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Savage XR Maps
evening_fix
Submitted by hell' on 11.04.2007
Editorhell'
Description
CategoryNormal Savage
Derived Fromevening_sep
Derivates(none)
Map Statusonline - but needs fixing
Issuesmid is not buildable
Rotation Information
BestPChanceMinPMaxP
45393066
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size64x64
Teams2
Flags0
R. Mines7
G. Mines0
NPCs28
Chiprels8

Rating: 4 stars (6 votes)[You have to log in to rate!]
Comments
hell'
07.04.2007, 14:14
as far as i tested it the grimms walls are not exploitable via the hills anymore...
overhead would be the same as in "evening_sep"
Notausgang
07.04.2007, 23:45
PWNT your fix!

[LINK]
d00m
08.04.2007, 06:26
Nice explotieing
Notausgang
08.04.2007, 09:39
hehe :-)
hell'
09.04.2007, 16:00
ok - worked on that situation - plz check aigain :)
Notausgang
09.04.2007, 21:19
ok, in the first try i didn't manage to - will have a better look tomorrow though ;-)
Notausgang
10.04.2007, 22:28
ok, beast is fixed, alright. a single beast player won't manage to exploit that any more - though i can't guarantee anything for multiple players... :-P

however, hummies still can exploit, even single ones:
[LINK]

have fun fixing ;-)
hell'
11.04.2007, 12:11
lol - Notausgang is getting on one level with d00m ;)

anyways - handled that situation - hope this is the final one
pingu
11.04.2007, 23:02
Pfft, Notausgang is a xploiter.
hell'
12.04.2007, 19:35
well - he has to...
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Download 7zip and make it your default program. Or check where the path in Winzip options is pointing at.
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Game not starting, says winzip can't find memory.... 672GB free space...
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Okay. Everyone needs to set Autorecord demos on from Savage options then and hope it happens
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@Nanaa: i've heard of this bug before but we need some sort of extra info like a demo and data to help us recreate it. (well, Clemens :P )
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Apologies about today's downtime, we had a few issues with an OS upgrade. Should all be working now though :)
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