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Savage XR Maps
xr_newerth
Submitted by MiraculiX on 12.10.2011
AuthorMiraculiX
Description_____________________________________________________
xr_newerth
Trailer: [LINK]
_____________________________________________________

Map Features :

-Updated overhead
-Added heaven and hell sanctums

Laning:
-The map features two lanes and a back-door for each team
-Strategically resembles Dota play-style, to reach the enemy base teams have to push, hopefully creating real battlefronts ^^
-Zig-zag styled lanes ensure that defensive and offensive outposts can be placed
-Health/ammo/mana refill points for more continuous pushing
-With 4 lanes well occluded from each other potentially 128 players might play without lag

Commander:
-Commanding view has been cleared from all obstacles
-The good view enables problem-less building placement, buffing and battle overview
-Worker pathing and build-ability improved for total access to all playable areas
-Many possibilites for outposts, encouraging diverse games, and creative, adaptive play style
-Late game extra redstone source (4/sec)

Environment:
-Shading and texturing adapts to objects, resulting in a fresh environment
-3 Layer texturing using new xr textures
-Full day-night cycle
-Little grass, allowing players to see mines even with the grass option enabled
-Open colorful areas, each base is near a river crossed by a bridge
-Smoke coming out from the huts chimneys
-Using Daemons new monolith rocks
-Tons of effects added
-chimney added to SH
-A cow skull added to Lair
-Layer 3 re textured

Players:
-Plenty of cover behind rocks on the map
-Smoothed terrain for perfect melee moves
-slightly U shaped valley paths for tactical positioning (instead of the usual 90' breaks)
-The laning and cover should give healers and siege units a more important role
-More importantly every role will have its appropriate use as intended
-Kill trigger in the river
-Health, mana and ammo refill points
-Reduced ground friction for some smoother movement (barely noticeable)
-Added hell/heaven portals
_____________________________________________________
CategoryNormal Savage
Derived From(not derived)
Derivates(none)
Map Statusonline
Rotation Information
BestPChanceMinPMaxP
6099920120
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size96x96
Teams2
Flags0
R. Mines6
G. Mines2
NPCs49
Chiprels6

Rating: 3 stars (1 vote)[You have to log in to rate!]
Comments
Mohican
11.10.2011, 19:23
This is a work of Art!!
It really sets the tone for XR
[You have to log in to add comments!]
Recent Games
Server NameSpectators, TeamsTimeWinner
Newerth.com Pulse (Public)
21.09.2017, 00:25
4, 3, 1, 0, 035 minhuman
Groentjuh's Kingdom!
28.03.2017, 12:53
3, 2, 4, 0, 053 minbeast
Newerth.com Pulse (Public)
01.02.2017, 18:27
9, 6, 8, 0, 015 minbeast
In-Game Statistics
Game plays75
Game draws8
Human wins24
Beast wins43
Avg. minutes26

In-Game Reviews
CodenameLambda
11.02.2015, 13:32
cool
Templar
09.09.2014, 12:51
telporter ruins it
NecroHUN
02.08.2014, 17:23
very nice
XR_FirstTimePlayer(5)
29.05.2014, 01:03
voltei a jogar hoje
rmaia.com.br
19.04.2013, 04:13
hehehehehe
Z0MBIE
18.03.2013, 23:09
gg
Thoros
23.02.2013, 22:15
dashing
XR_FirstTimePlayer(15)
23.02.2013, 22:15
lol
qwerty7
04.01.2013, 21:33
5/5

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intergalactic, planetary, planetary, in-ter-gal-ac-tic
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Both are dead for years fella. I doubt their clan sites are still online.
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Does anyone have DM & VtX website ? couldn't find post about clan sites
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