot;0&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://www.newerth.com/?id=stats&amp;amp;action=view&amp;amp;uid=611739&amp;amp;pp=search_playername&amp;amp;pk=Butterfly&quot; target=&quot;_blank&quot;&gt;Butterfly&lt;/a&gt; has spent much game time and many editing iterations to bring arguably the best Savage XR video to life in high definition (720p). The video contains great game footage of all Human and Beast combat units, all with some great beats by MooZe and Prodigy. We think it&amp;#039;s well worth watching!&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=avbCBucCt-w&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/therageofthebeast.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;You can download the video from our website download section &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=1&amp;amp;file=TheRageOfTheBeast.mp4&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;You can also watch the video from &lt;a href=&quot;http://www.youtube.com/watch?v=avbCBucCt-w&quot; target=&quot;_blank&quot;&gt;Youtube&lt;/a&gt;.&lt;/div&gt;</description>
      <pubDate>Sun, 14 Mar 2010 15:25:17</pubDate>
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    <item>
      <title>General News Update</title>
      <link>http://www.newerth.com/smf/?topic=9995.0</link>
      <description>Its been a while since our last news post so we&amp;#039;ve decided to provide you with an overview of what&amp;#039;s happening in Newerth.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;The Chronicles of Newerth: A feature length Savage XR Movie by Venture&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.newerth.com/?id=stats&amp;amp;action=view&amp;amp;uid=81049&amp;amp;pp=search_playername&amp;amp;pk=Venture&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://stats.newerth.com/icondir/6733.png&quot; alt=&quot;&quot; width=&quot;14&quot; height=&quot;14&quot; border=&quot;0&quot; /&gt; Venture&lt;/a&gt; of the clan &lt;a href=&quot;http://www.newerth.com/?id=stats&amp;amp;action=view_clan&amp;amp;uid=6733&amp;amp;pp=search_playername&amp;amp;pk=Venture&quot; target=&quot;_blank&quot;&gt;Demons&lt;/a&gt; has spent considerable time and effort to create the video &amp;quot;The Chronicles of Newerth&amp;quot; or TCON showcasing multiple aspects of the &lt;a href=&quot;http://www.newerth.com/?id=xr&quot; target=&quot;_blank&quot;&gt;Savage XR&lt;/a&gt; client and Savage 1 game play.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=3&amp;amp;file=TCON.mp4&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/tcon-video.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Click banner or this link to download and view the video or see it at YouTube.&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The video is broken down into the following different chapters:&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;Introduction [0 to 1:06]: Sets the stage. Introduces cast and title of movie. Themed to Troy soundtrack music. Features me killing Bots on crossroads as human and beast as the background for the words.&lt;/li&gt;&lt;li&gt;Chapter I (The Way of the Warrior) [1:06 to 6:30]: Themed to the last samurai music.. A story of the humans defending against the onslaught of the beast.&lt;/li&gt;&lt;li&gt;Chapter II (The Dark Army) [6:30 to 12:45]: Themed to The Chronicles of Ridick music and Metal. A story of the beast invading and destorying the humans. &lt;/li&gt;&lt;li&gt;Chapter III (Death from Above) [12:45 to 14:46]: Themed to Metal music. Features me killing while on the move with Lightning and predator claws.&lt;/li&gt;&lt;li&gt;Chapter IV (The Bowman)... [14:46 to 17:09] Themed to Metal music. Features me killing while on the move with Marksman bow and battleaxe.&lt;/li&gt;&lt;li&gt;Chapter V (Human Prey)... [17:09 to 24:06] Themed to Metal music. Features me killing humans as a beast predator with rabid/heal/fire/mist/stormshield/frenzy.&lt;/li&gt;&lt;li&gt;Chapter VI (Bow Assassin) ... [24:06 to 28:33] Themed to Rock music. Features me killing 48 people on 2Castles in a 21 minute game and getting sadist with nothing but Marksman Bow. &lt;/li&gt;&lt;li&gt;End Credits. Cast/Music/Tools/Thanks [28:33 to 29:52] Themed to Troy music. Has myself and others as stalkers repelling a forward garrison ballista rush on choke as a backdrop to the credits.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Large increase in Savage 2 Player Base&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Savage 2 has seen a large increase of players in the last few days due to a video posted on &lt;a href=&quot;http://www.youtube.com/watch?v=qSthSQOwrig&quot; target=&quot;_blank&quot;&gt;YouTube&lt;/a&gt; by &lt;a href=&quot;http://www.youtube.com/user/HouseholdHacker&quot; target=&quot;_blank&quot;&gt;HouseholdHacker&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/sav2-players-gph.png&quot; alt=&quot;&quot; width=&quot;450&quot; height=&quot;249&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;Due to this increase we have placed another 50 slots server &amp;quot;&lt;a href=&quot;http://www.newerth.com/?id=sav2serverlist&quot; target=&quot;_blank&quot;&gt;Newerth.com EU2&lt;/a&gt;&amp;quot; on-line to meet this increase in demand for high quality games servers.&lt;br /&gt;&lt;br /&gt;For people playing Savage 1 and concerned at the size of the game&amp;#039;s users base, Newerth.com plan to use similar viral marketing (via social networking sites) for the general release of Savage XR v1.0.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Newerth.com redesign and Heroes of Newerth section&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Newerth.com is working hard on a full website redesign and is in the process of extending our Heroes of Newerth content. This website was originally designed to support the Savage 1 community by organising competitive play, the creation of mods, maps and the hosting of game servers and Savage 1 clan and player statistics. We have outgrown the capacity of our website and thus have decided to begin development on a new one which will focus on supporting all games released by S2Games.&lt;br /&gt;&lt;br /&gt;The new Newerth.com website will provide high quality content for Heroes of Newerth. We will accomplish this by the addition of gameplay articles and hero guides, we are in the process of compiling and will be closely followed by competitive tournaments, with tactical analyse and shout-casts. We are still in debate about whether to host and support replays and player statistics like we do with Savage 1 and will release information about on this topic shortly.</description>
      <pubDate>Thu, 18 Feb 2010 15:39:49</pubDate>
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      <title>Download Issue (RESOLVED)</title>
      <link>http://www.newerth.com/smf/?topic=9645.0</link>
      <description>Due to this popular Brazilian website: &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.baixaki.com.br/&quot; target=&quot;_blank&quot;&gt;http://www.baixaki.com.br/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;advertising XR (with Savage 2 screenshots) and hot linking to our main download mirror which also runs Newerth.com, we have had no choice other than to remove the windows XR RC3 installer. This short term measure has been taken so that we do not have to pay for bandwidth overages. The predicated bandwidth usage for this month is 5 times over our limit and would cost $2000-3000, which would close this site indefinitely.&lt;br /&gt;&lt;br /&gt;We apologise for the inconvenience and are implementing a work around to this issue.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Aos brasileiros&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;Devido ao alto numero de downloads efetuados do jogo Savage: The Battle for Newerth provenientes da propaganda do site Baixaki, o link principal para download foi desativado como medida temporaria. Por enquanto, e possivel efetuar o download do jogo nos seguintes links alternativos:&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Alternative Download Sources&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;Rapidshare links:&lt;br /&gt;&lt;a href=&quot;http://rapidshare.com/files/331792534/xr_setup-1.0rc3-cl_win_prod.part1.rar&quot; target=&quot;_blank&quot;&gt;http://rapidshare.com/files/331792534/xr_setup-1.0rc3-cl_win_prod.part1.rar&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://rapidshare.com/files/331799452/xr_setup-1.0rc3-cl_win_prod.part2.rar&quot; target=&quot;_blank&quot;&gt;http://rapidshare.com/files/331799452/xr_setup-1.0rc3-cl_win_prod.part2.rar&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://rapidshare.com/files/331806203/xr_setup-1.0rc3-cl_win_prod.part3.rar&quot; target=&quot;_blank&quot;&gt;http://rapidshare.com/files/331806203/xr_setup-1.0rc3-cl_win_prod.part3.rar&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Megaupload links:&lt;br /&gt;&lt;a href=&quot;http://www.megaupload.com/?d=DK0YDSPP&quot; target=&quot;_blank&quot;&gt;http://www.megaupload.com/?d=DK0YDSPP&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.megaupload.com/?d=K1U5QNK4&quot; target=&quot;_blank&quot;&gt;http://www.megaupload.com/?d=K1U5QNK4&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.megaupload.com/?d=ECGSXS8R&quot; target=&quot;_blank&quot;&gt;http://www.megaupload.com/?d=ECGSXS8R&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Uploaded.to links:&lt;br /&gt;&lt;a href=&quot;http://uploaded.to/file/ehjw5p&quot; target=&quot;_blank&quot;&gt;http://uploaded.to/file/ehjw5p&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://uploaded.to/file/byu0t2&quot; target=&quot;_blank&quot;&gt;http://uploaded.to/file/byu0t2&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://uploaded.to/file/f4o8t5&quot; target=&quot;_blank&quot;&gt;http://uploaded.to/file/f4o8t5&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Torrent file:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepiratebay.org/torrent/5266370&quot; target=&quot;_blank&quot;&gt;http://thepiratebay.org/torrent/5266370&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Update&lt;/b&gt;&lt;/span&gt;: &lt;br /&gt;We have resolved this issue and have implemented hotlink protection for file download preventing this issue from arising in the future.</description>
      <pubDate>Thu, 7 Jan 2010 16:22:45</pubDate>
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      <title>Savage: XR 1.0 RC3 Released!</title>
      <link>http://www.newerth.com/smf/?topic=9524.0</link>
      <description>Newerth.com &lt;a href=&quot;http://www.newerth.com/?id=about&quot; target=&quot;_blank&quot;&gt;Development Team&lt;/a&gt;, of over 30 people, is pleased to announce the 3rd Release Candidate (RC3) of &lt;a href=&quot;http://www.newerth.com/?id=xr&quot; target=&quot;_blank&quot;&gt;Savage XR&lt;/a&gt; Version 1.0, the next generation content patch for the popular RTSS, Savage: The Battle for Newerth (aka Savage 1). Happy holidays to all!&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/xr_release/SavageXR_RC3_released.png&quot; alt=&quot;&quot; width=&quot;485&quot; height=&quot;128&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;After much testing and stability profiling, we are finally releasing the XR server files! Polls have shown that XR is now at least as stable as SFE. As server admins start switching to XR, players will be able to start enjoying maps made especially for XR!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Overview of the XR server features&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- Supports new XR props (Aztec theme, Arabic theme...)&lt;br /&gt;- Supports XR physics objects (boulders, crates...).&lt;br /&gt;- Supports triggers &amp;amp; special effects emitters.&lt;br /&gt;- New NPCs (shrull, crawler, ronin, macaque, panda)&lt;br /&gt;- New Bots system.&lt;br /&gt;- New private vote type, visible only to own team (/callvote msgcomm)&lt;br /&gt;- New Skill capping system (optional).&lt;br /&gt;- New Veteran Nerfing system (optional).&lt;br /&gt;- Integrated Mods: Samurai Wars, Extreme, Ex2.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Bots in Savage!&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Server admins can now include bots on their servers. The bots are still experimental, but they promise to be useful on servers with few players (2-4). They can be made to automatically replace players when there are less than a given number in each team. Below is a video showing what 32v32 bots looks like!&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/downloads/Savage_XR_Bots.mp4&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/darkbread/images/bot_banner.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Click banner or this link to download.&lt;/a&gt;&lt;br /&gt;or&lt;br /&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=8MeIj09oe5g&quot; target=&quot;_blank&quot;&gt;Watch the HD Stream&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Ex2 integrated into XR&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;The Ex2 mod is being rescripted &amp;amp; recoded into XR. Unique Ex2 features include:&lt;br /&gt;- Ability to drop weapons/items on the ground.&lt;br /&gt;- Up hill Leaping with beasts.&lt;br /&gt;Ex2 style melee has not been reproduced yet, but we hope to work on that between now and the next release.&lt;br /&gt;We have setup a server where you can play Ex2 24/7 (&lt;a href=&quot;http://www.newerth.com/?id=serverlist&amp;amp;details=83.142.226.16:11444&quot; target=&quot;_blank&quot;&gt;Ex2 Revival Server&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Client Improvements&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- New: &lt;span style=&quot;color: orange;&quot;&gt;Tutorials&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;We have created the first tutorial map, in a planned series of between 6 and 8 in total.&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;You will notice the new tutorial button in the main menu.&lt;br /&gt;- New FPS player HUD.&lt;br /&gt;- New Melee icons for all units.&lt;br /&gt;- Improved Hall of Fame (accuracy panel).&lt;br /&gt;- New script command playSound to play sound files from mods&lt;br /&gt;- Savage XR can be built as native 64bit binaries&lt;br /&gt;- More robust sound subsystem initialization&lt;br /&gt;- Dynamic loadout presets which remember the items you last used.&lt;br /&gt;- Experimental VOIP support (currently disabled due to crashing, will be fixed soon).&lt;br /&gt;- New file I/O subsystem&lt;br /&gt;- New story board, introducing the player to the Savage world.&lt;br /&gt;- Spectating players even when they&amp;#039;re in loadout.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- Fixed Editor crashing all the time.&lt;br /&gt;- Fixed crash with loading demo and reloading the GUI.&lt;br /&gt;- Fixed Sliders-GUI. (Bug #311)&lt;br /&gt;- Fixed player_kills &amp;amp; player_deaths, they no longer update while spectating.&lt;br /&gt;- Fixed sound device selection.&lt;br /&gt;- Fixed Linux sound to default to ALSA&lt;br /&gt;- Fixed translucency (Bug #307)&lt;br /&gt;- Fixed minimap lagging&lt;br /&gt;- Fixed autoupdater memory and connectivity errors.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;How do I get Savage XR Release Candidate 3?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;If you already have Savage XR installed, the Auto-Updater will take care of updating your client to RC3. If you haven&amp;#039;t installed Savage XR yet you can get it from our &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;download section&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;If you experience any &lt;span style=&quot;color: orange;&quot;&gt;issues with the Auto Updater&lt;/span&gt; please uninstall your current copy of Savage XR and download and install a fresh copy of RC3 as these installers fix several issues with the old RC2 autoupdater. &lt;br /&gt;___________________________________&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;How do I use the new HUD features? (ingame interface)&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1. Changing HUDs (Heads-Up Display = the bars, values and indicators in FPS mode)&lt;br /&gt;Go to &lt;span style=&quot;color: orange;&quot;&gt;Options/System/Game/Game/Ingame FPS HUD interface skin&lt;/span&gt; and select one of the 4 available HUDs:&lt;br /&gt;- &lt;span style=&quot;color: orange;&quot;&gt;Hi-Res&lt;/span&gt; (the brand new high-detail, high resolution graphical HUD)&lt;br /&gt;- &lt;span style=&quot;color: orange;&quot;&gt;Arcade &lt;/span&gt;(video game style HUD with high contrast and large fonts)&lt;br /&gt;- &lt;span style=&quot;color: orange;&quot;&gt;Smoke&lt;/span&gt; (low profile HUD, maximizing play area, everything moved down)&lt;br /&gt;- &lt;span style=&quot;color: orange;&quot;&gt;Legacy&lt;/span&gt; (the old Savage HUD, exactly like it was on previous versions)&lt;br /&gt;You can also adjust the transparency (&lt;span style=&quot;color: orange;&quot;&gt;HUD Alpha&lt;/span&gt;) for the Arcade and Smoke HUD elements backgrounds.&lt;br /&gt;&lt;br /&gt;2. I can&amp;#039;t get used to the right side HP bar, what do i do?&lt;br /&gt;Enable the &lt;span style=&quot;color: orange;&quot;&gt;Options/System/Game/Game/Left Side HP Bar&lt;/span&gt; setting. It will move the HP bar to the left, for all the new HUDs (Hi-Res, Arcade and Smoke). But remember, Hi-Res HUD is designed to offer the gamer faster info, done by looking only to one side of the screen, not pendulating between left and right margins. Also, the Legacy HUD has the HP bar fixed on the left side of the screen, just like SFE.&lt;br /&gt;&lt;br /&gt;3. What&amp;#039;s the colored circle around the crosshair?&lt;br /&gt;To further speed up HUD feedback, the 3 important bars (HP, Stamina and Ammo/Mana) are displayed around the Crosshair. You can disable it by setting &lt;span style=&quot;color: orange;&quot;&gt;Options/Game/Crosshair/Crosshair Info Mode&lt;/span&gt; to None, or change it between modes (&lt;span style=&quot;color: orange;&quot;&gt;Ring&lt;/span&gt;, &lt;span style=&quot;color: orange;&quot;&gt;Numbers&lt;/span&gt;, &lt;span style=&quot;color: orange;&quot;&gt;Vertical&lt;/span&gt;, &lt;span style=&quot;color: orange;&quot;&gt;Horizontal&lt;/span&gt; or &lt;span style=&quot;color: orange;&quot;&gt;Mixed&lt;/span&gt; bars). You can also change its transparency from the next dropdown menu, &lt;span style=&quot;color: orange;&quot;&gt;Crosshair Info Alpha&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;4. Other new features&lt;br /&gt;- You can now select between a collection of 36 different crosshairs (&lt;span style=&quot;color: orange;&quot;&gt;Options/Game/Crosshair/Choose Crosshair&lt;/span&gt;).&lt;br /&gt;- &lt;span style=&quot;color: orange;&quot;&gt;Alpha&lt;/span&gt; and &lt;span style=&quot;color: orange;&quot;&gt;Size&lt;/span&gt; parameters are now independently adjustable for both Crosshair icon and background.&lt;br /&gt;- If you want more free screen real estate in duel modes, make sure &lt;span style=&quot;color: orange;&quot;&gt;Options/Game/Game/Hide TOP in Duels&lt;/span&gt; option is enabled.&lt;br /&gt;- Different modes for displaying &lt;span style=&quot;color: orange;&quot;&gt;FPS&lt;/span&gt; (Instant, Average, Server FPS, Instant+Average, Instant+Server, all of them)</description>
      <pubDate>Fri, 25 Dec 2009 06:49:59</pubDate>
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      <title>Savage XR RC3 delayed</title>
      <link>http://www.newerth.com/smf/?topic=9320.0</link>
      <description>All went not well testing the RC3 of &lt;a href=&quot;http://www.newerth.com/?id=xr&quot; target=&quot;_blank&quot;&gt;Savage XR&lt;/a&gt;, so today, the 15th of November will not see the announced release. We sincerely apologize.&lt;br /&gt;&lt;br /&gt;The changes to the auto updater require more testing with regard to stability, as does the installer. Furthermore, an XR developer central to these aspects of the game caught the flu, which for now slows down development considerably. We think the delay will amount to about two weeks. Sorry again, loyal players!</description>
      <pubDate>Sun, 15 Nov 2009 21:41:36</pubDate>
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      <title>Savage XR RC3 Update</title>
      <link>http://www.newerth.com/smf/?topic=9201.0</link>
      <description>Its been a while since our last update on the progress of &lt;a href=&quot;http://www.newerth.com/?id=xr&quot; target=&quot;_blank&quot;&gt;Savage XR&lt;/a&gt; and would like to take this opportunity to create a news post to inform you of our progress on Release Candidate 3 (RC3) and our vision of where we want to take XR development in the next few months.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Savage XR RC3&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;We are only a few weeks away from releasing RC3 and have set ourselves and provisional release date of 15th November (Mohican&amp;#039;s birthday!) if all goes well. The main additions that will be present in RC3 are as follows:&lt;br /&gt;&lt;br /&gt;o The release of XR Server which will see:&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;Basic VOIP support&lt;/li&gt;&lt;li&gt;Server-side Bots&lt;/li&gt;&lt;li&gt;Squad Management&lt;/li&gt;&lt;li&gt;Optional skill capping (noobs servers)&lt;/li&gt;&lt;li&gt;World Physics (dynamic objects)&lt;/li&gt;&lt;li&gt;Game Triggers for alternative Game Modes&lt;/li&gt;&lt;li&gt;Particle emitters that improve Maps ambience&lt;/li&gt;&lt;/ul&gt;o A choice of 3 new first person HUDs&lt;br /&gt;o A Tutorial map for the Human Legion&lt;br /&gt;&lt;br /&gt;We have also fixed several critical bugs including issues with the auto-updater, the latest graphic card vendor drivers supporting OpenGL 3.0, and the editor crashing regularly. These have been added to RC2 as hot fixes but we will also be releasing new installers for all XR variants for people still experiencing issues with updating.&lt;br /&gt;&lt;br /&gt;Further information on new features, content, bug fixes and a full change log will be provided on the release day of RC3.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;XR Server Migration&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;With the aim of providing a smooth transition for admins planning to migrate over to using the XR server we have provided the template configuration file used to set one up &lt;a href=&quot;http://www.newerth.com/dj/XR_admin.template&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;. This should give you an indication of any changes you will have to make to your current &lt;a href=&quot;http://www.newerth.com/?id=sfe&quot; target=&quot;_blank&quot;&gt;SFE&lt;/a&gt; configuration.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;The Future of XR?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We plan on this being the last Release Candidate of XR before the production version (aka Savage XR v1.0) is made generally available. In this period our main priority will be concentrating on fixing bugs (particularly with the server and editor) and performance related issues to meet your high expectations on stability and the same system requirements and performance as that of SFE. We will also be polishing features and content that we&amp;#039;ve been working on for some time but are incomplete. These are likely to be:&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;Dynamic shadows&lt;/li&gt;&lt;li&gt;Beast Horde tutorial&lt;/li&gt;&lt;li&gt;Ragdoll physics for deaths&lt;/li&gt;&lt;li&gt;64bit XR game package&lt;/li&gt;&lt;li&gt;Trailer &amp;amp; Tutorial videos integrated in XR&lt;/li&gt;&lt;li&gt;Direct conversion of Demos to AVI format&lt;/li&gt;&lt;li&gt;Performance improvements to file handling&lt;/li&gt;&lt;li&gt;New web service based Stats/Auth server with website clan management&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;We can&amp;#039;t make any guarantees that these will be done in time for v1.0 but hope that most will with the aim of motivating people to utilise XR over older versions of the game.&lt;br /&gt;&lt;br /&gt;After the general release of Savage XR v1.0 we plan to organise a community push to advertise Savage XR through social networking and freeware communities, with the aim of increasing the size of our own player base. If you have any other ideas on ways to advertise or what aspects of Savage should and should not be advertised, please feel free to discuss them with us on the comments section of this news post.&lt;br /&gt;&lt;br /&gt;Continuing the theme of extending our user base we are in desperate need of Apple Mac and 64bit XR variant maintainers. If your interested in helping out please take a look at our vacancies &lt;a href=&quot;http://www.newerth.com/?id=vacancies&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;So what next after the release of XR v1.0? We plan to increase community participation in submitting high quality user created content to be integrated into the game and will be creating an XR map competition, with a prizes, where the best maps will be placed on a dedicated XR server, running only new maps. Finally we will be placing great emphasis on re-evaluating the future direction of development using feedback from the community. Further details of theses initiatives will be made available nearer the time. &lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Drk&amp;#039;s Savage Show Case Video&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Last but not least, &lt;a href=&quot;http://www.newerth.com/?id=stats&amp;amp;action=view&amp;amp;uid=473278&amp;amp;pp=search_playername&amp;amp;pk=drk&quot; target=&quot;_blank&quot;&gt;Drk&lt;/a&gt; of the &lt;a href=&quot;http://www.newerth.com/?id=links&amp;amp;action=click&amp;amp;i=57&quot; target=&quot;_blank&quot;&gt;Sun&lt;/a&gt; clan has recently created an excellent show case movie of Savage. So while you wait for RC3 check it out and show your mates, we think its &lt;a href=&quot;http://www.urbandictionary.com/define.php?term=Wicked%20Sick&quot; target=&quot;_blank&quot;&gt;wicked sick&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=3&amp;amp;file=ftr_by_drk_H.264_720p.mpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/drks-video.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To view the video please visit our download section &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=3&amp;amp;file=ftr_by_drk_H.264_720p.mpg&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/div&gt;</description>
      <pubDate>Sun, 1 Nov 2009 20:54:35</pubDate>
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      <title>Heroes of Newerth</title>
      <link>http://www.newerth.com/smf/?topic=8631.0</link>
      <description>This news is all a little late because no one has had time to write it. HoN is shaping up to be HUGE in comparison to the Savage series with more then 25,000 players online at peak times. Hopefully HoN will be very popular and shed some light on XR.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.heroesofnewerth.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/daemon/hon_news_header.jpg&quot; alt=&quot;&quot; width=&quot;500&quot; height=&quot;77&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;What is Heroes of Newerth?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Heroes of Newerth is S2Games next title heavily based on the popular Warcraft 3 mod, Defense of The Ancients (DotA). Two teams of up to five players each take the role of a Hero unit for the entire match. They are assisted with AI-controlled units referred to as creeps. Each team must destroy the other team&amp;#039;s base, much like in Savage. As a match progresses, players earn gold and experience to help make their Hero more powerful. HoN is an incredibly deep, tactical team-based game with some very addictive game-play.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;All Newerth.com users receive &lt;span style=&quot;text-decoration: underline;&quot;&gt;beta keys&lt;/span&gt;!&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;S2Games has sent ALL Newerth.com users a beta key for HoN. Maybe this will stop the begging in the HoN boards? Actually I doubt it. Anyways, you should be able to play with all your Savage friends now and show them how pro you are... or wish you were.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Heroes of Newerth Official Site Launched and Debut Trailer&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Recently S2Games launched the official website for Heroes of Newerth along with a debut trailer which can be seen &lt;b&gt;&lt;a href=&quot;http://www.heroesofnewerth.com/media_movie.php&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/b&gt;. The website currently shows what heroes you can use with detailed information about their skills and statistics. There is also similar information for items and recipes. There is a media page showing a heap of concept art and screenshots, as well as any official trailers. Then you can see links to areas which are not yet finished, they are: wiki, replays and maps.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href=&quot;http://www.heroesofnewerth.com/&quot; target=&quot;_blank&quot;&gt;You can view the website here&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;The website also outlines the various features that HoN will have including a map editor. If it is good enough to attract modders (I know it already has on Newerth.com) then we might see some nice new maps, heroes, mods and who knows what else.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Ability to Pre Purchase and NDA Lifted&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Recently S2Games added the ability for beta testers to pre purchase Heroes of Newerth. &lt;br /&gt;&lt;br /&gt;Here is a statement from the man in charge.&lt;br /&gt;&lt;table style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&amp;nbsp; &lt;/td&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;span style=&quot;font-size: 8pt; line-height: 1.3em;&quot;&gt;&lt;i&gt;&lt;span style=&quot;color: #ddd;&quot;&gt;We opened up pre purchasing in an attempt to let us continue to work on the game under this closed beta scenario where we allow in as many players as we are ready to have (no open sign up). Due to the extreme popularity of the game, our operational costs are very significant. We can not continue to pay for the service that is Heroes of Newerth in closed beta with this many players without income. &lt;br /&gt;... &lt;br /&gt;Why Pre Purchase? I gave you a small prelude to that in the paragraph above. Heroes of Newerth cost a lot to operate. While this is built into the budget of (what we consider to be VERY reasonable) price of $30 USD and operating the service after our initial release date, we need assistance in the interim.&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;The NDA has also been lifted so feel free to chat, post pics, videos, etc, wherever you want!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;DO NOT REQUEST BETA KEYS HERE!&lt;/span&gt;&lt;/b&gt;</description>
      <pubDate>Sun, 6 Sep 2009 20:43:49</pubDate>
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      <title>Savage: XR 1.0 RC2 Released!</title>
      <link>http://www.newerth.com/smf/?topic=8057.0</link>
      <description>Newerth.com are pleased to announce the 2nd Release Candidate (RC2) of Savage XR Version 1.0, the next generation content patch for the popular RTSS, Savage: The Battle for Newerth (aka Savage 1).&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/xr_release/SavageXR_RC2_released.png&quot; alt=&quot;&quot; width=&quot;485&quot; height=&quot;128&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;We have worked hard to solve the myriad of bugs that appeared once people started playing on the Public XR servers. We are now &lt;span style=&quot;text-decoration: underline;&quot;&gt;very&lt;/span&gt; close to releasing the XR server publicly. &lt;br /&gt;There is only one remaining stability issue with the XR server, that is also present in SFE server, the servers crash when more than 96 client slots are set and the 97th+ slot is occupied. Except for this issue the XR server is &lt;span style=&quot;text-decoration: underline;&quot;&gt;now&lt;/span&gt; rock solid stable! Thank you all for being patient while we performed our testing.&lt;br /&gt;Here the list of Bugs and Improvements since RC1:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Extreme&amp;#039;s MOD integrated into XR&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Extreme&amp;#039;s MOD has been integrated into XR, debugged, improved, and finished (there were some missing graphics, bugged weapon effects...). It&amp;#039;s a near full-conversion of Savage that adds:&lt;br /&gt;- 4th Tier Weapons &amp;amp; Units .&lt;br /&gt;- Special Abilities for Siege Units.&lt;br /&gt;- Extra Units in Monastery/Sanctuary.&lt;br /&gt;&lt;br /&gt;We have setup a server where you can play Extreme&amp;#039;s MOD 24/7 (&lt;a href=&quot;http://www.newerth.com/?id=serverlist&amp;amp;s=s&amp;amp;details=83.142.226.16:11442&quot; target=&quot;_blank&quot;&gt;Extreme Server&lt;/a&gt;).&lt;br /&gt;You can also discuss the mod (improvements, balance adjustments) on this thread: &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,8059.0.html&quot; target=&quot;_blank&quot;&gt;Here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/mohican/project_extreme/extreme_00.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/mohican/project_extreme/extreme_00.jpg&quot; alt=&quot;&quot; width=&quot;250&quot; height=&quot;200&quot; border=&quot;0&quot; /&gt;&lt;/a&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;a href=&quot;http://www.newerth.com/mohican/project_extreme/extreme_01.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/mohican/project_extreme/extreme_01.jpg&quot; alt=&quot;&quot; width=&quot;250&quot; height=&quot;200&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.newerth.com/mohican/project_extreme/barbarian.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/mohican/project_extreme/barbarian.jpg&quot; alt=&quot;&quot; width=&quot;250&quot; height=&quot;134&quot; border=&quot;0&quot; /&gt;&lt;/a&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;a href=&quot;http://www.newerth.com/mohican/project_extreme/fade.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/mohican/project_extreme/fade.jpg&quot; alt=&quot;&quot; width=&quot;250&quot; height=&quot;134&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;[Click to Enlarge]&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Improvements to the Squad System&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- XR Servers can now auto-allocate clients to squads. &lt;br /&gt;- New Officer allocation logics: Only 1 Officer per Squad, and the squad must have 3 players or more.&lt;br /&gt;- Squad Panels are now all smaller and slightly tranparent (thus smarter!). &lt;br /&gt;- Caps Lock now works as Toggle Key for Squad Panel. &lt;br /&gt;- Hiding Squad Panels is now persistent (dont need to re-press CAPS everytime you restart XR). &lt;br /&gt;- FPS Squad Panel can be shown in 2 modes: Partial (only unit and names) and Full (also inventory).&lt;br /&gt;- Players can now change their squad status without returning to the Team lobby. &lt;br /&gt;- Officers and the Commanders can now assign Missions to Squads. &lt;br /&gt;- Officers now give orders only to their squad mates. &lt;br /&gt;- Commander can promote units to officer by double cliking them in Squad Panel.&lt;br /&gt;- New key bind in options for &amp;quot;Chat (Squad)&amp;quot;. &lt;br /&gt;- Score table now groups squads together, then sorts players in order of experience (tab button). &lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Other improvements&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- Improved Hall of Fame interface. &lt;br /&gt;- Improved Frames Graphics.&lt;br /&gt;- Adjusted Location of Vote, Squad, Minimap Panels...&lt;br /&gt;- Added inventory icons for all siege weapons. &lt;br /&gt;- Added its own melee inventory slot icon for each unit. &lt;br /&gt;- Added new ref commands for officer promote/demote. &lt;br /&gt;- Added Toggle button in Game Options called &amp;quot;Use Build/Mine Anims&amp;quot; &lt;br /&gt;- Added default Time of Day setting so that shaders show on poorly made maps with these settings. &lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- Fixed SFE clients not able to play ts_ maps on XR servers &lt;br /&gt;- Fixed commander elect statistics &lt;br /&gt;- Fixed a server crash related to officer state persistence. &lt;br /&gt;- Fixed a bug sometimes preventing Players from changing squad. &lt;br /&gt;- Fixed a bug sometimes preventing Players from opting-out of Squad System. &lt;br /&gt;- Fixed Memory leaks in physics features of the XR server. &lt;br /&gt;- Fixed green coloured sacrifice boom effect. &lt;br /&gt;- Fixed: XR crashing when Player gets on Commander Seat and selects/deselects units. &lt;br /&gt;- Fixed: After mining stone or gold, Players dont receive the order to drop ressources at nearest base/gar. &lt;br /&gt;- Fixed: When dropping stones at base, no notification is given out. &lt;br /&gt;- Fixed Server Lags caused by memory leaks. &lt;br /&gt;- Fixed &amp;quot;Balanced Team&amp;quot; getting disabled on XR servers whenever game restarts. &lt;br /&gt;- Fixed broken Disruptor animation. &lt;br /&gt;- Fixed Effects bugs by increasing effects slots (Burning Ammo...). &lt;br /&gt;- Fixed Dynamic objects not interacting with World when grabbed by a Client that then dies. &lt;br /&gt;- Fixed Award Table bug in Rmod. &lt;br /&gt;- Fixed on-the-fly effects editing with &amp;quot;efedit&amp;quot;. &lt;br /&gt;- Fixed Editor GUI path for Rmod Editor. &lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;How do I get Savage XR Release Candate 2?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;If you already have Savage XR installed, the Newerth.com Auto Updater will take care of updating your client to RC2. If you haven&amp;#039;t installed Savage XR yet you can get it form our &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;download section&lt;/a&gt;. If you experience any issues with the Auto Updater please post on your &lt;a href=&quot;http://www.newerth.com/smf/index.php/board,65.0.html&quot; target=&quot;_blank&quot;&gt;Tech Support&lt;/a&gt; forum.</description>
      <pubDate>Fri, 17 Jul 2009 19:21:51</pubDate>
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      <title>Savage: XR 1.0 RC1 Released!</title>
      <link>http://www.newerth.com/smf/?topic=7624.0</link>
      <description>Newerth.com are pleased to announce the 1st Release Candidate (RC1) of Savage XR Version 1.0, the next generation content patch for the popular RTSS, Savage: The Battle for Newerth (aka Savage 1).&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/xr_release/SavageXR_RC1_released.png&quot; alt=&quot;&quot; width=&quot;485&quot; height=&quot;128&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Additional Features in RC1&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Below is a list of all major features implemented in XR 1.0 RC1:&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108785.html#msg108785&quot; target=&quot;_blank&quot;&gt;Map Editor: Particle Effects support&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108786.html#msg108786&quot; target=&quot;_blank&quot;&gt;Map Editor: Triggers support&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108787.html#msg108787&quot; target=&quot;_blank&quot;&gt;Physics support for World Objects&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108788.html#msg108788&quot; target=&quot;_blank&quot;&gt;Samurai Wars Improvements&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108789.html#msg108789&quot; target=&quot;_blank&quot;&gt;Improved Savage Models&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108790.html#msg108790&quot; target=&quot;_blank&quot;&gt;Improved Awards Panel&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;A compilation of minor changes and fixes can be found &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,7623.msg108791.html#msg108791&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Download Savage XR Client Release Candidate 1&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you have already installed the XR beta client then you do not need to reinstall, the Auto Updater will update your Beta client to RC1. If you have not yet installed the Savage XR client, now is a great time to try it! Please select the appropriate installer from those below for your operating system type.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;table style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;div align=&quot;center&quot;&gt;Client:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=1&amp;amp;file=xr_setup-1.0b3-cl_win_prod.exe&quot;&gt;&lt;img src=&quot;http://savage2.s2games.com/en/images/bt_windownload.gif&quot; alt=&quot;&quot; width=&quot;48&quot; height=&quot;48&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=1&amp;amp;file=xr_setup-1.0b7-cl_lin_prod.bin&quot;&gt;&lt;img src=&quot;http://savage2.s2games.com/en/images/bt_lnxdownload.gif&quot; alt=&quot;&quot; width=&quot;48&quot; height=&quot;48&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;XR Server News&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We will be releasing the Savage XR beta server within the next couple of weeks after successful stress testing. This will enable the new squad system and mining animations.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Problems?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you are experiencing an issue installing or playing the game first try searching for a solution on our forum &lt;a href=&quot;http://www.newerth.com/smf/index.php?action=search&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; or create a post with details of your hardware drivers and problem &lt;a href=&quot;http://www.newerth.com/smf/index.php/board,65.0.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;We would like you to be vigilant of bugs you experience. Please browse over and submit new bugs to our bug tracker which can be found &lt;a href=&quot;http://www.newerth.com/?id=bugs&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;. There are several known issues that we plan to have fixed soon and would prefer that people do not post a new bug without first checking the bug list.</description>
      <pubDate>Wed, 10 Jun 2009 23:57:29</pubDate>
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    <item>
      <title>Heroes of Newerth</title>
      <link>http://www.newerth.com/smf/?topic=7199.0</link>
      <description>&lt;a href=&quot;http://savage2.com/&quot; target=&quot;_blank&quot;&gt;S2Games&lt;/a&gt; have unveiled some new information about their soon-to-be released game titled &lt;a href=&quot;http://www.heroesofnewerth.com/&quot; target=&quot;_blank&quot;&gt;Heroes Of Newerth&lt;/a&gt; through their &lt;a href=&quot;http://www.facebook.com/pages/Heroes-of-Newerth/63037549101&quot; target=&quot;_blank&quot;&gt;Facebook Page&lt;/a&gt;. So if you aren&amp;#039;t already a member of Facebook, now is a good time to sign up and become a Fan on their Heroes Of Newerth facebook page!&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.heroesofnewerth.com/&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/hon/logo_c.png&quot; alt=&quot;&quot; width=&quot;314&quot; height=&quot;129&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Information:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;What we know so far is that...&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;It is a Multiplayer game set in the Newerth Post Apocalyptic Universe&lt;/li&gt;&lt;li&gt;The Beta starts Tuesday May 12th&lt;/li&gt;&lt;li&gt;Matches are short, so it isn&amp;#039;t an MMO,&amp;nbsp; &amp;quot;We just played 2 games in the office&amp;quot; - S2games Staff Member&lt;/li&gt;&lt;li&gt;Hints have been made that it will be Action RPG&lt;/li&gt;&lt;li&gt;The game will use the K2 engine used in Savage 2&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Concept Art:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.facebook.com/album.php?aid=71287&amp;amp;id=63037549101&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/hon/battle_scene.jpg&quot; alt=&quot;&quot; width=&quot;500&quot; height=&quot;281&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;S2Games has also released a collection of concept art, which can be found &lt;a href=&quot;http://www.facebook.com/album.php?aid=71287&amp;amp;id=63037549101&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;/div&gt;&lt;br /&gt;We will try to keep you updated as frequently as possible over the next few weeks as more information is released.</description>
      <pubDate>Wed, 15 Apr 2009 17:29:31</pubDate>
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    <item>
      <title>Newerth Savage League : Season III </title>
      <link>http://www.newerth.com/smf/?topic=6766.0</link>
      <description>&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=league&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/darkstorm/NSLBanner2.png&quot; alt=&quot;&quot; width=&quot;485&quot; height=&quot;128&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The much anticipated Season III of the NSL has arrived! While not officially underway, the time has come for all registered clans to finally clash once again on brand new, uncharted battlefields. The exhibition rounds will begin immediately and you can see your opponent for the first week as well as the map you will be playing on in the NSL section.&lt;br /&gt;&lt;br /&gt;On the topic of maps, a very special thanks goes out to &lt;span style=&quot;color: red;&quot;&gt;Sheepish&lt;/span&gt; of the Evolved Clan. Being the sole responder to the call for a new map list to bring Savage competition to a higher standard in the XR era, the NSL currently has four maps available for Season III. They do need testing however, which is the reason for an exhibition segment this time around. During the exhibitions, it is imperative that you provide feedback on the maps! Please refer to the link below on how to submit bugs and/or balance concerns to the NSL for review. We&amp;#039;re always looking for more maps! So please if you have a cool idea that you think would work well in a competitive setting, don&amp;#039;t hesitate to submit it! Refer to this &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6706.0.html&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;link&lt;/b&gt;&lt;/a&gt; for details on how to submit a map to the NSL Administration.&lt;br /&gt;&lt;br /&gt;If you&amp;#039;re ever curious on exactly where the NSL is or it&amp;#039;s status at any given time, you can always refer to the &lt;a href=&quot;http://www.newerth.com/?id=league&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;homepage&lt;/b&gt;&lt;/a&gt; of the NSL section here on Newerth for a live update. Furthermore, please refer &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6713.0.html&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;here&lt;/b&gt;&lt;/a&gt; to see the current changes to the NSL from previous seasons. Let the slaughter begin!</description>
      <pubDate>Mon, 23 Feb 2009 18:47:52</pubDate>
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    <item>
      <title>Savage XR Public Beta Release!</title>
      <link>http://www.newerth.com/smf/?topic=6609.0</link>
      <description>Newerth.com are pleased to announce the highly anticipated Public Beta of Savage XR Version 1.0, the next generation content patch for the popular RTSS, Savage: The Battle for Newerth (aka Savage 1).&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/xr_release/SavageXR_pub_beta_released.png&quot; alt=&quot;&quot; width=&quot;485&quot; height=&quot;128&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Want to play XR now?! Click the image or scroll down to download the the XR Beta Clients which can be found &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Savage XR Features&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Below is a list of all major features implemented in XR 1.0:&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94905.html#msg94905&quot; target=&quot;_blank&quot;&gt;Auto-Updater&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94889.html#msg94889&quot; target=&quot;_blank&quot;&gt;Shader System utilising Normal Mapping&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94890.html#msg94890&quot; target=&quot;_blank&quot;&gt;Squad Management System &amp;amp; Panels&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94892.html#msg94892&quot; target=&quot;_blank&quot;&gt;Updated Map Editor Interface&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94894.html#msg94894&quot; target=&quot;_blank&quot;&gt;Reworked Game Interface&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94895.html#msg94895&quot; target=&quot;_blank&quot;&gt;New Build/Mine Animations&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94896.html#msg94896&quot; target=&quot;_blank&quot;&gt;Complete In-Game Stats Overhaul&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg97874.html#msg97874&quot; target=&quot;_blank&quot;&gt;Improved Foliage System&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94898.html#msg94898&quot; target=&quot;_blank&quot;&gt;Animated Tree Leaves &amp;amp; Branches&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94899.html#msg94899&quot; target=&quot;_blank&quot;&gt;In-Game Demo Converter&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94900.html#msg94900&quot; target=&quot;_blank&quot;&gt;Lobby IRC Chat &amp;amp; In-Game Panel&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94901.html#msg94901&quot; target=&quot;_blank&quot;&gt;In-Game Tips System&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94902.html#msg94902&quot; target=&quot;_blank&quot;&gt;Brand New Music&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94903.html#msg94903&quot; target=&quot;_blank&quot;&gt;Improved 3DSMax Plugin with Animation Import&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;A compilation of minor changes and fixes can be found &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94888.html#msg94888&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The Samuria Wars Total Conversion Mod has been integrated as a special content addition:&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;&lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6322.msg94906.html#msg94906&quot; target=&quot;_blank&quot;&gt;Samurai Wars Mod completely integrated into XR&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;We have also created a new &lt;a href=&quot;http://www.newerth.com/?id=xr&quot; target=&quot;_blank&quot;&gt;XR Information Page&lt;/a&gt;, with a large section of screenshots, information on the patch and on the minimum hardware requirements of the game.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Continued Development&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We are also continuing our development efforts and have a several features in the works and planned for the release of XR 2.0. To give you a feel for the new physics feature being implemented as the Physics Mod, we have created a trailer which you can view by clicking the image or links below. &lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=3&amp;amp;file=Savage_Physics_Trailer_large.avi&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/darkbread/phys/phys_trailer.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=3&amp;amp;file=Savage_Physics_Trailer_large.avi&quot; target=&quot;_blank&quot;&gt;High-Resolution&lt;/a&gt; / &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=3&amp;amp;file=Savage_Physics_Trailer_small.avi&quot; target=&quot;_blank&quot;&gt;Low-Resolution&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;You will need the DivX codec to play the videos which can be downloaded &lt;a href=&quot;http://www.divx.com/divx/windows/download/&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;here&lt;/b&gt;&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;Below is a brief list of other features we have planned or are working on for XR 2.0:&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0; margin-bottom: 0;&quot;&gt;&lt;li&gt;Interactive Physics Engine Mod&lt;/li&gt;&lt;li&gt;Website based clan management&lt;/li&gt;&lt;li&gt;Plug-in system for Game Bots&lt;/li&gt;&lt;li&gt;In-game VOIP&lt;/li&gt;&lt;li&gt;More Player Statistics&lt;/li&gt;&lt;li&gt;Further Integration of Total Conversion Mods (&lt;a href=&quot;http://www.newerth.com/?id=sav1mods&quot; target=&quot;_blank&quot;&gt;Tombstone / SavageCraft&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Dynamic Shadows&lt;/li&gt;&lt;li&gt;Normal Maps for Terrain Textures&lt;/li&gt;&lt;li&gt;GUI Improvements&lt;/li&gt;&lt;li&gt;Plus much much more!&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Download Savage XR Public Beta&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;To play Savage XR please select the appropriate installer from those below for your operating system.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;table style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;div align=&quot;center&quot;&gt;Client:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot; style=&quot;font: inherit; color: inherit;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot;&gt;&lt;img src=&quot;http://savage2.s2games.com/en/images/bt_windownload.gif&quot; alt=&quot;&quot; width=&quot;48&quot; height=&quot;48&quot; border=&quot;0&quot; /&gt;&lt;/a&gt; &amp;nbsp; &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownloads&amp;amp;category=1&quot;&gt;&lt;img src=&quot;http://savage2.s2games.com/en/images/bt_lnxdownload.gif&quot; alt=&quot;&quot; width=&quot;48&quot; height=&quot;48&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Problems?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you are experiencing an issue installing or playing the game first try searching for a solution on our forum &lt;a href=&quot;http://www.newerth.com/smf/index.php?action=search&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; or create a post with details of your hardware drivers and problem &lt;a href=&quot;http://www.newerth.com/smf/index.php/board,65.0.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;We would like you to be vigilant of bugs you experience. Please browse over and submit new bugs to our bug tracker which can be found &lt;a href=&quot;http://www.newerth.com/?id=bugs&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;. There are several known issues that we plan to have fixed soon and would prefer that people do not post a new bug without first checking the bug list. Please also post issues you experience using the Windows Client &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6615.0.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; and the Linux Client &lt;a href=&quot;http://www.newerth.com/smf/index.php/topic,6616.0.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; with details of your hardware and drivers so we can fix your problem promptly.&lt;br /&gt;&lt;br /&gt;Remember this is the &lt;span style=&quot;color: red;&quot;&gt;BETA&lt;/span&gt; and not the final release of XR, if you are displeased by a feature, we would be happy to read your constructive criticisms and will try are best to resolve your complaints!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;Help Us To Help You!&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you would like to show your appreciation for the hard work that has been put into Savage XR, help us to continue its development and support the services provided by this website, please donate whatever you can afford via our &lt;a href=&quot;http://www.newerth.com/?id=donations&quot; target=&quot;_blank&quot;&gt;Donation Center&lt;/a&gt;. We currently have a large deficit and without your donations we won&amp;#039;t be able to ensure the survival of our community and safeguard the future of Newerth.com. &lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=donations&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/x-click-but04.gif&quot; alt=&quot;&quot; width=&quot;62&quot; height=&quot;31&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Finally I would like to thank our community and all the staff and XR developers running Newerth.com for dedicating their free time to improve Savage.</description>
      <pubDate>Thu, 12 Feb 2009 14:17:33</pubDate>
    </item>
    <item>
      <title>XR Public Beta Announced and Trailer Released</title>
      <link>http://www.newerth.com/smf/?topic=6505.0</link>
      <description>Newerth.com is pleased to announce the release of the Savage 1 XR Public Beta. Everyone will be able to play with Savage XR on &lt;span style=&quot;color: red;&quot;&gt;13th of February, 2009&lt;/span&gt;. The Beta will allow you to download the XR Client Installer for both Windows and Linux with all it&amp;#039;s new features. &lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/xr_release/savagexr_beta.png&quot; alt=&quot;&quot; width=&quot;487&quot; height=&quot;129&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;After the beta period is over, using the automatic update system, the Beta client Installer will be updated and release as XR Version 1.0 after which we plan to release the server package.&lt;br /&gt;&lt;br /&gt;Its been a long time in the making and all the staff at Newerth.com hope you will enjoy the new additions to Savage: The Battle For Newerth and to give you a feel for the game, we have created a feature length trailer which you can view by clicking the image or links below. &lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=2&amp;amp;file=Savage_XR_Trailer_large.avi&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/darkbread/XR/xr_trailer.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=2&amp;amp;file=Savage_XR_Trailer_large.avi&quot; target=&quot;_blank&quot;&gt;High-Resolution&lt;/a&gt; / &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=2&amp;amp;file=Savage_XR_Trailer_small.avi&quot; target=&quot;_blank&quot;&gt;Low-Resolution&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;You will need the divx codec to play the videos which can be downloaded &lt;a href=&quot;http://www.divx.com/divx/windows/download/&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;here&lt;/b&gt;&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;We will create another news post on the 13th with all the information you need to play the beta and what exciting new features we will be working on for the release of XR Version 2.0.</description>
      <pubDate>Tue, 27 Jan 2009 14:20:40</pubDate>
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      <title>Savage 1 Movie By Butterfly</title>
      <link>http://www.newerth.com/smf/?topic=6432.0</link>
      <description>&lt;a href=&quot;http://www.newerth.com/?id=stats&amp;amp;action=view&amp;amp;uid=611739&amp;amp;pp=search_playername&amp;amp;pk=Butterfly&quot; target=&quot;_blank&quot;&gt;Butterfly&lt;/a&gt;, a member of the DeMo clan, has created a new professional high definition video, that shows his skill at Savage 1 as well as the Newerth universe. We think it is well worth watching and also gives you a sneak peak of Savage XR (although using low settings). The video covers nearly all aspects of Savage 1 gameplay from units to siege from the view point of both playable races, Humans and Beasts.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=2&amp;amp;file=Butterfly_s_savage_movie.wmv&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.newerth.com/img/butterfly-movei-news.jpg&quot; alt=&quot;&quot; width=&quot;352&quot; height=&quot;147&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;You can download the video from our website download section &lt;a href=&quot;http://www.newerth.com/?id=downloads&amp;amp;op=displayDownload&amp;amp;category=2&amp;amp;file=Butterfly_s_savage_movie.wmv&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; from 3 different locations around the world.&lt;/div&gt;</description>
      <pubDate>Thu, 15 Jan 2009 12:45:00</pubDate>
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      <title>Savage 2 Free to Play</title>
      <link>http://www.newerth.com/smf/?topic=6204.0</link>
      <description>&lt;div align=&quot;center&quot;&gt;&lt;table width=&quot;503&quot; border=&quot;0&quot; cellpadding=&quot;0&quot;&gt;&lt;tr align=&quot;left&quot; valign=&quot;top&quot;&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;a href=&quot;http://savage2.s2games.com/download.php&quot; target=&quot;_blank&quot;&gt;&lt;img width=&quot;503&quot; height=&quot;210&quot; src=&quot;http://savage2.s2games.com/images/free_1.jpg&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot;&gt;S2Games have made &lt;b&gt;&lt;span style=&quot;color: green;&quot;&gt;Savage 2 Free To Play&lt;/span&gt;&lt;/b&gt;. &lt;br /&gt;This means you can now play the game for free with no time restrictions as were present on the demo client previously.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You can now purchase a premium account with the benefits described right:&lt;br /&gt;&lt;br /&gt;Since the release of patch 1.7.0 and Savage 2 being Free To Play, the game&amp;#039;s users base has increased&amp;nbsp; significantly meaning there are plenty of people for you to slay, so download the game &lt;br /&gt;and give it a try!&lt;br /&gt;&lt;br /&gt;We would also like to announce that S2Games has kindly give Newerth.com permission to run stats enabled / ranked community servers for Savage 2 which have been put online replacing some of our current 50 slots servers.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: red;&quot;&gt;IMPORTANT DOWNTIME NOTICE&lt;/span&gt;: Newerth.com staff will be performing maintenance to our UK dedicated server currently hosting this site to replace a faulty HDD. We expect downtime to occur on Friday the 19th at 7:30am GMT and that the maintenance will last no longer than an hour all being well.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: green;&quot;&gt;Update&lt;/span&gt;: We have performed the hardware maintenance, all is well.&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;td&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;https://savage2.s2games.com/create_account.php&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://savage2.s2games.com/images/prime_1.jpg&quot; alt=&quot;&quot; width=&quot;197&quot; height=&quot;343&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;</description>
      <pubDate>Wed, 17 Dec 2008 14:35:14</pubDate>
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