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| Map Contest Winner! February 20, 2007, 09:25:56 pm by Mefix |
| The winner of the map contest has been announced a couple of minutes ago by S2team: Quote It is with pleasure that without further ado we announce the winner, Trozz, with the map named Dark Wood. So everyone cheer for Trozz because you will be playing his map pretty soon! Check out more for more information here. |
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| Savage 2 Development Update February 20, 2007, 12:47:13 pm by Joshu |
| Looks like things are coming along well. More news updates from the S2team: Quote We've been making great progress in the way of streamlining the network and renderer processes. We're getting faster frame rates and reducing lag very efficiently. Quote The HvH testing and tweaking is near completion. While that testing has been underway, the Beasts integration has been advancing quickly. More info to come... Marc DeForest is doing his best to tease us in the forums - he's just that kind of a man. Quote Not being short on finding ideas outside the box, we've implimented something called the BigiMap (or MegaMap, some internal strife over the name hehe). Want more details? The beta will reveal all! |
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| Website Update. February 14, 2007, 07:15:46 am by Django |
| Recently we have completed several section of the site including a new demo and chat section so please check them out!. I'd also like to announce that Newerth.com has joined the official S2Games IRC network in tandem to the chat section going live. In the near future we will be adding a user gallery where you can upload images and screen shots, an admin section where server admins will be able to download map packs and rotation files along with server configuration files and the community will be able to donate to Newerth.com through a new server admin orientated donation centre. If you have any ideas on what we could add to the site or ways that we could improve it currently please post in our forums. |
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| Map Concept Challenge ends soon. February 13, 2007, 04:51:05 pm by Mefix |
![]() Don't forget that the deadline for map concept submission is in a few days. There was no information on a specific time to submit by, so don't take your chances and make sure you submit your map before February 16th. Keep in mind that the winner will be announced on 20th February. Good luck! |
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| Beast Implementation Begins & Development Milestone February 09, 2007, 10:48:47 am by Mefix |
| Another quick update on the game progress from the S2 team: Quote We began implementing the Beast Horde assets into the K2 Engine this week. While we continue to implement them, we'll be play testing and polishing humans. Quote Humans and Hellbourne are fully implemented into the game. We begin in-depth play testing starting Monday after a few more polishes over the weekend. Update: S2games have suggested a release date with this comment: Quote We have been implementing humans and core gameplay features for months now. The beasts are going to take longer than a few weeks to get in there, properly working, tested, and ready to roll. Then it will be a couple more weeks of clean ups, interface tweaks, packaging, and rolling out the beta. This means we should be looking at the beta being released within at least 2 months. News on the linux version: Quote Just had a discussion regarding Linux last night - Linux dedicated server is complete (just needs to be tweaked as the Windows ded serv is slightly modified). The Linux client for the game is coming along nicely. It should shortly follow the Windows beta. |
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