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Savage XR Maps
indil
Submitted by Attila on 16.09.2008
AuthorAttila
Description
CategoryNormal Savage
Derived From(not derived)
Derivates(none)
Map Statusoffline - old, redundant version
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Test
Map Statistics
Size96x96
Teams4
Flags1
R. Mines8
G. Mines4
NPCs134
Chiprels24

Rating: (not rated yet)[You have to log in to rate!]
Comments
SNOWFLAKE
16.09.2008, 17:28
Are there any grim walls on the map?
Tjens
16.09.2008, 17:50
YOU NAZI
Attila
16.09.2008, 18:02
NAZI??????????????????? You Are Stup rofl !!!!!!!!!!!!!!!!!!
Attila
16.09.2008, 18:03
Grimm? Where?
SNOWFLAKE
16.09.2008, 18:17
I'm just asking...
K!DuLT
17.09.2008, 11:30
too much ways to attack.
Attila
17.09.2008, 14:29
It the good. ;) Anti-single-choke map :)
Fable
18.09.2008, 09:09
looks nice
Notausgang
28.09.2008, 14:38
you again managed to have some occluders above ground level, making them useless :-/
Attila
29.09.2008, 09:05
Where? Please show it, delete the online status and I fixed it ... if necessary.
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In-Game Statistics
Game plays5
Game draws3
Human wins0
Beast wins2
Avg. minutes21

In-Game Reviews

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Shout Out Loud
Posted by SavageBeard
I fixed it by just resetting the monitor setup - not sure what even went wrong. I dont think it had to do with the dual monitors though. Maybe some setting I accidentally tripped? (but yes they are different resolution)
Posted by Groentjuh
I have 2 monitors, but Savage will just go full screen on the first monitor. Do your screens have different resolutions? 1080 vs 4k perhaps?
Posted by SavageBeard
Looks like this, the game only takes up 1/4th of the screen on the main monitor - not sure how to fix it. Problem started when I started using dual screen : https://imgur.com/FMxZbsz
Posted by SavageBeard
Anyone know why Savage is bugging out on dual screen?
Posted by Trigardon
First time I heard windows update was fixing instead of breaking anything
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